Player Matchup

Zeus
Zeus
Creoleman05
Zeus
Level 127
God Stats
2W - 2L
1,835 SR
Queue Stats
54W - 55L
1,527 Elo+
Solo
Atlas
Atlas
coxnballz6969
Atlas
Level 105
God Stats
2W - 3L
1,332 SR
Queue Stats
14W - 17L
1,479 Elo+
Party 2
Bastet
Bastet
damuffiman18
Bastet
Level 146
God Stats
53W - 29L
1,623 SR
Queue Stats
74W - 42L
1,596 Elo+
Party 2
Team Averages
Level 126
1,597 SR
1,534 Elo+

VS

Team Averages
Level 63
1,703 SR
1,678 Elo+
King Arthur
King Arthur
Beto2Tap
King Arthur
Level 88
God Stats
2W - 2L
1,884 SR
Queue Stats
35W - 32L
1,639 Elo+
Party 1
Ganesha
Ganesha
EmployeeOfDaYear
Ganesha
Level 18
God Stats
7W - 2L
1,824 SR
Queue Stats
9W - 7L
1,816 Elo+
Party 1
Tiamat
Tiamat
SkrimpDaddyJr
Tiamat
Level 83
God Stats
0W - 2L
1,401 SR
Queue Stats
42W - 43L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
10,143
725
16,597
5,771
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 0 / 10
10,484
749
5,955
5,814
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
15
4 / 1 / 8
9,722
694
16,789
16,839
7,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beto2Tap
King Arthur
12
1 / 5 / 0
7,863
562
8,157
18,436
16,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 1
7,654
547
3,166
13,850
13,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 1
7,763
555
7,362
12,774
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beto2Tap
King Arthur
1
5
0
0.2
W
6
0
6
9
L
0
3
1
0.17
L
0
5
1
0.1
W
3
0
10
8
W
Bastet
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
18,685
28,424
Taken
45,060
16,710
Mitigated
37,012
9,897
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beto2Tap
King Arthur
8,157
344
551
2,345
18,436
16,683
0
9,439
8,997
0
23,690
W
16,597
1,213
0
1,284
5,771
2,454
936
3,963
1,808
45,651
0
L
3,166
270
0
0
13,850
13,757
0
8,483
5,367
15,836
0
L
7,362
399
0
2,426
12,774
6,572
63
4,862
7,912
24,930
0
W
5,955
1,325
0
1,890
5,814
6,371
497
1,729
4,085
17,130
0
W
Bastet
16,789
4,301
0
6,723
16,839
7,885
907
5,401
11,438
0
54,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
23,280
162
Minions Killed
104
9
Camps Cleared
4
746,604
Distance Traveled
724,716
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,863
562
35
3
1
247,267
4
W
Zeus
10,143
725
69
5
2
230,302
5
L
Ganesha
7,654
547
4
0
0
230,238
5
L
Tiamat
7,763
555
65
5
3
247,211
4
W
Atlas
10,484
749
32
2
3
230,238
1
W
Bastet
9,722
694
61
4
4
286,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role