Player Matchup

Ra
Ra
Monozacharide
Ra
Level 58
God Stats
3W - 1L
1,589 SR
Queue Stats
125W - 118L
1,419 Elo+
Solo
Osiris
Osiris
UEL Headers
Osiris
Level 65
God Stats
3W - 5L
1,459 SR
Queue Stats
37W - 43L
1,412 Elo+
Solo
Izanami
Izanami
WARMJONJON231
Izanami
Level 66
God Stats
4W - 4L
1,453 SR
Queue Stats
26W - 27L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
elgamer903hd109
Danzaburou
Level 68
God Stats
3W - 3L
1,298 SR
Queue Stats
33W - 33L
1,256 Elo+
Party 2
Lancelot
Lancelot
ericksonfriends
Lancelot
Level 108
God Stats
1W - 2L
1,316 SR
Queue Stats
41W - 43L
1,395 Elo+
Party 2
Team Averages
Level 73
1,423 SR
1,355 Elo+

VS

Team Averages
Level 97
1,474 SR
1,366 Elo+
Hercules
Hercules
Elusiv3Faz3
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
HonoraryPanda69
Tsukuyomi
Level 125
God Stats
25W - 25L
1,502 SR
Queue Stats
569W - 663L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
IM Dzekito
Kukulkan
Level 86
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 27L
1,253 Elo+
Solo
Artemis
Artemis
MIDNIGHTzs
Artemis
Level 127
God Stats
11W - 12L
1,406 SR
Queue Stats
1,289W - 1,458L
1,372 Elo+
Party 1
Ra
Ra
Mufasa19Kilo
Ra
Level 89
God Stats
9W - 29L
1,265 SR
Queue Stats
638W - 741L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 11
20,638
558
26,211
27,145
15,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
15 / 3 / 12
22,699
613
33,919
40,228
40,681
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
20
3 / 8 / 6
18,618
503
19,876
28,947
14,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
elgamer903hd109
Danzaburou
20
7 / 9 / 6
19,530
528
17,125
35,507
18,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Lancelot
20
6 / 9 / 15
19,774
534
20,308
39,480
23,454
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elusiv3Faz3
Hercules
20
5 / 11 / 5
14,651
396
13,664
42,878
53,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
HonoraryPanda69
Tsukuyomi
20
7 / 8 / 12
16,543
447
27,708
35,204
16,974
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
IM Dzekito
Kukulkan
1
0 / 2 / 0
8,553
231
0
1,246
236
Artemis
MIDNIGHTzs
Artemis
20
13 / 9 / 7
17,382
470
32,355
32,596
14,715
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 10 / 11
19,114
517
23,443
37,398
18,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
70
40
Kills
35
36
Deaths
40
50
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
Elusiv3Faz3
Hercules
5
11
5
0.68
L
Tsukuyomi
HonoraryPanda69
Tsukuyomi
7
8
12
1.63
L
Kukulkan
IM Dzekito
Kukulkan
0
2
0
0
L
Artemis
MIDNIGHTzs
Artemis
13
9
7
1.83
W
9
7
11
2.07
L
10
10
11
1.55
W
Osiris
15
3
12
7
W
Izanami
3
8
6
0.75
W
Danzaburou
elgamer903hd109
Danzaburou
7
9
6
1.11
W
Lancelot
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,439
Damage
97,170
171,307
Taken
149,322
113,290
Mitigated
104,234
61,923
Healing
30,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Elusiv3Faz3
Hercules
13,664
2,360
0
5,916
42,878
53,662
104
7,817
34,749
0
73,103
L
Tsukuyomi
HonoraryPanda69
Tsukuyomi
27,708
7,688
0
5,422
35,204
16,974
0
6,496
28,549
0
112,899
L
Kukulkan
IM Dzekito
Kukulkan
0
0
0
0
1,246
236
0
611
635
0
0
L
Artemis
MIDNIGHTzs
Artemis
32,355
16,183
0
7,145
32,596
14,715
2,711
2,899
29,625
0
112,206
W
26,211
3,606
3,227
9,985
27,145
15,308
3,093
5,815
21,330
189,264
0
L
23,443
1,818
2,367
9,184
37,398
18,647
164
8,005
28,829
172,916
0
W
Osiris
33,919
15,011
0
20,477
40,228
40,681
4,027
6,115
34,113
0
172,055
W
Izanami
19,876
15,786
157
7,219
28,947
14,919
5,873
5,902
23,045
0
175,746
W
Danzaburou
elgamer903hd109
Danzaburou
17,125
7,669
0
8,874
35,507
18,928
2,264
5,705
29,706
0
175,158
W
Lancelot
20,308
4,344
0
11,984
39,480
23,454
4,254
6,259
32,883
0
137,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,259
Gold Earned
76,243
984
Minions Killed
650
0
Camps Cleared
0
3,317,435
Distance Traveled
2,586,356
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,651
396
99
3
0
590,527
3
L
Tsukuyomi
16,543
447
133
4
0
721,214
2
L
Kukulkan
8,553
231
0
0
0
0
0
L
Artemis
17,382
470
153
4
0
588,046
0
W
Ra
20,638
558
247
7
0
641,827
1
L
Ra
19,114
517
265
7
0
686,569
7
W
Osiris
22,699
613
212
6
0
720,118
4
W
Izanami
18,618
503
228
6
0
594,267
0
W
Danzaburou
19,530
528
144
4
0
614,584
0
W
Lancelot
19,774
534
153
4
0
746,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role