Player Matchup

Chaac
Chaac
DanteBD20
Chaac
Level 160
God Stats
1W - 2L
1,639 SR
Queue Stats
2W - 8L
1,275 Elo+
Party 1
Xing Tian
Xing Tian
NEJHEE100
Xing Tian
Level 29
God Stats
1W - 0L
1,773 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
X JrM02 X
Awilix
Level 87
God Stats
1W - 0L
1,453 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 1
Baba Yaga
Baba Yaga
X deadsh0t200 X
Baba Yaga
Level 123
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 1
Rama
Rama
xHDPx Getzum
Rama
Level 155
God Stats
1W - 1L
1,547 SR
Queue Stats
1W - 7L
1,128 Elo+
Party 1
Team Averages
Level 111
1,618 SR
1,236 Elo+

VS

Team Averages
Level 94
1,544 SR
1,566 Elo+
Mercury
Mercury
GamingThick
Mercury
Level 27
God Stats
10W - 12L
1,568 SR
Queue Stats
69W - 64L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
Gizmoxyz
Xing Tian
Level 108
God Stats
7W - 8L
1,546 SR
Queue Stats
209W - 197L
1,601 Elo+
Party 2
Tiamat
Tiamat
SaltyKenpai
Tiamat
Level 155
God Stats
26W - 21L
1,590 SR
Queue Stats
362W - 305L
1,582 Elo+
Party 2
Chaac
Chaac
TheRealSlashy69
Chaac
Level 29
God Stats
23W - 25L
1,566 SR
Queue Stats
85W - 82L
1,560 Elo+
Party 2
Eset
Eset
tubbycustard
Eset
Level 152
God Stats
2W - 5L
1,447 SR
Queue Stats
395W - 362L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DanteBD20
Chaac
19
7 / 2 / 16
12,597
787
15,251
27,735
33,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
NEJHEE100
Xing Tian
18
2 / 2 / 17
11,999
750
9,011
22,945
33,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
X JrM02 X
Awilix
20
3 / 3 / 12
12,062
754
8,487
14,906
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
X deadsh0t200 X
Baba Yaga
19
5 / 0 / 17
11,616
726
19,045
13,209
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 1 / 13
12,570
786
28,897
10,222
6,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GamingThick
Mercury
17
3 / 8 / 1
10,490
656
5,303
17,930
9,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Gizmoxyz
Xing Tian
15
0 / 7 / 6
9,808
613
9,424
26,509
33,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
18
3 / 3 / 3
11,069
692
18,632
13,908
12,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 2 / 5
9,423
589
14,005
19,406
20,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 6 / 5
10,653
666
11,783
16,926
9,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
26
Kills
8
8
Deaths
26
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
DanteBD20
Chaac
7
2
16
7.5
L
Mercury
GamingThick
Mercury
3
8
1
0.44
L
Xing Tian
Gizmoxyz
Xing Tian
0
7
6
0.43
W
Xing Tian
NEJHEE100
Xing Tian
2
2
17
5.25
L
Tiamat
3
3
3
1.5
L
0
2
5
1.25
W
Awilix
X JrM02 X
Awilix
3
3
12
3
W
Baba Yaga
X deadsh0t200 X
Baba Yaga
5
0
17
13.5
L
2
6
5
0.75
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,691
Damage
59,147
89,017
Taken
94,679
89,548
Mitigated
85,173
30,606
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DanteBD20
Chaac
15,251
2,476
944
13,183
27,735
33,649
237
13,100
14,167
0
39,716
L
Mercury
GamingThick
Mercury
5,303
1,897
0
612
17,930
9,598
1,206
3,997
13,822
0
26,376
L
Xing Tian
Gizmoxyz
Xing Tian
9,424
980
0
2,767
26,509
33,084
0
6,936
19,208
16,394
0
W
Xing Tian
NEJHEE100
Xing Tian
9,011
485
0
4,298
22,945
33,165
31
7,710
14,927
19,497
0
L
Tiamat
18,632
1,178
0
1,907
13,908
12,507
370
4,536
9,227
49,063
0
L
14,005
1,131
0
2,263
19,406
20,510
0
6,767
12,492
0
32,716
W
Awilix
X JrM02 X
Awilix
8,487
3,052
0
2,783
14,906
8,169
2,838
6,357
8,365
0
60,756
W
Baba Yaga
X deadsh0t200 X
Baba Yaga
19,045
800
0
3,658
13,209
8,501
425
5,330
7,602
48,660
0
L
11,783
887
723
3,012
16,926
9,474
298
5,192
11,612
44,658
0
W
28,897
25,548
0
5,740
10,222
6,064
2,538
5,925
4,117
0
77,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,844
Gold Earned
51,443
312
Minions Killed
250
0
Camps Cleared
0
1,781,627
Distance Traveled
1,546,668
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,597
787
56
4
0
363,032
0
L
Mercury
10,490
656
57
4
0
318,271
1
L
Xing Tian
9,808
613
17
1
0
286,916
6
W
Xing Tian
11,999
750
18
1
0
371,916
4
L
Tiamat
11,069
692
77
5
0
376,475
1
L
Chaac
9,423
589
26
2
0
300,457
3
W
Awilix
12,062
754
100
6
0
370,657
2
W
Baba Yaga
11,616
726
51
3
0
355,272
1
L
Eset
10,653
666
73
5
0
264,549
5
W
Rama
12,570
786
87
5
0
320,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role