Player Matchup

Set
Set
CRexx55
Set
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,566 Elo+
Party 1
Tiamat
Tiamat
Clarity215
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,564 Elo+
Party 1
Scylla
Scylla
ZeusOrMunoz
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 2
Nike
Nike
leprechaunsean
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
osiris43
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,440 Elo+

VS

Team Averages
Level 23
1,541 SR
1,466 Elo+
Odin
Odin
BobbyBooshay92
Odin
Level 17
God Stats
2W - 0L
1,706 SR
Queue Stats
14W - 27L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
MysticMedic-
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Solo
Bastet
Bastet
Quinntik
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Ruan50Kc
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,557 Elo+
Solo
Nox
Nox
thelastpleb
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
4 / 9 / 6
12,979
649
22,174
32,477
36,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Clarity215
Tiamat
19
1 / 4 / 6
11,032
552
14,211
15,181
12,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
17
2 / 13 / 2
11,352
568
5,127
21,618
9,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 8 / 5
11,374
569
20,681
33,581
32,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
osiris43
Baron Samedi
20
6 / 9 / 6
13,192
660
27,617
28,706
20,653
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 29
14,784
739
16,176
38,544
34,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
MysticMedic-
Erlang Shen
2
0 / 0 / 0
5,654
283
0
0
0
Bastet
Quinntik
Bastet
20
11 / 4 / 21
14,869
743
27,592
30,398
16,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Ruan50Kc
Baron Samedi
20
20 / 2 / 17
17,591
880
52,660
25,749
16,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
6 / 5 / 25
13,937
697
21,739
19,353
10,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
135
13
Kills
43
43
Deaths
13
25
Assists
92
Player
Kills
Deaths
Assists
KDA
W
6
2
29
10.25
L
Set
4
9
6
0.78
L
Tiamat
Clarity215
Tiamat
1
4
6
1
W
Erlang Shen
MysticMedic-
Erlang Shen
0
0
0
0
W
Bastet
Quinntik
Bastet
11
4
21
5.38
W
Baron Samedi
Ruan50Kc
Baron Samedi
20
2
17
14.25
L
Scylla
2
13
2
0.23
L
0
8
5
0.31
L
Baron Samedi
osiris43
Baron Samedi
6
9
6
1
W
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,810
Damage
118,167
131,563
Taken
114,044
111,135
Mitigated
78,914
25,254
Healing
67,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,176
4,136
1,992
14,868
38,544
34,878
828
16,352
22,192
0
37,983
L
Set
22,174
8,516
2,705
4,110
32,477
36,295
0
17,022
15,455
2,055
37,789
L
Tiamat
Clarity215
Tiamat
14,211
1,139
634
3,694
15,181
12,195
95
6,823
8,358
29,444
0
W
Erlang Shen
MysticMedic-
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Quinntik
Bastet
27,592
10,433
3,062
10,888
30,398
16,656
2,451
12,252
18,146
0
42,540
W
Baron Samedi
Ruan50Kc
Baron Samedi
52,660
2,250
15,042
14,568
25,749
16,776
3,098
12,861
12,888
96,760
0
L
Scylla
5,127
1,098
74
167
21,618
9,624
0
12,133
9,485
11,693
0
L
20,681
1,746
1,859
2,423
33,581
32,368
0
22,973
10,608
4,568
31,162
L
Baron Samedi
osiris43
Baron Samedi
27,617
2,830
3,789
5,799
28,706
20,653
247
15,448
13,258
55,078
0
W
21,739
1,885
3,359
3,768
19,353
10,604
668
9,093
10,260
48,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,929
Gold Earned
66,835
182
Minions Killed
212
0
Camps Cleared
0
1,428,962
Distance Traveled
1,530,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,784
739
42
2
0
418,493
0
L
Set
12,979
649
49
2
0
308,706
0
L
Tiamat
11,032
552
26
1
0
275,490
0
W
Erlang Shen
5,654
283
0
0
0
0
0
W
Bastet
14,869
743
27
1
0
414,105
0
W
Baron Samedi
17,591
880
104
5
0
355,153
0
L
Scylla
11,352
568
22
1
0
254,902
0
L
Nike
11,374
569
34
2
0
324,931
0
L
Baron Samedi
13,192
660
51
3
0
264,933
0
W
Nox
13,937
697
39
2
0
342,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role