Player Matchup

Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ReRunRiversdale
Fenrir
Level 127
God Stats
26W - 21L
1,492 SR
Queue Stats
233W - 246L
1,332 Elo+
Solo
Bellona
Bellona
ThatSteveDude27
Bellona
Level 49
God Stats
95W - 80L
1,352 SR
Queue Stats
186W - 179L
1,345 Elo+
Solo
Nike
Nike
XShAdOwXKnI9HtX
Nike
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 110L
1,212 Elo+
Solo
Anubis
Anubis
alienovel
Anubis
Level 102
God Stats
33W - 17L
1,618 SR
Queue Stats
368W - 402L
1,370 Elo+
Solo
Team Averages
Level 85
1,493 SR
1,352 Elo+

VS

Team Averages
Level 82
1,475 SR
1,247 Elo+
Danzaburou
Danzaburou
CaffeinatedBeast
Danzaburou
Level 129
God Stats
48W - 81L
1,346 SR
Queue Stats
770W - 956L
1,191 Elo+
Party 1
Xing Tian
Xing Tian
Doug Loushe
Xing Tian
Level 35
God Stats
6W - 3L
1,606 SR
Queue Stats
14W - 12L
1,273 Elo+
Solo
Arachne
Arachne
ExtraSnazzy4
Arachne
Level 63
God Stats
15W - 4L
1,752 SR
Queue Stats
49W - 39L
1,385 Elo+
Solo
Yemoja
Yemoja
Orchovial
Yemoja
Level 122
God Stats
14W - 19L
1,313 SR
Queue Stats
413W - 578L
1,212 Elo+
Party 1
Sol
Sol
RareArmy44
Sol
Level 63
God Stats
11W - 13L
1,357 SR
Queue Stats
59W - 92L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 0 / 1
4,612
419
757
3,126
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 5 / 0
5,354
487
5,103
10,798
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,712
519
2,533
4,369
2,371
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 3
4,445
404
3,687
7,058
2,255
Anubis
alienovel
Anubis
8
2 / 2 / 1
5,537
503
5,220
7,122
3,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaffeinatedBeast
Danzaburou
9
2 / 2 / 4
6,183
562
4,345
6,424
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Doug Loushe
Xing Tian
11
1 / 0 / 2
6,408
583
2,333
7,037
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
ExtraSnazzy4
Arachne
10
7 / 2 / 1
6,569
597
6,594
8,904
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Orchovial
Yemoja
9
0 / 1 / 7
5,887
535
2,324
4,730
3,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 2
5,832
530
2,603
6,397
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
12
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
1
0.5
W
Danzaburou
CaffeinatedBeast
Danzaburou
2
2
4
2
W
Xing Tian
Doug Loushe
Xing Tian
1
0
2
2
W
Arachne
ExtraSnazzy4
Arachne
7
2
1
3.75
W
Yemoja
Orchovial
Yemoja
0
1
7
3.5
W
2
1
2
3
L
3
5
0
0.6
L
0
1
0
0
L
0
4
3
0.38
L
Anubis
alienovel
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,300
Damage
18,199
32,473
Taken
33,492
12,983
Mitigated
13,574
8,808
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
757
199
0
573
3,126
1,088
0
372
2,754
0
14,244
W
Danzaburou
CaffeinatedBeast
Danzaburou
4,345
1,503
0
1,307
6,424
2,141
2,304
661
5,763
0
34,708
W
Xing Tian
Doug Loushe
Xing Tian
2,333
214
0
1,512
7,037
3,740
175
669
6,368
31,746
0
W
Arachne
ExtraSnazzy4
Arachne
6,594
5,217
0
2,142
8,904
2,831
336
764
8,140
0
35,796
W
Yemoja
Orchovial
Yemoja
2,324
364
1,837
1,074
4,730
3,355
554
904
3,826
18,810
0
W
2,603
816
0
931
6,397
1,507
893
2,222
4,175
26,347
0
L
5,103
1,725
0
3,087
10,798
3,853
0
1,922
8,829
0
23,920
L
2,533
1,324
0
830
4,369
2,371
242
1,176
3,053
0
39,527
L
3,687
971
0
0
7,058
2,255
0
1,311
5,707
0
11,235
L
Anubis
alienovel
Anubis
5,220
496
0
4,318
7,122
3,416
256
2,208
4,870
35,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
30,879
224
Minions Killed
246
0
Camps Cleared
0
915,817
Distance Traveled
964,659
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,612
419
22
2
0
132,333
2
W
Danzaburou
6,183
562
64
6
0
152,138
6
W
Xing Tian
6,408
583
71
6
0
207,531
2
W
Arachne
6,569
597
55
5
0
216,949
3
W
Yemoja
5,887
535
15
1
0
172,634
1
W
Sol
5,832
530
41
4
0
215,407
0
L
Fenrir
5,354
487
49
4
0
197,022
0
L
Bellona
5,712
519
74
7
0
219,470
2
L
Nike
4,445
404
14
1
0
214,910
0
L
Anubis
5,537
503
65
6
0
152,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role