Player Matchup

Cerberus
Cerberus
Gold II
ElPonchitoo
Cerberus
Gold II
Level 125
God Stats
1W - 1L
1,769 SR
Queue Stats
188W - 179L
1,488 MMR
Solo
Arachne
Arachne
Silver II
ExtraSnazzy4
Arachne
Silver II
Level 63
God Stats
5W - 7L
1,821 SR
Queue Stats
31W - 32L
1,508 MMR
Solo
Cupid
Cupid
Bronze IV
LarsAlter
Cupid
Bronze IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
PunThePenetrator
Baron Samedi
Gold III
Level 160
God Stats
32W - 31L
1,610 SR
Queue Stats
338W - 339L
1,510 MMR
Solo
Ravana
Ravana
Silver III
ShepherdKage
Ravana
Silver III
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 23L
1,498 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,640 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,613 SR
1,517 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
NSY Kiztune
Bakasura
Silver I
Level 66
God Stats
12W - 4L
1,729 SR
Queue Stats
260W - 264L
1,338 MMR
Solo
Apollo
Apollo
Gold III
NiceAndCrispy_
Apollo
Gold III
Level 127
God Stats
1W - 1L
1,439 SR
Queue Stats
154W - 159L
1,504 MMR
Party 1
Agni
Agni
Platinum IV
canelito_1
Agni
Platinum IV
Level 119
God Stats
3W - 2L
1,817 SR
Queue Stats
289W - 283L
1,779 MMR
Party 1
Vamana
Vamana
Gold IV
poisonfellow
Vamana
Gold IV
Level 156
God Stats
18W - 12L
1,582 SR
Queue Stats
236W - 242L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElPonchitoo
Cerberus
14
0 / 2 / 3
9,746
464
8,970
19,891
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
ExtraSnazzy4
Arachne
15
2 / 4 / 4
9,572
456
11,142
22,852
9,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
LarsAlter
Cupid
17
3 / 3 / 1
10,452
498
14,667
15,065
6,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
PunThePenetrator
Baron Samedi
14
0 / 6 / 3
9,306
443
12,322
18,205
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
16
5 / 1 / 3
10,969
522
22,357
14,833
21,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
HeraAwilixBellonaAtlas

VS

Bans
BastetLancelotCliodhnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 1 / 6
9,629
459
6,262
16,202
23,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
NSY Kiztune
Bakasura
18
7 / 1 / 3
11,136
530
20,272
23,548
12,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 2
10,384
494
9,773
21,713
11,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 9
9,663
460
14,204
14,535
7,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
18
3 / 2 / 6
11,654
555
10,977
19,570
12,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
16
16
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
6
3
L
Cerberus
ElPonchitoo
Cerberus
0
2
3
0.75
L
Arachne
ExtraSnazzy4
Arachne
2
4
4
1
L
Cupid
LarsAlter
Cupid
3
3
1
1.17
W
Bakasura
NSY Kiztune
Bakasura
7
1
3
8.5
W
5
4
2
1.5
L
Baron Samedi
PunThePenetrator
Baron Samedi
0
6
3
0.25
L
Ravana
5
1
3
6.5
W
1
2
9
2.75
W
Vamana
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,458
Damage
61,488
90,846
Taken
95,568
66,873
Mitigated
66,597
25,181
Healing
34,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,262
1,021
3,152
6,096
16,202
23,666
180
3,915
12,287
34,445
0
L
Cerberus
ElPonchitoo
Cerberus
8,970
902
364
5,888
19,891
20,740
0
6,109
11,944
62,207
0
L
Arachne
ExtraSnazzy4
Arachne
11,142
7,551
0
5,966
22,852
9,340
0
2,868
18,282
0
73,357
L
Cupid
LarsAlter
Cupid
14,667
8,082
858
3,711
15,065
6,737
1,410
2,423
11,925
0
97,143
W
Bakasura
NSY Kiztune
Bakasura
20,272
11,682
0
5,161
23,548
12,027
0
3,769
19,779
0
106,411
W
9,773
6,480
0
9,997
21,713
11,152
1,315
3,465
18,248
0
80,685
L
Baron Samedi
PunThePenetrator
Baron Samedi
12,322
992
341
4,067
18,205
8,734
290
6,489
10,923
79,218
0
L
Ravana
22,357
5,829
0
3,986
14,833
21,322
645
2,577
11,706
0
84,521
W
14,204
1,310
131
2,852
14,535
7,428
0
7,371
7,164
79,931
0
W
Vamana
10,977
5,630
0
6,654
19,570
12,324
1,026
2,772
16,798
0
84,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
52,466
629
Minions Killed
653
0
Camps Cleared
0
1,925,214
Distance Traveled
2,119,756
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,629
459
63
3
0
371,302
9
L
Cerberus
9,746
464
129
6
0
382,799
6
L
Arachne
9,572
456
103
5
0
433,829
4
L
Cupid
10,452
498
153
7
0
343,070
5
W
Bakasura
11,136
530
172
8
0
534,777
5
W
Apollo
10,384
494
122
6
0
377,234
0
L
Baron Samedi
9,306
443
137
7
0
335,484
7
L
Ravana
10,969
522
107
5
0
430,032
2
W
Agni
9,663
460
138
7
0
396,881
6
W
Vamana
11,654
555
158
8
0
439,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role