Player Matchup

Ares
Ares
KidPingu
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,231 Elo+
Party 2
Arachne
Arachne
Obsopeepee
Arachne
Level 14
God Stats
4W - 5L
1,480 SR
Queue Stats
6W - 14L
1,294 Elo+
Party 2
Anubis
Anubis
ROCKK12
Anubis
Level 109
God Stats
0W - 1L
1,288 SR
Queue Stats
12W - 30L
1,190 Elo+
Solo
Hachiman
Hachiman
Slade_457
Hachiman
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 133L
1,326 Elo+
Party 2
Amaterasu
Amaterasu
hunter4008
Amaterasu
Level 102
God Stats
2W - 4L
1,539 SR
Queue Stats
9W - 8L
1,367 Elo+
Solo
Team Averages
Level 57
1,461 SR
1,282 Elo+

VS

Team Averages
Level 49
1,619 SR
1,386 Elo+
Freya
Freya
Laclair
Freya
Level 46
God Stats
18W - 12L
1,594 SR
Queue Stats
225W - 226L
1,350 Elo+
Party 3
Nemesis
Nemesis
RoonyFrag123
Nemesis
Level 66
God Stats
33W - 18L
1,582 SR
Queue Stats
232W - 230L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
Xornicus
Cthulhu
Level 56
God Stats
3W - 2L
1,459 SR
Queue Stats
196W - 205L
1,457 Elo+
Party 1
Artemis
Artemis
bloodtrail99
Artemis
Level 48
God Stats
1W - 0L
1,687 SR
Queue Stats
73W - 118L
1,383 Elo+
Party 1
Amaterasu
Amaterasu
frenchy8
Amaterasu
Level 29
God Stats
21W - 10L
1,773 SR
Queue Stats
122W - 123L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 6 / 3
7,684
452
6,321
17,373
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
Obsopeepee
Arachne
13
2 / 0 / 2
7,503
441
3,081
9,632
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ROCKK12
Anubis
13
1 / 6 / 1
7,403
435
5,314
10,788
5,140
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Slade_457
Hachiman
12
3 / 3 / 2
7,279
428
5,945
9,660
3,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
hunter4008
Amaterasu
14
1 / 2 / 0
8,671
510
9,058
18,169
15,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Laclair
Freya
14
5 / 3 / 4
9,147
538
6,895
11,665
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RoonyFrag123
Nemesis
16
7 / 0 / 2
9,481
558
9,225
8,818
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Xornicus
Cthulhu
13
3 / 1 / 6
8,583
505
3,774
10,927
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
bloodtrail99
Artemis
12
1 / 5 / 4
7,980
469
8,807
10,897
4,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
frenchy8
Amaterasu
15
1 / 2 / 1
9,564
563
13,288
14,180
12,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
17
17
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
3
6
3
0.75
W
Freya
Laclair
Freya
5
3
4
2.33
L
Arachne
Obsopeepee
Arachne
2
0
2
3
L
Anubis
ROCKK12
Anubis
1
6
1
0.25
W
Nemesis
RoonyFrag123
Nemesis
7
0
2
8
L
Hachiman
Slade_457
Hachiman
3
3
2
1.33
W
Cthulhu
Xornicus
Cthulhu
3
1
6
6
W
Artemis
bloodtrail99
Artemis
1
5
4
0.6
W
Amaterasu
frenchy8
Amaterasu
1
2
1
0.75
L
Amaterasu
hunter4008
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,719
Damage
41,989
65,622
Taken
56,487
45,728
Mitigated
34,789
16,210
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,321
919
0
1,624
17,373
16,938
428
2,112
15,261
25,122
0
W
Freya
Laclair
Freya
6,895
2,519
0
4,681
11,665
5,002
1,039
5,290
6,375
55,795
6,923
L
Arachne
Obsopeepee
Arachne
3,081
1,795
0
2,758
9,632
4,461
121
904
8,728
0
39,495
L
Anubis
ROCKK12
Anubis
5,314
395
0
1,593
10,788
5,140
117
4,076
6,712
51,555
0
W
Nemesis
RoonyFrag123
Nemesis
9,225
4,648
0
953
8,818
3,684
0
1,703
7,115
0
85,760
L
Hachiman
Slade_457
Hachiman
5,945
3,886
0
3,077
9,660
3,651
1,090
2,671
6,989
0
40,909
W
Cthulhu
Xornicus
Cthulhu
3,774
419
343
2,705
10,927
9,201
28
1,789
9,138
43,388
0
W
Artemis
bloodtrail99
Artemis
8,807
3,213
0
2,855
10,897
4,422
0
3,434
7,463
0
50,241
W
Amaterasu
frenchy8
Amaterasu
13,288
7,417
0
4,033
14,180
12,480
1,494
0
14,180
0
77,730
L
Amaterasu
hunter4008
Amaterasu
9,058
5,455
0
7,158
18,169
15,538
0
0
18,169
0
71,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
44,755
336
Minions Killed
537
0
Camps Cleared
0
1,498,383
Distance Traveled
1,596,385
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,684
452
17
1
0
290,168
7
W
Freya
9,147
538
112
7
0
304,761
0
L
Arachne
7,503
441
61
4
0
359,216
4
L
Anubis
7,403
435
66
4
0
271,480
1
W
Nemesis
9,481
558
138
8
0
402,391
1
L
Hachiman
7,279
428
68
4
0
282,288
0
W
Cthulhu
8,583
505
76
4
0
306,405
1
W
Artemis
7,980
469
79
5
0
259,201
3
W
Amaterasu
9,564
563
132
8
0
323,627
0
L
Amaterasu
8,671
510
124
7
0
295,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role