Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SGLeonidas
Zhong Kui
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 164L
1,445 Elo+
Solo
Scylla
Scylla
Shinjatsu
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,802 Elo+
Solo
Raijin
Raijin
Syko30
Raijin
Level 29
God Stats
6W - 4L
1,821 SR
Queue Stats
226W - 211L
1,537 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,557 Elo+

VS

Team Averages
Level 119
1,452 SR
1,553 Elo+
Thor
Thor
Emaraty
Thor
Level 148
God Stats
16W - 9L
1,565 SR
Queue Stats
386W - 404L
1,525 Elo+
Solo
Chaac
Chaac
SenseiTao
Chaac
Level 145
God Stats
6W - 3L
1,584 SR
Queue Stats
310W - 261L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
SirMadness99
Kumbhakarna
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
350W - 375L
1,563 Elo+
Solo
He Bo
He Bo
XOlafX
He Bo
Level 128
God Stats
1W - 2L
1,341 SR
Queue Stats
105W - 51L
1,719 Elo+
Solo
Janus
Janus
mSe947
Janus
Level 108
God Stats
1W - 1L
1,269 SR
Queue Stats
48W - 56L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
5 / 3 / 5
9,754
813
10,029
10,518
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
 
Ravana
13
1 / 5 / 4
7,499
625
4,435
14,264
16,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SGLeonidas
Zhong Kui
13
2 / 6 / 5
8,092
674
10,798
14,858
10,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Shinjatsu
Scylla
15
1 / 5 / 9
8,256
688
9,941
10,752
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Syko30
Raijin
16
5 / 4 / 7
9,461
788
10,334
10,983
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Emaraty
Thor
15
3 / 2 / 11
8,870
739
8,410
7,577
5,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
SenseiTao
Chaac
17
4 / 2 / 15
9,193
766
11,760
16,830
24,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
SirMadness99
Kumbhakarna
15
6 / 3 / 12
9,700
808
6,926
15,374
18,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
XOlafX
He Bo
16
10 / 4 / 8
9,793
816
13,124
9,822
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
mSe947
Janus
16
0 / 3 / 16
8,787
732
15,898
7,887
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
14
Kills
23
23
Deaths
14
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
3
5
2.5
L
Ravana
 
Ravana
1
5
4
0.6
W
Thor
Emaraty
Thor
3
2
11
4.25
L
Zhong Kui
SGLeonidas
Zhong Kui
2
6
5
0.75
W
Chaac
SenseiTao
Chaac
4
2
15
5.75
L
Scylla
Shinjatsu
Scylla
1
5
9
1.1
W
Kumbhakarna
SirMadness99
Kumbhakarna
6
3
12
4
L
Raijin
Syko30
Raijin
5
4
7
2.13
W
He Bo
XOlafX
He Bo
10
4
8
3.5
W
Janus
mSe947
Janus
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
56,118
61,375
Taken
57,490
44,017
Mitigated
56,931
14,159
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,029
606
602
2,986
10,518
5,950
204
5,403
5,115
19,290
0
L
Ravana
 
Ravana
4,435
488
1,157
2,508
14,264
16,080
37
9,266
4,998
0
8,458
W
Thor
Emaraty
Thor
8,410
471
2,824
2,194
7,577
5,153
478
5,849
1,714
0
15,139
L
Zhong Kui
SGLeonidas
Zhong Kui
10,798
311
257
2,313
14,858
10,599
0
8,293
6,565
18,613
0
W
Chaac
SenseiTao
Chaac
11,760
1,235
3,754
9,136
16,830
24,119
0
10,915
5,684
0
26,474
L
Scylla
Shinjatsu
Scylla
9,941
447
0
1,865
10,752
5,532
36
6,224
4,528
23,785
0
W
Kumbhakarna
SirMadness99
Kumbhakarna
6,926
323
675
2,654
15,374
18,962
79
9,265
5,889
11,274
0
L
Raijin
Syko30
Raijin
10,334
987
984
1,487
10,983
5,856
0
6,762
4,221
23,274
0
W
He Bo
XOlafX
He Bo
13,124
188
964
1,369
9,822
4,869
596
8,184
1,476
16,620
0
W
Janus
mSe947
Janus
15,898
848
1,427
985
7,887
3,828
186
6,184
1,625
38,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
46,343
107
Minions Killed
115
0
Camps Cleared
0
937,278
Distance Traveled
1,136,212
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,754
813
13
1
0
234,553
1
L
Ravana
7,499
625
3
0
0
166,446
0
W
Thor
8,870
739
20
2
0
210,588
0
L
Zhong Kui
8,092
674
28
2
0
198,258
1
W
Chaac
9,193
766
22
2
0
263,218
3
L
Scylla
8,256
688
35
3
0
186,084
0
W
Kumbhakarna
9,700
808
0
0
0
216,772
0
L
Raijin
9,461
788
28
2
0
151,937
0
W
He Bo
9,793
816
18
2
0
221,118
0
W
Janus
8,787
732
55
5
0
224,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role