Player Matchup

Set
Set
AdamCoffe
Set
Level 108
God Stats
5W - 15L
1,520 SR
Queue Stats
13W - 28L
1,295 Elo+
Party 3
Cerberus
Cerberus
Doggoreo
Cerberus
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 15L
1,295 Elo+
Party 3
Fafnir
Fafnir
NaotoShirogan
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,295 Elo+
Party 3
Fenrir
Fenrir
RyanNohr
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Neith
Neith
deiviscougar1983
Neith
Level 2
God Stats
2W - 11L
1,500 SR
Queue Stats
123W - 146L
1,500 Elo+
Party 3
Team Averages
Level 39
1,504 SR
1,377 Elo+

VS

Team Averages
Level 50
1,524 SR
1,378 Elo+
Eset
Eset
FervantTable948
Eset
Level 27
God Stats
2W - 1L
1,724 SR
Queue Stats
34W - 51L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
LilMarko321
Baron Samedi
Level 68
God Stats
32W - 17L
1,568 SR
Queue Stats
101W - 96L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
RealRito
Guan Yu
Level 24
God Stats
1W - 4L
1,205 SR
Queue Stats
102W - 120L
1,404 Elo+
Party 1
Mercury
Mercury
rambuu123
Mercury
Level 67
God Stats
9W - 6L
1,795 SR
Queue Stats
104W - 109L
1,392 Elo+
Party 1
Skadi
Skadi
wolfpack43
Skadi
Level 66
God Stats
10W - 15L
1,327 SR
Queue Stats
280W - 319L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,132
511
3,341
8,431
5,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Doggoreo
Cerberus
9
0 / 2 / 0
4,831
403
1,290
9,495
4,823
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
5,044
420
2,572
7,517
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
RyanNohr
Fenrir
6
0 / 4 / 0
4,611
384
706
9,078
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 7 / 0
4,518
377
3,574
7,023
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,891
491
2,053
4,739
2,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LilMarko321
Baron Samedi
10
2 / 0 / 3
6,526
544
4,624
2,624
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
RealRito
Guan Yu
12
2 / 0 / 1
7,427
619
5,267
5,410
4,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
rambuu123
Mercury
12
6 / 0 / 2
7,652
638
4,676
6,233
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
11
4 / 0 / 6
6,893
574
8,699
6,240
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
15
17
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cerberus
Doggoreo
Cerberus
0
2
0
0
W
1
1
6
4
W
Baron Samedi
LilMarko321
Baron Samedi
2
0
3
3.5
L
0
2
0
0
W
Guan Yu
RealRito
Guan Yu
2
0
1
2.5
L
Fenrir
RyanNohr
Fenrir
0
4
0
0
L
1
7
0
0.14
W
Mercury
rambuu123
Mercury
6
0
2
7
W
Skadi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,483
Damage
25,319
41,544
Taken
25,246
22,925
Mitigated
12,131
8,094
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,341
1,807
0
2,806
8,431
5,487
0
265
8,166
0
49,685
L
Cerberus
Doggoreo
Cerberus
1,290
273
0
1,953
9,495
4,823
0
4,096
5,399
19,150
0
W
2,053
485
196
358
4,739
2,160
142
833
3,680
14,638
0
W
Baron Samedi
LilMarko321
Baron Samedi
4,624
272
395
804
2,624
1,257
220
999
1,625
37,616
0
L
2,572
1,061
77
1,157
7,517
7,246
0
1,417
6,100
13,377
0
W
Guan Yu
RealRito
Guan Yu
5,267
1,092
0
1,532
5,410
4,073
0
0
5,410
0
48,284
L
Fenrir
RyanNohr
Fenrir
706
355
0
1,720
9,078
2,771
0
200
8,878
0
19,214
L
3,574
1,737
0
381
7,023
2,598
0
699
6,324
0
16,032
W
Mercury
rambuu123
Mercury
4,676
2,643
0
329
6,233
2,411
1,319
655
5,578
0
49,015
W
Skadi
8,699
3,466
0
1,135
6,240
2,230
2,078
1,375
4,656
0
50,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
34,389
191
Minions Killed
361
0
Camps Cleared
0
942,962
Distance Traveled
1,151,048
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,132
511
88
7
0
186,705
4
L
Cerberus
4,831
403
31
3
0
185,301
0
W
Eset
5,891
491
21
2
0
222,567
0
W
Baron Samedi
6,526
544
63
5
0
214,030
1
L
Fafnir
5,044
420
16
1
0
196,712
0
W
Guan Yu
7,427
619
88
7
0
243,251
0
L
Fenrir
4,611
384
37
3
0
206,949
0
L
Neith
4,518
377
19
2
0
167,295
0
W
Mercury
7,652
638
100
8
0
281,008
1
W
Skadi
6,893
574
89
7
0
190,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role