Player Matchup

Chaac
Chaac
Balthazaar1410
Chaac
Level 88
God Stats
2W - 5L
1,204 SR
Queue Stats
85W - 71L
1,484 Elo+
Party 1
Freya
Freya
da_boss_assasin
Freya
Level 67
God Stats
5W - 6L
1,442 SR
Queue Stats
72W - 63L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
itsumcmuffin69
Ah Muzen Cab
Level 58
God Stats
28W - 21L
1,572 SR
Queue Stats
225W - 222L
1,502 Elo+
Party 1
Team Averages
Level 71
1,406 SR
1,476 Elo+

VS

Team Averages
Level 112
1,625 SR
1,448 Elo+
Cthulhu
Cthulhu
Grizzly_Blast
Cthulhu
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 10L
1,462 Elo+
Party 2
Medusa
Medusa
VirginityMan87
Medusa
Level 144
God Stats
3W - 4L
1,779 SR
Queue Stats
134W - 163L
1,360 Elo+
Party 2
Ra
Ra
josuenatanaelgal
Ra
Level 128
God Stats
2W - 3L
1,595 SR
Queue Stats
99W - 113L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 3
12,409
827
18,025
16,956
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
2 / 4 / 3
10,127
675
8,404
14,485
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
itsumcmuffin69
Ah Muzen Cab
16
1 / 2 / 9
10,795
720
15,911
9,194
4,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 2 / 5
9,989
666
10,441
20,903
30,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 5 / 3
10,310
687
13,014
14,616
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 5
9,297
620
10,684
12,033
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
7
7
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Cthulhu
1
2
5
1.75
L
4
5
3
1.1
W
2
4
3
0.88
W
Ah Muzen Cab
itsumcmuffin69
Ah Muzen Cab
1
2
9
2.75
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,340
Damage
34,139
40,635
Taken
47,552
28,582
Mitigated
43,505
14,908
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,025
4,028
0
7,908
16,956
17,427
280
8,775
8,181
0
36,056
L
Cthulhu
10,441
694
0
3,573
20,903
30,738
26
5,186
15,350
23,080
0
L
13,014
5,641
0
0
14,616
7,178
96
1,480
12,986
0
44,585
W
8,404
2,539
0
5,190
14,485
6,694
391
7,876
6,609
26,071
0
W
Ah Muzen Cab
itsumcmuffin69
Ah Muzen Cab
15,911
5,990
0
1,810
9,194
4,461
1,560
4,761
4,433
0
69,704
L
10,684
734
3,455
4,177
12,033
5,589
0
1,508
10,387
34,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
29,596
196
Minions Killed
156
9
Camps Cleared
5
853,752
Distance Traveled
799,356
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,409
827
33
2
0
312,526
3
L
Cthulhu
9,989
666
27
2
0
293,997
2
L
Medusa
10,310
687
69
5
2
265,071
2
W
Freya
10,127
675
38
3
3
266,252
2
W
Ah Muzen Cab
10,795
720
125
8
6
274,974
4
L
Ra
9,297
620
60
4
3
240,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role