Player Matchup

Hera
Hera
ADPRGAMER
Hera
Level 58
God Stats
1W - 1L
1,741 SR
Queue Stats
94W - 95L
1,578 Elo+
Party 2
Vulcan
Vulcan
Drinkurr
Vulcan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 216L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
JuancrashGamer
Zhong Kui
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
153W - 142L
1,541 Elo+
Party 2
Olorun
Olorun
UniQUe1205
Olorun
Level 109
God Stats
1W - 3L
1,406 SR
Queue Stats
280W - 290L
1,532 Elo+
Solo
Rama
Rama
trickdaemon
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,533 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,537 Elo+

VS

Team Averages
Level 106
1,481 SR
1,530 Elo+
Anubis
Anubis
Distastefully
Anubis
Level 83
God Stats
2W - 2L
1,174 SR
Queue Stats
166W - 144L
1,555 Elo+
Party 1
Zeus
Zeus
HushDontCry
Zeus
Level 36
God Stats
10W - 5L
1,894 SR
Queue Stats
200W - 212L
1,491 Elo+
Solo
Sol
Sol
JDCCDJ
Sol
Level 141
God Stats
4W - 9L
1,537 SR
Queue Stats
323W - 330L
1,623 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RAVMALAKHIM
Cu Chulainn
Level 158
God Stats
2W - 1L
1,301 SR
Queue Stats
203W - 195L
1,482 Elo+
Solo
Shiva
Shiva
totyfroty
Shiva
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
5 / 5 / 4
10,504
750
13,494
12,167
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Drinkurr
Vulcan
5
0 / 1 / 0
6,556
468
0
908
222
Zhong Kui
JuancrashGamer
Zhong Kui
18
2 / 5 / 7
9,412
672
13,697
18,934
15,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
UniQUe1205
Olorun
19
5 / 6 / 6
10,833
774
8,712
19,077
9,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 11 / 6
10,170
726
15,497
19,631
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 14
10,906
779
12,925
14,201
8,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 2 / 12
12,919
923
17,953
10,867
5,916
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
JDCCDJ
Sol
18
6 / 1 / 17
11,293
807
15,927
17,372
9,926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
RAVMALAKHIM
Cu Chulainn
17
2 / 4 / 18
11,160
797
8,137
20,322
24,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
totyfroty
Shiva
17
4 / 3 / 19
11,258
804
9,770
17,203
25,717
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
108
16
Kills
28
28
Deaths
16
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hera
5
5
4
1.4
W
3
6
14
1.67
L
Vulcan
Drinkurr
Vulcan
0
1
0
0
W
13
2
12
9.5
W
Sol
JDCCDJ
Sol
6
1
17
14.5
L
Zhong Kui
JuancrashGamer
Zhong Kui
2
5
7
1.1
W
Cu Chulainn
RAVMALAKHIM
Cu Chulainn
2
4
18
2.75
L
Olorun
UniQUe1205
Olorun
5
6
6
1.33
W
Shiva
totyfroty
Shiva
4
3
19
4.5
L
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,400
Damage
64,712
70,717
Taken
79,965
39,169
Mitigated
75,335
22,674
Healing
28,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,494
2,096
401
1,123
12,167
5,971
0
8,607
3,560
32,272
0
W
12,925
647
0
3,600
14,201
8,874
1,623
6,170
8,031
29,459
0
L
Vulcan
Drinkurr
Vulcan
0
0
0
0
908
222
0
908
0
0
0
W
17,953
839
2,446
1,835
10,867
5,916
1,213
6,441
4,426
37,703
0
W
Sol
JDCCDJ
Sol
15,927
7,976
549
7,819
17,372
9,926
3,678
9,217
8,155
43,456
0
L
Zhong Kui
JuancrashGamer
Zhong Kui
13,697
227
772
5,540
18,934
15,608
0
11,494
7,440
28,007
0
W
Cu Chulainn
RAVMALAKHIM
Cu Chulainn
8,137
1,769
3,166
3,598
20,322
24,902
217
5,863
14,459
0
19,865
L
Olorun
UniQUe1205
Olorun
8,712
5,709
4,995
7,268
19,077
9,343
0
12,906
6,171
22,223
0
W
Shiva
totyfroty
Shiva
9,770
764
1,862
3,869
17,203
25,717
1,390
8,212
8,991
0
15,262
L
15,497
7,331
557
2,018
19,631
8,025
0
12,890
6,741
0
22,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
57,536
117
Minions Killed
141
0
Camps Cleared
0
922,438
Distance Traveled
1,346,655
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,504
750
48
3
0
241,762
0
W
Anubis
10,906
779
40
3
0
216,848
0
L
Vulcan
6,556
468
0
0
0
0
0
W
Zeus
12,919
923
41
3
0
260,723
0
W
Sol
11,293
807
45
3
0
271,686
0
L
Zhong Kui
9,412
672
39
3
0
244,845
2
W
Cu Chulainn
11,160
797
11
1
0
309,441
1
L
Olorun
10,833
774
23
2
0
231,484
0
W
Shiva
11,258
804
4
0
0
287,957
0
L
Rama
10,170
726
7
1
0
204,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role