Player Matchup

Nu Wa
Nu Wa
ArgentiumAstrum
Nu Wa
Level 124
God Stats
6W - 3L
1,525 SR
Queue Stats
463W - 482L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ColoringHerc
Ah Muzen Cab
Level 66
God Stats
2W - 1L
1,493 SR
Queue Stats
57W - 66L
1,392 Elo+
Party 3
Chang'e
Chang'e
ColoringJake
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,346 Elo+
Party 3
Raijin
Raijin
LordApples123
Raijin
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
304W - 274L
1,406 Elo+
Solo
Anubis
Anubis
M1chL
Anubis
Level 149
God Stats
2W - 1L
1,440 SR
Queue Stats
101W - 112L
1,376 Elo+
Solo
Team Averages
Level 99
1,491 SR
1,387 Elo+

VS

Team Averages
Level 68
1,510 SR
1,375 Elo+
Horus
Horus
BRINFIRE
Horus
Level 108
God Stats
1W - 2L
1,549 SR
Queue Stats
142W - 148L
1,306 Elo+
Party 2
Loki
Loki
MEisNOTme
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,408 Elo+
Party 1
Janus
Janus
Oof12_
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,454 Elo+
Party 1
Agni
Agni
nexusyuugo
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,389 Elo+
Party 1
Hercules
Hercules
olivefizzgig
Hercules
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 152L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 15
11,188
861
18,539
11,421
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ColoringHerc
Ah Muzen Cab
19
8 / 6 / 11
11,131
856
19,431
16,049
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ColoringJake
Chang'e
15
1 / 5 / 11
9,164
705
6,237
16,541
6,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 10
9,818
755
12,294
14,171
5,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
M1chL
Anubis
20
11 / 5 / 11
12,543
965
20,456
17,123
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BRINFIRE
Horus
16
4 / 5 / 13
10,009
770
14,146
17,389
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
7 / 7 / 9
10,264
790
10,636
17,050
5,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Oof12_
Janus
19
6 / 4 / 12
11,237
864
17,916
15,373
6,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 7 / 12
10,067
774
12,970
18,368
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
olivefizzgig
Hercules
16
4 / 5 / 9
9,840
757
5,583
16,444
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
81
28
Kills
26
26
Deaths
28
58
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
4
15
3.38
L
Horus
BRINFIRE
Horus
4
5
13
2.1
W
Ah Muzen Cab
ColoringHerc
Ah Muzen Cab
8
6
11
2.25
W
Chang'e
ColoringJake
Chang'e
1
5
11
1.3
W
2
6
10
1.17
W
Anubis
M1chL
Anubis
11
5
11
3.3
L
Loki
7
7
9
1.64
L
Janus
Oof12_
Janus
6
4
12
3
L
5
7
12
1.57
L
Hercules
olivefizzgig
Hercules
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,957
Damage
61,251
75,305
Taken
84,624
31,065
Mitigated
46,364
26,303
Healing
33,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,539
5,881
1,806
1,483
11,421
3,869
3,634
4,135
7,101
32,074
0
L
Horus
BRINFIRE
Horus
14,146
5,776
7,835
6,200
17,389
13,305
260
10,165
7,224
0
21,635
W
Ah Muzen Cab
ColoringHerc
Ah Muzen Cab
19,431
8,442
254
2,105
16,049
7,039
805
5,000
10,869
0
36,963
W
Chang'e
ColoringJake
Chang'e
6,237
1,237
5,658
4,026
16,541
6,013
1,700
7,516
8,825
15,308
0
W
12,294
1,615
1,826
2,025
14,171
5,258
51
7,688
6,345
24,310
0
W
Anubis
M1chL
Anubis
20,456
605
1,829
5,291
17,123
8,886
1,422
6,547
10,446
37,725
0
L
Loki
10,636
2,440
283
2,818
17,050
5,847
376
13,142
3,908
0
21,181
L
Janus
Oof12_
Janus
17,916
741
949
4,609
15,373
6,454
465
8,169
7,204
42,206
0
L
12,970
842
1,321
3,930
18,368
7,090
448
14,397
3,971
36,898
0
L
Hercules
olivefizzgig
Hercules
5,583
324
976
4,373
16,444
13,668
221
11,653
4,791
0
13,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,844
Gold Earned
51,417
132
Minions Killed
155
0
Camps Cleared
0
1,028,016
Distance Traveled
1,134,652
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,188
861
29
2
0
214,703
1
L
Horus
10,009
770
6
0
0
245,202
0
W
Ah Muzen Cab
11,131
856
27
2
0
181,016
0
W
Chang'e
9,164
705
18
1
0
206,061
0
W
Raijin
9,818
755
27
2
0
213,648
0
W
Anubis
12,543
965
31
2
0
212,588
2
L
Loki
10,264
790
20
2
0
225,372
0
L
Janus
11,237
864
66
5
0
230,024
0
L
Agni
10,067
774
48
4
0
214,093
0
L
Hercules
9,840
757
15
1
0
219,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role