Player Matchup

Danzaburou
Danzaburou
Pandagamer574
Danzaburou
Level 85
God Stats
23W - 12L
1,687 SR
Queue Stats
42W - 22L
1,654 Elo+
Party 2
Ganesha
Ganesha
TankyHelm
Ganesha
Level 129
God Stats
3W - 2L
1,455 SR
Queue Stats
39W - 32L
1,594 Elo+
Party 2
Janus
Janus
The Back Bling
Janus
Level 137
God Stats
8W - 3L
2,056 SR
Queue Stats
14W - 14L
1,617 Elo+
Party 3
Ra
Ra
babbit93
Ra
Level 160
God Stats
2W - 0L
1,709 SR
Queue Stats
140W - 149L
1,472 Elo+
Party 3
Vamana
Vamana
kilniode
Vamana
Level 141
God Stats
12W - 12L
1,563 SR
Queue Stats
107W - 90L
1,566 Elo+
Party 2
Team Averages
Level 130
1,694 SR
1,581 Elo+

VS

Team Averages
Level 100
1,530 SR
1,453 Elo+
Shiva
Shiva
AwesomeOne9001
Shiva
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,444 Elo+
Solo
Discordia
Discordia
BlueListerine
Discordia
Level 149
God Stats
5W - 5L
1,580 SR
Queue Stats
146W - 164L
1,491 Elo+
Party 1
Rama
Rama
DJdub-_-2
Rama
Level 141
God Stats
0W - 2L
1,514 SR
Queue Stats
27W - 39L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
WTHecatoncheires
Cthulhu
Level 127
God Stats
1W - 1L
1,791 SR
Queue Stats
29W - 39L
1,481 Elo+
Party 1
Mulan
Mulan
lewis--bruh
Mulan
Level 63
God Stats
0W - 3L
1,266 SR
Queue Stats
10W - 19L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pandagamer574
Danzaburou
17
3 / 0 / 10
10,536
753
10,297
9,658
4,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
TankyHelm
Ganesha
18
0 / 1 / 17
10,513
751
14,945
16,264
18,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 1 / 7
12,798
914
19,533
11,803
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 8
11,413
815
9,013
7,200
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
kilniode
Vamana
18
7 / 4 / 5
11,031
788
9,487
23,108
30,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,024
645
4,324
18,590
10,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
BlueListerine
Discordia
17
3 / 4 / 1
10,241
732
13,620
13,055
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
18
3 / 3 / 2
10,292
735
13,889
16,520
7,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 5 / 3
9,083
649
10,140
19,945
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 5 / 0
9,300
664
4,199
14,857
11,323
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
24
Kills
7
7
Deaths
24
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Discordia
BlueListerine
Discordia
3
4
1
0.88
L
Rama
3
3
2
1.33
W
Danzaburou
Pandagamer574
Danzaburou
3
0
10
8
W
Ganesha
TankyHelm
Ganesha
0
1
17
8.5
W
9
1
7
12.5
L
0
5
3
0.3
W
5
1
8
9
W
Vamana
kilniode
Vamana
7
4
5
2.38
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,275
Damage
46,172
68,033
Taken
82,967
63,724
Mitigated
49,614
19,892
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,324
1,071
751
2,416
18,590
10,295
0
10,118
8,106
0
17,890
L
Discordia
BlueListerine
Discordia
13,620
794
0
3,043
13,055
5,502
17
6,883
5,926
48,372
0
L
Rama
13,889
11,586
0
5,234
16,520
7,782
1,494
8,737
7,455
0
47,931
W
Danzaburou
Pandagamer574
Danzaburou
10,297
3,323
0
1,761
9,658
4,724
3,806
4,813
4,728
0
46,032
W
Ganesha
TankyHelm
Ganesha
14,945
660
836
2,922
16,264
18,268
485
4,519
11,429
27,616
0
W
19,533
920
103
2,336
11,803
6,255
1,360
4,189
7,441
67,003
0
L
10,140
700
0
1,972
19,945
14,712
0
9,463
10,071
31,984
0
W
9,013
923
1,851
3,257
7,200
4,061
60
3,452
3,716
45,334
0
W
Vamana
kilniode
Vamana
9,487
5,394
0
6,826
23,108
30,416
1,243
5,708
16,959
0
26,656
L
4,199
655
0
1,067
14,857
11,323
0
6,717
7,918
0
19,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,291
Gold Earned
47,940
338
Minions Killed
251
0
Camps Cleared
0
1,629,893
Distance Traveled
1,285,681
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,024
645
33
2
0
254,422
1
L
Discordia
10,241
732
69
5
0
260,875
1
L
Rama
10,292
735
72
5
0
236,363
0
W
Danzaburou
10,536
753
61
4
0
333,997
2
W
Ganesha
10,513
751
3
0
0
305,267
1
W
Janus
12,798
914
149
11
0
371,468
2
L
Cthulhu
9,083
649
42
3
0
268,901
0
W
Ra
11,413
815
95
7
0
315,139
0
W
Vamana
11,031
788
30
2
0
304,022
2
L
Mulan
9,300
664
35
3
0
265,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role