Player Matchup

Aphrodite
Aphrodite
Bama Tide
Aphrodite
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,649 Elo+
Party 1
Osiris
Osiris
Saint Keego
Osiris
Level 92
God Stats
4W - 2L
1,723 SR
Queue Stats
10W - 7L
1,771 Elo+
Party 3
Skadi
Skadi
UchihaGod77
Skadi
Level 149
God Stats
8W - 6L
1,542 SR
Queue Stats
502W - 438L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
ZootdProphet
Baron Samedi
Level 53
God Stats
17W - 20L
1,177 SR
Queue Stats
110W - 142L
1,434 Elo+
Party 1
Susano
Susano
an Nsane Player
Susano
Level 145
God Stats
9W - 7L
1,530 SR
Queue Stats
261W - 253L
1,536 Elo+
Party 3
Team Averages
Level 112
1,494 SR
1,588 Elo+

VS

Team Averages
Level 139
1,512 SR
1,513 Elo+
Baron Samedi
Baron Samedi
AyoHYFR
Baron Samedi
Level 160
God Stats
14W - 5L
1,638 SR
Queue Stats
216W - 239L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
MiniNations
Ne Zha
Level 158
God Stats
0W - 1L
1,286 SR
Queue Stats
33W - 48L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
PlushyGoth
Heimdallr
Level 127
God Stats
0W - 2L
1,275 SR
Queue Stats
23W - 23L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
SaintSimz
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,624 Elo+
Party 2
Hera
Hera
Yunieverse
Hera
Level 149
God Stats
2W - 1L
1,858 SR
Queue Stats
365W - 433L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bama Tide
Aphrodite
20
1 / 2 / 14
14,530
501
8,621
27,833
41,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
20
3 / 2 / 9
14,814
511
20,711
29,116
48,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 4 / 4
16,843
581
34,468
24,639
11,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZootdProphet
Baron Samedi
20
5 / 5 / 3
14,165
488
15,267
21,264
12,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 6
14,383
496
24,737
32,578
15,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyoHYFR
Baron Samedi
18
3 / 5 / 8
12,496
431
14,361
28,903
39,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
19
3 / 5 / 8
12,729
439
21,371
35,684
18,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
PlushyGoth
Heimdallr
20
6 / 4 / 4
13,575
468
17,246
26,032
12,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Gilgamesh
SaintSimz
Gilgamesh
20
1 / 2 / 3
12,704
438
12,551
28,179
23,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

20
6 / 6 / 3
13,363
461
22,498
20,017
9,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
21
Kills
19
19
Deaths
22
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AyoHYFR
Baron Samedi
3
5
8
1.4
W
Aphrodite
Bama Tide
Aphrodite
1
2
14
4
L
Ne Zha
3
5
8
1.4
L
Heimdallr
PlushyGoth
Heimdallr
6
4
4
2
W
Osiris
3
2
9
3.75
L
Gilgamesh
SaintSimz
Gilgamesh
1
2
3
1.25
W
8
4
4
2.5
L
6
6
3
1.25
W
Baron Samedi
ZootdProphet
Baron Samedi
5
5
3
1.3
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,804
Damage
88,027
135,430
Taken
138,815
128,840
Mitigated
103,540
67,374
Healing
40,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AyoHYFR
Baron Samedi
14,361
896
3,892
9,381
28,903
39,052
0
7,194
21,400
68,541
0
W
Aphrodite
Bama Tide
Aphrodite
8,621
704
10,789
15,775
27,833
41,012
388
12,209
15,618
66,287
0
L
Ne Zha
21,371
7,204
0
12,801
35,684
18,443
0
5,471
30,160
0
126,130
L
Heimdallr
PlushyGoth
Heimdallr
17,246
4,409
0
5,888
26,032
12,982
1,458
3,250
22,754
0
114,403
W
Osiris
20,711
5,101
0
11,990
29,116
48,230
941
7,866
21,250
0
96,172
L
Gilgamesh
SaintSimz
Gilgamesh
12,551
4,052
0
6,335
28,179
23,737
2,860
2,946
25,147
0
91,275
W
34,468
14,282
0
8,687
24,639
11,485
7,886
6,352
18,287
0
213,883
L
22,498
6,819
0
2,446
20,017
9,326
584
4,930
14,714
124,502
0
W
Baron Samedi
ZootdProphet
Baron Samedi
15,267
1,154
2,193
5,005
21,264
12,126
235
7,201
14,063
92,174
0
W
24,737
3,909
0
12,935
32,578
15,987
0
8,456
24,122
0
127,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,735
Gold Earned
64,867
767
Minions Killed
726
0
Camps Cleared
0
2,871,357
Distance Traveled
2,585,712
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,496
431
79
3
0
490,180
3
W
Aphrodite
14,530
501
63
2
0
592,984
6
L
Ne Zha
12,729
439
162
6
0
573,104
0
L
Heimdallr
13,575
468
157
5
0
511,217
3
W
Osiris
14,814
511
139
5
0
589,780
6
L
Gilgamesh
12,704
438
156
5
0
541,415
0
W
Skadi
16,843
581
267
9
0
517,120
5
L
Hera
13,363
461
172
6
0
469,796
1
W
Baron Samedi
14,165
488
150
5
0
527,918
1
W
Susano
14,383
496
148
5
0
643,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role