Player Matchup

Da Ji
Da Ji
AshenOne27
Da Ji
Level 105
God Stats
3W - 4L
1,651 SR
Queue Stats
209W - 206L
1,419 Elo+
Party 3
Odin
Odin
BannedBanshee863
Odin
Level 23
God Stats
4W - 2L
1,680 SR
Queue Stats
12W - 12L
1,332 Elo+
Party 1
Persephone
Persephone
C_Peludat11
Persephone
Level 69
God Stats
8W - 12L
1,378 SR
Queue Stats
161W - 186L
1,343 Elo+
Party 1
Mulan
Mulan
Pacogerte17
Mulan
Level 46
God Stats
44W - 56L
1,481 SR
Queue Stats
142W - 146L
1,464 Elo+
Party 3
Eset
Eset
jossrayn
Eset
Level 120
God Stats
12W - 8L
1,594 SR
Queue Stats
255W - 245L
1,395 Elo+
Party 3
Team Averages
Level 73
1,557 SR
1,391 Elo+

VS

Team Averages
Level 90
1,555 SR
1,444 Elo+
Merlin
Merlin
BluEqu4lizer
Merlin
Level 120
God Stats
61W - 55L
1,513 SR
Queue Stats
317W - 315L
1,441 Elo+
Party 2
Medusa
Medusa
DarthCaulk
Medusa
Level 109
God Stats
3W - 5L
1,342 SR
Queue Stats
172W - 160L
1,456 Elo+
Party 2
Erlang Shen
Erlang Shen
Im_Drid
Erlang Shen
Level 88
God Stats
20W - 19L
1,696 SR
Queue Stats
358W - 360L
1,468 Elo+
Party 2
Ymir
Ymir
bazeddj
Ymir
Level 27
God Stats
43W - 30L
1,646 SR
Queue Stats
122W - 122L
1,358 Elo+
Party 2
Chaac
Chaac
mr_happy444
Chaac
Level 108
God Stats
41W - 27L
1,579 SR
Queue Stats
296W - 281L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 2 / 0
7,741
455
3,909
12,945
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 1
7,277
428
6,118
16,907
14,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Persephone
C_Peludat11
Persephone
12
1 / 4 / 0
7,408
436
8,651
9,041
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 1
7,855
462
7,740
15,365
12,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
0 / 5 / 0
6,672
392
2,768
10,311
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 0 / 1
9,804
577
7,871
3,686
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
DarthCaulk
Medusa
13
6 / 2 / 3
8,260
486
12,453
11,985
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Im_Drid
Erlang Shen
14
4 / 2 / 5
8,594
506
7,224
13,634
7,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
bazeddj
Ymir
13
1 / 0 / 7
8,225
484
3,943
13,954
11,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 2
9,104
536
11,509
14,750
14,746
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
20
20
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
2
0
1
L
1
5
1
0.3
W
Merlin
6
0
1
6.5
L
Persephone
C_Peludat11
Persephone
1
4
0
0.25
W
Medusa
DarthCaulk
Medusa
6
2
3
3.75
W
Erlang Shen
Im_Drid
Erlang Shen
4
2
5
3.25
L
2
4
1
0.63
W
Ymir
bazeddj
Ymir
1
0
7
4.5
L
Eset
0
5
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,186
Damage
43,000
64,569
Taken
58,009
39,045
Mitigated
40,351
16,311
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,909
1,085
0
5,928
12,945
5,241
0
1,272
11,529
0
52,787
L
6,118
1,317
343
1,622
16,907
14,921
0
4,588
12,271
0
36,484
W
Merlin
7,871
49
160
1,014
3,686
1,735
0
666
3,020
82,426
0
L
Persephone
C_Peludat11
Persephone
8,651
1,242
537
2,303
9,041
2,386
0
391
8,646
47,790
0
W
Medusa
DarthCaulk
Medusa
12,453
6,876
0
5,520
11,985
5,101
0
3,717
8,268
0
68,596
W
Erlang Shen
Im_Drid
Erlang Shen
7,224
3,862
0
3,610
13,634
7,635
0
2,301
11,333
0
60,786
L
7,740
1,300
0
3,299
15,365
12,959
0
195
15,130
0
44,748
W
Ymir
bazeddj
Ymir
3,943
1,704
147
5,827
13,954
11,134
0
4,735
9,219
23,755
0
L
Eset
2,768
410
260
2,019
10,311
3,538
0
4,737
5,176
51,587
0
W
11,509
1,399
0
4,352
14,750
14,746
0
0
14,750
0
64,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
43,987
370
Minions Killed
507
0
Camps Cleared
0
1,558,413
Distance Traveled
1,582,351
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,741
455
94
6
0
329,797
1
L
Odin
7,277
428
55
3
0
326,773
3
W
Merlin
9,804
577
165
10
0
300,955
8
L
Persephone
7,408
436
65
4
0
296,482
2
W
Medusa
8,260
486
95
6
0
281,204
3
W
Erlang Shen
8,594
506
97
6
0
371,369
6
L
Mulan
7,855
462
86
5
0
302,017
2
W
Ymir
8,225
484
39
2
0
311,700
3
L
Eset
6,672
392
70
4
0
303,344
6
W
Chaac
9,104
536
111
7
0
317,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role