Player Matchup

Anhur
Anhur
Seba75526
Anhur
Level 27
God Stats
8W - 9L
1,500 SR
Queue Stats
27W - 36L
1,288 Elo+
Party 1
Anubis
Anubis
mephisto-017
Anubis
Level 108
God Stats
15W - 31L
1,423 SR
Queue Stats
210W - 271L
1,295 Elo+
Party 1
Ares
Ares
xZom6ieZlayerx
Ares
Level 104
God Stats
14W - 17L
1,456 SR
Queue Stats
207W - 253L
1,287 Elo+
Party 1
Team Averages
Level 80
1,460 SR
1,290 Elo+

VS

Team Averages
Level 74
1,494 SR
1,301 Elo+
Cthulhu
Cthulhu
CoolBobWasTaken
Cthulhu
Level 8
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
GeneralB1gfoot
Olorun
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 122L
1,254 Elo+
Solo
Danzaburou
Danzaburou
scorpionisTaken
Danzaburou
Level 98
God Stats
0W - 3L
1,710 SR
Queue Stats
7W - 26L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Seba75526
Anhur
15
3 / 1 / 9
10,312
645
7,528
9,029
4,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
9 / 0 / 4
11,482
718
14,007
10,317
6,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 0 / 9
10,629
664
7,861
17,166
20,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,638
540
8,055
15,239
9,051
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 1
8,539
534
11,443
13,342
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
scorpionisTaken
Danzaburou
13
0 / 2 / 1
8,919
557
8,060
8,310
2,762
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
6
1
0.08
W
Anhur
Seba75526
Anhur
3
1
9
7.5
W
Anubis
9
0
4
11
L
Danzaburou
scorpionisTaken
Danzaburou
0
2
1
0.25
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,396
Damage
27,558
36,512
Taken
36,891
30,975
Mitigated
16,143
6,585
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,055
415
297
0
15,239
9,051
0
8,718
6,521
20,308
0
L
11,443
5,694
48
881
13,342
4,330
0
8,517
4,825
26,980
3,806
W
Anhur
Seba75526
Anhur
7,528
3,965
0
923
9,029
4,328
164
6,235
2,794
0
24,726
W
Anubis
14,007
136
0
4,202
10,317
6,535
799
4,221
6,096
55,164
0
L
Danzaburou
scorpionisTaken
Danzaburou
8,060
3,620
371
2,014
8,310
2,762
341
5,058
3,252
0
34,137
W
7,861
225
243
1,217
17,166
20,112
61
8,448
8,718
30,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
26,096
156
Minions Killed
125
9
Camps Cleared
4
783,876
Distance Traveled
666,361
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,638
540
33
2
0
244,405
1
L
Olorun
8,539
534
35
2
1
205,114
0
W
Anhur
10,312
645
44
3
0
258,119
2
W
Anubis
11,482
718
86
5
7
263,947
1
L
Danzaburou
8,919
557
57
4
3
216,842
2
W
Ares
10,629
664
26
2
2
261,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role