Player Matchup

Sylvanus
Sylvanus
CASTIGATORY
Sylvanus
Level 64
God Stats
23W - 19L
1,540 SR
Queue Stats
174W - 183L
1,480 Elo+
Party 1
Discordia
Discordia
DeathToUsAll
Discordia
Level 46
God Stats
4W - 3L
1,259 SR
Queue Stats
85W - 89L
1,453 Elo+
Solo
Kali
Kali
DeiJae
Kali
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 90L
1,496 Elo+
Party 1
Arachne
Arachne
Meraxeez
Arachne
Level 66
God Stats
13W - 11L
1,634 SR
Queue Stats
158W - 165L
1,472 Elo+
Party 1
Skadi
Skadi
Reagan7x70
Skadi
Level 29
God Stats
2W - 1L
1,704 SR
Queue Stats
106W - 112L
1,484 Elo+
Party 1
Team Averages
Level 47
1,527 SR
1,477 Elo+

VS

Team Averages
Level 44
1,424 SR
1,432 Elo+
Chang'e
Chang'e
Huntink
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
MikeLmaoski
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,650 Elo+
Solo
Thanatos
Thanatos
Shadownato
Thanatos
Level 28
God Stats
0W - 4L
1,224 SR
Queue Stats
2W - 7L
1,337 Elo+
Party 2
Merlin
Merlin
Sliffier
Merlin
Level 68
God Stats
0W - 2L
1,395 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 2
Heimdallr
Heimdallr
jjgcs
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CASTIGATORY
Sylvanus
16
2 / 0 / 5
11,094
528
3,856
14,431
12,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
DeathToUsAll
Discordia
16
2 / 2 / 4
9,926
473
4,836
11,878
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
DeiJae
Kali
16
1 / 3 / 6
10,099
481
7,252
17,729
15,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Meraxeez
Arachne
20
11 / 4 / 5
13,061
622
16,423
26,828
13,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
17
2 / 2 / 5
10,508
500
10,405
13,867
6,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Huntink
Chang'e
8
0 / 1 / 0
6,529
311
2,033
5,113
2,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MikeLmaoski
King Arthur
17
2 / 5 / 2
10,525
501
16,579
22,818
23,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Shadownato
Thanatos
15
2 / 6 / 5
9,855
469
6,352
18,056
8,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Sliffier
Merlin
16
4 / 4 / 3
11,149
531
17,023
10,371
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jjgcs
Heimdallr
15
2 / 4 / 0
9,258
441
11,163
12,475
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
10
11
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CASTIGATORY
Sylvanus
2
0
5
4.5
W
Discordia
DeathToUsAll
Discordia
2
2
4
2
W
Kali
DeiJae
Kali
1
3
6
1.33
L
Chang'e
Huntink
Chang'e
0
1
0
0
W
Arachne
Meraxeez
Arachne
11
4
5
3.38
L
King Arthur
MikeLmaoski
King Arthur
2
5
2
0.6
W
Skadi
2
2
5
2.25
L
Thanatos
Shadownato
Thanatos
2
6
5
0.75
L
Merlin
Sliffier
Merlin
4
4
3
1.38
L
Heimdallr
jjgcs
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
53,150
84,733
Taken
68,833
52,473
Mitigated
44,340
25,530
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CASTIGATORY
Sylvanus
3,856
1,350
5,370
5,099
14,431
12,410
837
3,616
10,707
45,068
0
W
Discordia
DeathToUsAll
Discordia
4,836
414
0
1,555
11,878
5,647
860
6,679
4,633
63,143
0
W
Kali
DeiJae
Kali
7,252
3,913
0
3,446
17,729
15,127
0
1,363
16,297
0
57,659
L
Chang'e
Huntink
Chang'e
2,033
606
231
1,084
5,113
2,255
0
1,287
3,826
15,526
0
W
Arachne
Meraxeez
Arachne
16,423
11,014
0
9,137
26,828
13,051
1,118
4,246
22,314
0
122,366
L
King Arthur
MikeLmaoski
King Arthur
16,579
2,229
0
2,990
22,818
23,793
0
1,146
21,672
0
81,203
W
Skadi
10,405
5,191
0
923
13,867
6,238
3,498
2,119
11,726
0
100,880
L
Thanatos
Shadownato
Thanatos
6,352
1,982
0
11,531
18,056
8,215
0
1,185
16,871
0
50,165
L
Merlin
Sliffier
Merlin
17,023
784
0
453
10,371
4,667
307
3,297
7,074
85,595
0
L
Heimdallr
jjgcs
Heimdallr
11,163
2,732
0
2,406
12,475
5,410
0
1,777
10,698
0
78,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
47,316
581
Minions Killed
532
0
Camps Cleared
0
2,078,489
Distance Traveled
1,718,822
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,094
528
79
4
0
362,792
5
W
Discordia
9,926
473
102
5
0
367,740
2
W
Kali
10,099
481
105
5
0
379,698
4
L
Chang'e
6,529
311
29
1
0
175,606
0
W
Arachne
13,061
622
151
7
0
461,175
5
L
King Arthur
10,525
501
151
7
0
367,870
5
W
Skadi
10,508
500
144
7
0
507,084
3
L
Thanatos
9,855
469
92
4
0
432,494
0
L
Merlin
11,149
531
143
7
0
362,264
4
L
Heimdallr
9,258
441
117
6
0
380,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role