Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AbyKwon117
Thanatos
Level 149
God Stats
0W - 5L
1,190 SR
Queue Stats
198W - 223L
1,434 Elo+
Party 2
Yemoja
Yemoja
Ianweabs
Yemoja
Level 127
God Stats
4W - 2L
1,452 SR
Queue Stats
234W - 229L
1,495 Elo+
Party 3
Chaac
Chaac
PeruvianPork
Chaac
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 54L
1,513 Elo+
Party 3
Osiris
Osiris
ShoutingDrake95
Osiris
Level 154
God Stats
0W - 2L
1,240 SR
Queue Stats
126W - 153L
1,406 Elo+
Party 2
Team Averages
Level 134
1,376 SR
1,470 Elo+

VS

Team Averages
Level 118
1,468 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
MarsStiles
Ah Muzen Cab
Level 152
God Stats
1W - 0L
1,734 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 1
Atlas
Atlas
Ryuseinen
Atlas
Level 106
God Stats
3W - 1L
1,652 SR
Queue Stats
84W - 77L
1,507 Elo+
Solo
Vamana
Vamana
goldenpass723
Vamana
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,542 Elo+
Party 1
Osiris
Osiris
jp6393
Osiris
Level 126
God Stats
2W - 2L
1,250 SR
Queue Stats
117W - 115L
1,497 Elo+
Solo
Aphrodite
Aphrodite
trickdaemon
Aphrodite
Level 48
God Stats
1W - 0L
1,201 SR
Queue Stats
5W - 10L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
6 / 4 / 11
11,333
630
16,470
37,959
24,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
AbyKwon117
Thanatos
19
8 / 3 / 10
11,786
655
13,481
20,687
11,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Ianweabs
Yemoja
19
2 / 2 / 16
11,707
650
13,143
25,307
33,265
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 5 / 14
10,932
607
21,296
35,606
53,248
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 5 / 13
10,184
566
15,105
30,448
20,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MarsStiles
Ah Muzen Cab
20
6 / 2 / 8
12,939
719
31,981
17,257
10,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Ryuseinen
Atlas
20
6 / 1 / 12
14,890
827
39,459
24,798
42,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 9 / 9
12,314
684
19,421
30,755
28,374
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
jp6393
Osiris
18
1 / 5 / 9
11,663
648
23,133
20,610
16,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
trickdaemon
Aphrodite
19
3 / 4 / 11
11,902
661
23,994
18,450
22,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
21
Kills
19
19
Deaths
21
64
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
11
2.88
L
Thanatos
AbyKwon117
Thanatos
8
3
10
4.33
L
Yemoja
Ianweabs
Yemoja
2
2
16
5
W
Ah Muzen Cab
MarsStiles
Ah Muzen Cab
6
2
8
5
L
3
5
14
2
W
Atlas
Ryuseinen
Atlas
6
1
12
12
L
2
5
13
1.7
W
3
9
9
0.83
W
Osiris
jp6393
Osiris
1
5
9
1.1
W
Aphrodite
trickdaemon
Aphrodite
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,495
Damage
137,988
150,007
Taken
111,870
143,243
Mitigated
120,270
87,175
Healing
58,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,470
2,355
1,719
12,055
37,959
24,819
302
16,297
21,662
0
24,779
L
Thanatos
AbyKwon117
Thanatos
13,481
5,463
2,801
10,761
20,687
11,581
720
9,487
11,200
0
28,353
L
Yemoja
Ianweabs
Yemoja
13,143
3,169
26,249
9,290
25,307
33,265
117
13,353
11,954
29,793
0
W
Ah Muzen Cab
MarsStiles
Ah Muzen Cab
31,981
13,340
2,661
6,185
17,257
10,620
3,620
1,734
15,523
0
64,210
L
21,296
2,461
3,874
11,409
35,606
53,248
291
12,223
23,383
0
35,288
W
Atlas
Ryuseinen
Atlas
39,459
16,257
3,369
5,305
24,798
42,260
828
3,041
21,757
67,867
0
L
15,105
3,988
2,190
6,827
30,448
20,330
670
12,093
18,355
0
32,726
W
19,421
9,248
3,125
8,601
30,755
28,374
1,170
3,109
27,646
0
31,767
W
Osiris
jp6393
Osiris
23,133
4,150
2,171
2,615
20,610
16,225
462
3,342
17,268
0
41,402
W
Aphrodite
trickdaemon
Aphrodite
23,994
851
14,005
10,264
18,450
22,791
1,084
1,917
16,533
34,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,942
Gold Earned
63,708
189
Minions Killed
185
0
Camps Cleared
0
1,597,104
Distance Traveled
1,750,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,333
630
27
2
0
367,293
0
L
Thanatos
11,786
655
49
3
0
293,083
0
L
Yemoja
11,707
650
32
2
0
271,840
0
W
Ah Muzen Cab
12,939
719
65
4
0
323,995
0
L
Chaac
10,932
607
44
2
0
336,708
0
W
Atlas
14,890
827
42
2
0
369,820
0
L
Osiris
10,184
566
37
2
0
328,180
0
W
Vamana
12,314
684
16
1
0
326,254
0
W
Osiris
11,663
648
38
2
0
358,493
1
W
Aphrodite
11,902
661
24
1
0
372,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role