Player Matchup

Poseidon
Poseidon
Bickuriboox
Poseidon
Level 160
God Stats
6W - 3L
1,735 SR
Queue Stats
256W - 249L
1,575 Elo+
Party 3
Charybdis
Charybdis
InfamousR1ck
Charybdis
Level 155
God Stats
11W - 8L
1,602 SR
Queue Stats
123W - 116L
1,525 Elo+
Party 3
Sobek
Sobek
Stalder420
Sobek
Level 105
God Stats
2W - 4L
1,399 SR
Queue Stats
41W - 51L
1,428 Elo+
Solo
Chaac
Chaac
Xaelee-
Chaac
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 55L
1,458 Elo+
Party 1
Fenrir
Fenrir
snazzi-
Fenrir
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 127L
1,447 Elo+
Party 1
Team Averages
Level 106
1,547 SR
1,486 Elo+

VS

Team Averages
Level 88
1,567 SR
1,442 Elo+
Xbalanque
Xbalanque
DabombJose
Xbalanque
Level 28
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
MaRrC0 OLE
Ymir
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 32L
1,294 Elo+
Solo
Merlin
Merlin
Mlp_Brian
Merlin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,464 Elo+
Party 4
Thor
Thor
ShaxxyAndIKnowIt
Thor
Level 108
God Stats
0W - 1L
1,713 SR
Queue Stats
16W - 21L
1,452 Elo+
Party 4
Gilgamesh
Gilgamesh
TheLastSZurvivor
Gilgamesh
Level 137
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bickuriboox
Poseidon
13
2 / 1 / 3
7,417
674
4,283
4,995
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
InfamousR1ck
Charybdis
11
1 / 0 / 6
6,156
560
8,206
9,343
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sobek
8
2 / 0 / 2
5,833
530
3,274
9,668
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Xaelee-
Chaac
11
1 / 2 / 0
6,733
612
7,254
8,190
4,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
snazzi-
Fenrir
9
3 / 0 / 1
5,969
543
1,593
5,980
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DabombJose
Xbalanque
7
0 / 3 / 0
4,788
435
7,680
6,611
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,010
455
2,708
10,939
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Mlp_Brian
Merlin
10
0 / 0 / 0
5,666
515
1,178
3,685
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 0
6,240
567
2,704
9,371
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
9
1 / 1 / 1
5,242
477
3,747
8,853
7,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
3
3
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bickuriboox
Poseidon
2
1
3
3.5
L
Xbalanque
DabombJose
Xbalanque
0
3
0
0
W
Charybdis
InfamousR1ck
Charybdis
1
0
6
4
L
0
3
0
0
L
Merlin
Mlp_Brian
Merlin
0
0
0
0
L
2
2
0
1
W
Sobek
2
0
2
3
L
Gilgamesh
1
1
1
1.5
W
Chaac
Xaelee-
Chaac
1
2
0
0.5
W
Fenrir
snazzi-
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
18,017
38,176
Taken
39,459
20,480
Mitigated
20,085
15,456
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bickuriboox
Poseidon
4,283
799
0
618
4,995
1,925
0
562
4,433
66,692
0
L
Xbalanque
DabombJose
Xbalanque
7,680
3,617
0
201
6,611
2,265
33
1,488
5,098
0
27,952
W
Charybdis
InfamousR1ck
Charybdis
8,206
4,599
0
6,062
9,343
3,471
142
1,475
7,868
0
48,172
L
2,708
448
0
2,759
10,939
5,793
0
2,524
8,383
16,970
0
L
Merlin
Mlp_Brian
Merlin
1,178
37
0
1,456
3,685
1,273
0
1,584
2,007
38,312
0
L
2,704
671
0
3,660
9,371
3,581
0
1,692
7,561
0
33,101
W
Sobek
3,274
275
234
3,344
9,668
8,081
125
1,547
8,121
13,544
0
L
Gilgamesh
3,747
1,346
0
654
8,853
7,173
0
0
8,853
0
22,397
W
Chaac
Xaelee-
Chaac
7,254
2,941
0
2,775
8,190
4,189
0
0
8,190
0
42,458
W
Fenrir
snazzi-
Fenrir
1,593
397
0
2,423
5,980
2,814
0
302
5,678
0
24,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
26,946
375
Minions Killed
252
0
Camps Cleared
0
1,120,854
Distance Traveled
1,073,704
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,417
674
137
12
0
240,852
2
L
Xbalanque
4,788
435
40
4
0
201,192
2
W
Charybdis
6,156
560
77
7
0
176,869
0
L
Ymir
5,010
455
26
2
0
190,004
4
L
Merlin
5,666
515
73
7
0
213,606
4
L
Thor
6,240
567
77
7
0
238,040
2
W
Sobek
5,833
530
29
3
0
223,375
3
L
Gilgamesh
5,242
477
36
3
0
230,862
2
W
Chaac
6,733
612
80
7
0
224,969
3
W
Fenrir
5,969
543
52
5
0
254,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role