Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DaRealMrDuck
Bacchus
Level 98
God Stats
17W - 4L
1,669 SR
Queue Stats
360W - 264L
1,725 Elo+
Party 1
Agni
Agni
HokageBrock
Agni
Level 119
God Stats
2W - 3L
1,357 SR
Queue Stats
37W - 29L
1,692 Elo+
Party 1
Team Averages
Level 126
1,509 SR
1,639 Elo+

VS

Team Averages
Level 109
1,396 SR
1,359 Elo+
Sun Wukong
Sun Wukong
Briisck
Sun Wukong
Level 87
God Stats
4W - 5L
1,433 SR
Queue Stats
71W - 115L
1,359 Elo+
Party 2
Hera
Hera
Mattari
Hera
Level 143
God Stats
14W - 29L
1,334 SR
Queue Stats
64W - 110L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
RVLSBullet
Tsukuyomi
Level 98
God Stats
6W - 11L
1,422 SR
Queue Stats
107W - 173L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 0 / 1
9,346
779
7,735
7,927
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DaRealMrDuck
Bacchus
14
1 / 0 / 5
9,508
792
5,406
10,164
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 0 / 6
8,295
691
9,393
4,110
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Briisck
Sun Wukong
11
0 / 2 / 0
7,135
595
4,469
8,644
6,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Mattari
Hera
11
0 / 2 / 0
7,295
608
3,836
6,232
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
RVLSBullet
Tsukuyomi
12
0 / 2 / 0
7,432
619
5,379
10,974
5,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
L
Sun Wukong
Briisck
Sun Wukong
0
2
0
0
W
Bacchus
DaRealMrDuck
Bacchus
1
0
5
3.5
W
0
0
6
3
L
Hera
Mattari
Hera
0
2
0
0
L
Tsukuyomi
RVLSBullet
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
13,684
22,201
Taken
25,850
18,488
Mitigated
14,241
9,016
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,735
4,030
0
4,002
7,927
3,464
1,336
2,080
5,847
0
51,109
L
Sun Wukong
Briisck
Sun Wukong
4,469
355
0
2,356
8,644
6,075
0
4,351
3,983
0
19,090
W
Bacchus
DaRealMrDuck
Bacchus
5,406
698
0
3,418
10,164
13,537
477
1,315
8,849
15,748
0
W
9,393
344
0
1,596
4,110
1,487
1,337
895
3,215
33,524
0
L
Hera
Mattari
Hera
3,836
486
0
495
6,232
2,583
0
3,757
2,219
21,240
0
L
Tsukuyomi
RVLSBullet
Tsukuyomi
5,379
1,288
0
3,592
10,974
5,583
0
6,183
4,209
0
26,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
21,862
156
Minions Killed
136
7
Camps Cleared
5
741,299
Distance Traveled
646,770
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,346
779
82
7
2
230,878
4
L
Sun Wukong
7,135
595
33
3
2
203,437
4
W
Bacchus
9,508
792
13
1
4
258,323
5
W
Agni
8,295
691
61
5
1
252,098
4
L
Hera
7,295
608
55
5
1
209,786
1
L
Tsukuyomi
7,432
619
48
4
2
233,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role