Player Matchup

Sol
Sol
Platinum V
Limited Pat
Sol
Platinum V
Level 145
God Stats
17W - 21L
1,490 SR
Queue Stats
423W - 419L
1,651 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Thacker14697
Ah Muzen Cab
Platinum III
Level 145
God Stats
16W - 8L
1,773 SR
Queue Stats
164W - 153L
1,834 MMR
Party 1
Achilles
Achilles
Gold I
WarDOG1297
Achilles
Gold I
Level 115
God Stats
2W - 4L
1,156 SR
Queue Stats
180W - 168L
1,628 MMR
Party 2
Sobek
Sobek
Gold III
XxBrazhoffxX
Sobek
Gold III
Level 129
God Stats
1W - 6L
1,434 SR
Queue Stats
211W - 207L
1,506 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
needforsleep77
Ratatoskr
Gold I
Level 84
God Stats
0W - 2L
1,324 SR
Queue Stats
51W - 41L
1,784 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,435 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,598 SR
1,681 MMR
Ganesha
Ganesha
Gold V
Duckg0quack
Ganesha
Gold V
Level 155
God Stats
1W - 1L
1,567 SR
Queue Stats
13W - 9L
1,643 MMR
Solo
Skadi
Skadi
Gold IV
KiNumewoManmanw
Skadi
Gold IV
Level 152
God Stats
14W - 7L
1,667 SR
Queue Stats
24W - 23L
1,684 MMR
Solo
Lancelot
Lancelot
Platinum IV
Malik_Irving
Lancelot
Platinum IV
Level 89
God Stats
2W - 1L
1,342 SR
Queue Stats
158W - 164L
1,662 MMR
Solo
Nemesis
Nemesis
Platinum IV
SpiringGolf3356
Nemesis
Platinum IV
Level 160
God Stats
10W - 6L
1,889 SR
Queue Stats
92W - 77L
1,741 MMR
Solo
Ra
Ra
Platinum I
TheeJaeger
Ra
Platinum I
Level 157
God Stats
9W - 11L
1,523 SR
Queue Stats
230W - 235L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 4
12,645
468
18,033
18,280
8,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Thacker14697
Ah Muzen Cab
20
1 / 4 / 1
13,060
484
13,764
19,213
10,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
WarDOG1297
Achilles
19
4 / 7 / 1
12,514
463
15,133
26,741
14,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 3
11,819
438
7,750
27,783
44,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
needforsleep77
Ratatoskr
19
1 / 4 / 3
12,951
480
13,648
31,052
32,280
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
King ArthurFreyaBakasuraAthenaArtio

VS

Bans
Yu HuangKaliOsirisCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Duckg0quack
Ganesha
19
0 / 0 / 14
13,647
505
9,900
23,394
27,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 2 / 4
15,333
568
17,354
15,549
7,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Malik_Irving
Lancelot
20
8 / 0 / 5
15,697
581
24,090
30,507
33,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 6 / 7
14,101
522
15,604
28,061
14,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 0 / 12
15,044
557
23,164
15,153
8,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
21
21
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Duckg0quack
Ganesha
0
0
14
7
W
4
2
4
3
L
0
5
4
0.4
W
Lancelot
Malik_Irving
Lancelot
8
0
5
10.5
W
4
6
7
1.25
L
Ah Muzen Cab
Thacker14697
Ah Muzen Cab
1
4
1
0.38
W
5
0
12
11
L
Achilles
WarDOG1297
Achilles
4
7
1
0.64
L
1
1
3
2.5
L
Ratatoskr
needforsleep77
Ratatoskr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,328
Damage
90,112
123,069
Taken
112,664
110,585
Mitigated
90,447
35,956
Healing
49,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Duckg0quack
Ganesha
9,900
941
5,364
7,327
23,394
27,149
150
9,162
14,232
45,085
0
W
17,354
7,508
0
4,753
15,549
7,999
4,196
2,505
13,044
0
173,107
L
18,033
4,568
0
5,285
18,280
8,647
0
7,913
10,367
134,419
0
W
Lancelot
Malik_Irving
Lancelot
24,090
4,675
0
13,172
30,507
33,094
864
3,948
26,559
0
120,036
W
15,604
6,421
0
2,762
28,061
14,007
1,735
6,944
21,117
0
153,032
L
Ah Muzen Cab
Thacker14697
Ah Muzen Cab
13,764
3,418
0
4,682
19,213
10,635
4,116
5,417
13,796
0
156,541
W
23,164
787
8,423
7,563
15,153
8,198
2,770
6,263
8,890
141,166
0
L
Achilles
WarDOG1297
Achilles
15,133
5,590
0
6,909
26,741
14,331
0
5,175
21,566
0
103,149
L
7,750
376
0
6,563
27,783
44,692
101
8,945
18,838
41,697
0
L
Ratatoskr
needforsleep77
Ratatoskr
13,648
1,758
0
12,517
31,052
32,280
103
6,166
24,886
0
107,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,989
Gold Earned
73,822
830
Minions Killed
852
0
Camps Cleared
0
2,620,536
Distance Traveled
2,807,273
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,647
505
17
1
0
563,456
11
W
Skadi
15,333
568
259
10
0
486,589
9
L
Sol
12,645
468
190
7
0
507,562
9
W
Lancelot
15,697
581
196
7
0
605,615
7
W
Nemesis
14,101
522
174
6
0
581,605
1
L
Ah Muzen Cab
13,060
484
232
9
0
511,420
2
W
Ra
15,044
557
206
8
0
570,008
7
L
Achilles
12,514
463
151
6
0
515,980
7
L
Sobek
11,819
438
59
2
0
548,553
7
L
Ratatoskr
12,951
480
198
7
0
537,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role