Player Matchup

Horus
Horus
BatPool24
Horus
Level 109
God Stats
2W - 1L
1,514 SR
Queue Stats
68W - 51L
1,497 Elo+
Party 2
Ravana
Ravana
Falcom_01
Ravana
Level 80
God Stats
4W - 2L
1,628 SR
Queue Stats
148W - 181L
1,360 Elo+
Solo
Janus
Janus
GatoConSueño
Janus
Level 64
God Stats
4W - 2L
1,390 SR
Queue Stats
72W - 60L
1,534 Elo+
Party 2
Da Ji
Da Ji
NumaSan101
Da Ji
Level 99
God Stats
1W - 1L
1,276 SR
Queue Stats
147W - 122L
1,521 Elo+
Party 2
Olorun
Olorun
pasturkaTOP
Olorun
Level 121
God Stats
2W - 2L
1,442 SR
Queue Stats
115W - 96L
1,552 Elo+
Party 2
Team Averages
Level 95
1,450 SR
1,493 Elo+

VS

Team Averages
Level 116
1,600 SR
1,500 Elo+
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dionixio9
Morgan Le Fay
Level 124
God Stats
10W - 14L
1,539 SR
Queue Stats
351W - 344L
1,541 Elo+
Party 1
Lancelot
Lancelot
ElCulebra24
Lancelot
Level 103
God Stats
5W - 1L
1,959 SR
Queue Stats
257W - 257L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
LC_DiaCu
Zhong Kui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 174L
1,400 Elo+
Solo
Xbalanque
Xbalanque
OSM_ElChotaLarga
Xbalanque
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 332L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BatPool24
Horus
10
1 / 1 / 4
6,700
479
3,637
10,554
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Falcom_01
Ravana
12
2 / 2 / 1
7,247
518
6,842
10,879
7,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 0
7,858
561
2,903
5,159
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
2 / 0 / 3
7,120
509
5,133
11,575
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
14
3 / 1 / 3
8,425
602
10,509
11,136
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 1
6,256
447
3,635
11,234
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Dionixio9
Morgan Le Fay
13
0 / 1 / 2
7,443
532
6,692
7,125
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ElCulebra24
Lancelot
11
2 / 1 / 1
6,918
494
5,756
10,222
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
LC_DiaCu
Zhong Kui
12
1 / 4 / 1
7,020
501
5,034
8,804
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
11
0 / 2 / 1
6,276
448
4,863
8,528
3,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
4
4
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
1
0.75
W
Horus
BatPool24
Horus
1
1
4
3
L
Morgan Le Fay
Dionixio9
Morgan Le Fay
0
1
2
1
L
Lancelot
ElCulebra24
Lancelot
2
1
1
2.5
W
Ravana
Falcom_01
Ravana
2
2
1
1.25
W
2
0
0
2
L
Zhong Kui
LC_DiaCu
Zhong Kui
1
4
1
0.38
W
Da Ji
2
0
3
3.5
L
Xbalanque
0
2
1
0.25
W
Olorun
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
25,980
49,303
Taken
45,913
27,722
Mitigated
22,705
23,663
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,635
650
0
1,953
11,234
7,004
0
6,043
5,133
20,338
0
W
Horus
BatPool24
Horus
3,637
1,823
1,621
4,444
10,554
8,338
36
3,531
7,023
0
15,520
L
Morgan Le Fay
Dionixio9
Morgan Le Fay
6,692
1,073
0
1,135
7,125
3,265
0
1,525
5,472
65,323
0
L
Lancelot
ElCulebra24
Lancelot
5,756
2,300
0
828
10,222
4,020
0
2,062
8,114
0
42,631
W
Ravana
Falcom_01
Ravana
6,842
2,084
0
4,322
10,879
7,003
630
5,066
5,813
0
45,744
W
2,903
265
0
1,460
5,159
2,214
0
2,385
2,774
65,744
0
L
Zhong Kui
LC_DiaCu
Zhong Kui
5,034
1,179
0
2,582
8,804
5,318
37
0
8,804
45,053
0
W
Da Ji
5,133
1,467
0
4,257
11,575
5,264
0
2,304
9,271
0
45,467
L
Xbalanque
4,863
2,367
0
1,440
8,528
3,098
0
3,550
4,978
0
48,772
W
Olorun
10,509
6,486
286
7,273
11,136
4,903
212
2,142
8,994
75,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,350
Gold Earned
33,913
461
Minions Killed
374
0
Camps Cleared
0
1,412,508
Distance Traveled
1,359,507
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,256
447
26
2
0
257,072
5
W
Horus
6,700
479
24
2
0
315,109
1
L
Morgan Le Fay
7,443
532
121
9
0
272,925
2
L
Lancelot
6,918
494
72
5
0
353,886
0
W
Ravana
7,247
518
84
6
0
230,246
0
W
Janus
7,858
561
138
10
0
309,022
6
L
Zhong Kui
7,020
501
80
6
0
224,007
3
W
Da Ji
7,120
509
83
6
0
290,693
0
L
Xbalanque
6,276
448
75
5
0
251,617
2
W
Olorun
8,425
602
132
9
0
267,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role