Player Matchup

Neith
Neith
Penicilinaa
Neith
Level 49
God Stats
2W - 4L
1,340 SR
Queue Stats
48W - 59L
1,411 Elo+
Solo
Atlas
Atlas
VaneRackham
Atlas
Level 89
God Stats
4W - 5L
1,471 SR
Queue Stats
71W - 68L
1,477 Elo+
Solo
Chronos
Chronos
citisso802
Chronos
Level 125
God Stats
3W - 6L
1,230 SR
Queue Stats
173W - 226L
1,398 Elo+
Party 2
Loki
Loki
r34_toto
Loki
Level 107
God Stats
4W - 3L
1,315 SR
Queue Stats
253W - 267L
1,441 Elo+
Solo
Yu Huang
Yu Huang
ëLëÉzOoMer
Yu Huang
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 82L
1,410 Elo+
Party 2
Team Averages
Level 95
1,371 SR
1,428 Elo+

VS

Team Averages
Level 52
1,276 SR
1,485 Elo+
Kukulkan
Kukulkan
CussingCrib122
Kukulkan
Level 86
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Juppah112
Neith
Level 17
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
iWillSnipe
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
lPowerS
Thanatos
Level 22
God Stats
0W - 1L
1,134 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
micholas29
Ymir
Level 128
God Stats
2W - 2L
1,353 SR
Queue Stats
26W - 28L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,080
577
4,646
5,723
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 0 / 3
6,730
481
2,509
4,956
3,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
citisso802
Chronos
15
4 / 1 / 0
9,343
667
6,912
5,663
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
1 / 0 / 2
7,467
533
4,185
10,477
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
ëLëÉzOoMer
Yu Huang
13
1 / 0 / 1
7,776
555
7,033
4,176
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 1 / 0
6,284
449
1,418
6,169
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Juppah112
Neith
10
0 / 1 / 1
6,000
429
3,150
5,377
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
iWillSnipe
Nemesis
10
0 / 3 / 1
5,678
406
2,429
9,331
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
lPowerS
Thanatos
10
2 / 5 / 0
6,112
437
5,459
13,080
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,769
412
976
5,938
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
1
0
0
L
Neith
Juppah112
Neith
0
1
1
0.5
W
3
1
1
3.5
W
0
0
3
1.5
W
Chronos
citisso802
Chronos
4
1
0
4
L
Nemesis
iWillSnipe
Nemesis
0
3
1
0.17
L
Thanatos
lPowerS
Thanatos
2
5
0
0.4
L
0
0
1
0.5
W
Loki
1
0
2
2
W
Yu Huang
ëLëÉzOoMer
Yu Huang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,285
Damage
13,432
30,995
Taken
39,895
13,432
Mitigated
17,704
12,665
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,418
166
0
1,220
6,169
2,550
0
3,977
1,840
49,818
0
L
Neith
Juppah112
Neith
3,150
920
0
1,013
5,377
2,178
0
836
4,541
0
36,324
W
4,646
1,442
0
2,987
5,723
2,581
2,379
0
5,723
0
65,383
W
2,509
1,056
188
1,035
4,956
3,346
0
344
4,612
26,767
0
W
Chronos
citisso802
Chronos
6,912
2,429
0
851
5,663
2,165
4,036
645
5,018
67,900
0
L
Nemesis
iWillSnipe
Nemesis
2,429
941
0
834
9,331
4,083
0
5,859
3,450
0
32,582
L
Thanatos
lPowerS
Thanatos
5,459
2,161
0
8,489
13,080
4,936
0
3,646
9,318
0
33,142
L
976
255
0
1,594
5,938
3,957
0
1,600
4,292
15,949
0
W
Loki
4,185
1,411
0
6,604
10,477
3,729
0
1,062
9,415
0
54,501
W
Yu Huang
ëLëÉzOoMer
Yu Huang
7,033
594
0
1,000
4,176
1,611
1,489
343
3,833
60,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
29,843
490
Minions Killed
293
0
Camps Cleared
0
1,338,642
Distance Traveled
1,272,767
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,284
449
87
6
0
225,403
5
L
Neith
6,000
429
75
5
0
248,379
4
W
Neith
8,080
577
111
8
0
235,378
4
W
Atlas
6,730
481
29
2
0
285,080
4
W
Chronos
9,343
667
136
10
0
239,263
3
L
Nemesis
5,678
406
59
4
0
262,108
0
L
Thanatos
6,112
437
51
4
0
253,025
4
L
Ymir
5,769
412
21
2
0
283,852
2
W
Loki
7,467
533
104
7
0
321,401
3
W
Yu Huang
7,776
555
110
8
0
257,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role