Player Matchup

Hou Yi
Hou Yi
Knubzy
Hou Yi
Level 29
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
bartiglius
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jaxhunt
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 30
1,390 SR
1,500 Elo+

VS

Team Averages
Level 61
1,471 SR
1,342 Elo+
Ah Puch
Ah Puch
FruitfulBasher7
Ah Puch
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 59L
1,363 Elo+
Party 2
Chaac
Chaac
SeanKingston147
Chaac
Level 7
God Stats
6W - 3L
1,413 SR
Queue Stats
23W - 29L
1,300 Elo+
Party 2
Tsukuyomi
Tsukuyomi
alek1704
Tsukuyomi
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 38L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Knubzy
Hou Yi
10
0 / 3 / 2
6,008
601
6,034
7,916
2,962
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 2
6,566
657
3,057
11,370
8,532
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
jaxhunt
Cthulhu
11
2 / 2 / 1
6,670
667
4,253
7,383
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,709
671
7,920
5,430
2,310
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 3
7,626
763
7,334
8,130
5,461
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
alek1704
Tsukuyomi
12
4 / 1 / 4
7,495
750
7,560
6,673
2,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Hou Yi
Knubzy
Hou Yi
0
3
2
0.33
W
4
1
3
5.5
W
Tsukuyomi
alek1704
Tsukuyomi
4
1
4
6
L
1
3
2
0.67
L
Cthulhu
jaxhunt
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,344
Damage
22,814
26,669
Taken
20,233
15,931
Mitigated
10,447
2,738
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,920
586
0
1,201
5,430
2,310
257
1,979
3,311
30,094
0
L
Hou Yi
Knubzy
Hou Yi
6,034
2,450
0
816
7,916
2,962
0
1,782
6,134
0
20,650
W
7,334
1,357
0
1,216
8,130
5,461
345
3,300
4,601
0
17,317
W
Tsukuyomi
alek1704
Tsukuyomi
7,560
1,557
0
489
6,673
2,676
298
1,881
4,548
0
22,372
L
3,057
0
0
1,212
11,370
8,532
0
3,970
7,400
8,247
0
L
Cthulhu
jaxhunt
Cthulhu
4,253
368
0
710
7,383
4,437
0
2,422
4,961
9,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,244
Gold Earned
21,830
72
Minions Killed
118
2
Camps Cleared
6
488,535
Distance Traveled
559,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,709
671
48
5
2
175,991
0
L
Hou Yi
6,008
601
40
4
1
169,673
0
W
Chaac
7,626
763
34
3
1
190,249
0
W
Tsukuyomi
7,495
750
36
4
3
193,000
0
L
Ymir
6,566
657
12
1
1
156,467
0
L
Cthulhu
6,670
667
20
2
0
162,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role