Player Matchup

Chaac
Chaac
DJJJTh
Chaac
Level 88
God Stats
11W - 13L
1,434 SR
Queue Stats
102W - 111L
1,414 Elo+
Party 2
Ganesha
Ganesha
DeathSamwich
Ganesha
Level 116
God Stats
4W - 4L
1,463 SR
Queue Stats
157W - 187L
1,377 Elo+
Party 2
Medusa
Medusa
ExpansiveGaming
Medusa
Level 69
God Stats
6W - 2L
1,572 SR
Queue Stats
255W - 277L
1,458 Elo+
Party 1
Bakasura
Bakasura
GoldenEagle7771
Bakasura
Level 106
God Stats
28W - 20L
1,507 SR
Queue Stats
168W - 178L
1,413 Elo+
Party 2
Agni
Agni
ag7yk
Agni
Level 135
God Stats
3W - 4L
1,432 SR
Queue Stats
513W - 526L
1,471 Elo+
Party 1
Team Averages
Level 103
1,481 SR
1,427 Elo+

VS

Team Averages
Level 106
1,466 SR
1,468 Elo+
Cu Chulainn
Cu Chulainn
Barlesss
Cu Chulainn
Level 97
God Stats
24W - 22L
1,210 SR
Queue Stats
154W - 115L
1,565 Elo+
Solo
Loki
Loki
HighImLucifer
Loki
Level 64
God Stats
1W - 1L
1,562 SR
Queue Stats
50W - 69L
1,363 Elo+
Solo
Agni
Agni
Jef4512
Agni
Level 144
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
RapsLinger99
Vulcan
Level 127
God Stats
2W - 1L
1,745 SR
Queue Stats
73W - 74L
1,465 Elo+
Party 3
Atlas
Atlas
ScareCrow656133
Atlas
Level 99
God Stats
0W - 3L
1,283 SR
Queue Stats
85W - 84L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJJJTh
Chaac
18
2 / 1 / 3
11,876
495
16,930
22,456
21,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DeathSamwich
Ganesha
16
0 / 2 / 10
11,060
461
8,615
23,395
29,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 5 / 3
9,579
399
12,124
17,191
8,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
19
10 / 3 / 1
12,698
529
13,802
23,926
12,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
ag7yk
Agni
20
7 / 3 / 3
13,244
552
15,663
14,948
7,564
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Barlesss
Cu Chulainn
19
0 / 2 / 3
11,809
492
15,912
23,307
27,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 8 / 2
10,822
451
7,408
19,894
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Jef4512
Agni
16
5 / 2 / 1
10,290
429
11,696
16,395
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
2 / 6 / 6
10,512
438
18,859
15,735
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 4 / 4
9,242
385
13,929
17,599
7,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
22
Kills
13
14
Deaths
22
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Barlesss
Cu Chulainn
0
2
3
0.75
W
Chaac
DJJJTh
Chaac
2
1
3
3.5
W
Ganesha
DeathSamwich
Ganesha
0
2
10
2.5
W
3
5
3
0.9
W
Bakasura
10
3
1
3.5
L
4
8
2
0.63
L
Agni
Jef4512
Agni
5
2
1
2.75
L
Vulcan
2
6
6
0.83
L
2
4
4
1
W
Agni
ag7yk
Agni
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,134
Damage
67,804
101,916
Taken
92,930
79,615
Mitigated
56,207
21,475
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Barlesss
Cu Chulainn
15,912
3,900
197
1,711
23,307
27,125
0
2,158
20,787
0
111,471
W
Chaac
DJJJTh
Chaac
16,930
4,257
0
11,177
22,456
21,521
297
1,317
21,139
0
103,536
W
Ganesha
DeathSamwich
Ganesha
8,615
731
0
2,496
23,395
29,126
136
17,422
5,973
49,275
0
W
12,124
5,858
0
1,350
17,191
8,418
0
12,751
4,440
0
63,625
W
Bakasura
13,802
9,163
0
3,574
23,926
12,986
2,317
4,871
19,055
0
124,093
L
7,408
3,269
0
4,144
19,894
8,447
0
2,788
16,977
0
62,113
L
Agni
Jef4512
Agni
11,696
1,363
141
4,053
16,395
6,172
252
7,059
9,045
64,637
0
L
Vulcan
18,859
7,526
2
2,586
15,735
6,684
290
5,609
9,927
107,238
0
L
13,929
4,686
177
1,670
17,599
7,779
304
6,300
10,356
54,076
0
W
Agni
ag7yk
Agni
15,663
926
0
2,878
14,948
7,564
44
8,123
6,825
111,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
52,675
672
Minions Killed
608
0
Camps Cleared
0
2,493,866
Distance Traveled
2,327,601
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,809
492
189
8
0
460,880
2
W
Chaac
11,876
495
165
7
0
508,413
0
W
Ganesha
11,060
461
22
1
0
498,908
5
W
Medusa
9,579
399
134
6
0
451,326
3
W
Bakasura
12,698
529
183
8
0
560,924
0
L
Loki
10,822
451
115
5
0
482,298
0
L
Agni
10,290
429
81
3
0
485,203
15
L
Vulcan
10,512
438
169
7
0
449,468
6
L
Atlas
9,242
385
54
2
0
449,752
7
W
Agni
13,244
552
168
7
0
474,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role