Player Matchup

Cliodhna
Cliodhna
IILemur
Cliodhna
Level 159
God Stats
1W - 1L
1,402 SR
Queue Stats
801W - 740L
1,542 Elo+
Party 1
Arachne
Arachne
maruxx33
Arachne
Level 151
God Stats
31W - 29L
1,509 SR
Queue Stats
166W - 197L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
nate_theslumpgod
Danzaburou
Level 129
God Stats
1W - 2L
1,810 SR
Queue Stats
149W - 154L
1,501 Elo+
Party 1
Bacchus
Bacchus
slwoody21
Bacchus
Level 154
God Stats
46W - 18L
1,658 SR
Queue Stats
341W - 303L
1,531 Elo+
Party 1
Persephone
Persephone
thumper618
Persephone
Level 153
God Stats
3W - 6L
1,437 SR
Queue Stats
171W - 201L
1,464 Elo+
Party 2
Team Averages
Level 149
1,563 SR
1,500 Elo+

VS

Team Averages
Level 95
1,499 SR
1,424 Elo+
Atlas
Atlas
ClutchMoneyStig
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,265 Elo+
Party 4
Zhong Kui
Zhong Kui
ImThatSam
Zhong Kui
Level 140
God Stats
9W - 13L
1,450 SR
Queue Stats
348W - 334L
1,557 Elo+
Party 3
Thanatos
Thanatos
MyNameIsCris12
Thanatos
Level 123
God Stats
28W - 9L
1,789 SR
Queue Stats
374W - 336L
1,565 Elo+
Party 3
Cupid
Cupid
RogersShaggy
Cupid
Level 126
God Stats
2W - 3L
1,377 SR
Queue Stats
11W - 20L
1,195 Elo+
Party 4
Chaac
Chaac
ValMedal
Chaac
Level 18
God Stats
3W - 3L
1,379 SR
Queue Stats
22W - 16L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IILemur
Cliodhna
16
1 / 3 / 1
10,266
513
9,801
16,161
11,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
maruxx33
Arachne
16
2 / 5 / 3
9,486
474
4,967
20,973
7,629
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
nate_theslumpgod
Danzaburou
16
5 / 5 / 4
10,936
547
14,547
13,079
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
slwoody21
Bacchus
12
1 / 5 / 7
8,771
439
7,187
16,675
21,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
thumper618
Persephone
15
1 / 2 / 4
10,198
510
7,363
11,444
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
9,819
491
3,812
16,136
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ImThatSam
Zhong Kui
17
2 / 1 / 8
10,955
548
10,642
11,484
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
18
11 / 2 / 6
11,512
576
17,214
18,223
8,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 4 / 6
10,280
514
6,398
13,237
6,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ValMedal
Chaac
19
4 / 0 / 4
11,645
582
12,424
13,548
19,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
10
Kills
21
20
Deaths
10
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
Cliodhna
IILemur
Cliodhna
1
3
1
0.5
W
Zhong Kui
ImThatSam
Zhong Kui
2
1
8
6
W
Thanatos
11
2
6
7
W
3
4
6
1.5
W
Chaac
ValMedal
Chaac
4
0
4
6
L
Arachne
maruxx33
Arachne
2
5
3
0.7
L
Danzaburou
nate_theslumpgod
Danzaburou
5
5
4
1.4
L
Bacchus
slwoody21
Bacchus
1
5
7
0.9
L
Persephone
thumper618
Persephone
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
50,490
78,332
Taken
72,628
51,554
Mitigated
61,497
22,118
Healing
40,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,812
1,442
0
3,438
16,136
16,823
371
5,155
10,981
28,386
0
L
Cliodhna
IILemur
Cliodhna
9,801
1,206
0
5,840
16,161
11,548
0
457
15,704
0
84,125
W
Zhong Kui
ImThatSam
Zhong Kui
10,642
1,949
0
6,585
11,484
9,915
1,048
4,089
7,395
89,251
14,485
W
Thanatos
17,214
5,651
0
18,022
18,223
8,545
985
2,643
15,580
0
96,066
W
6,398
3,930
0
5,270
13,237
6,363
1,190
1,483
11,754
0
74,884
W
Chaac
ValMedal
Chaac
12,424
1,694
0
7,448
13,548
19,851
468
1,180
12,368
0
95,406
L
Arachne
maruxx33
Arachne
4,967
3,410
248
8,950
20,973
7,629
0
1,574
19,399
0
78,285
L
Danzaburou
nate_theslumpgod
Danzaburou
14,547
6,157
0
2,829
13,079
5,784
2,045
2,706
10,373
0
83,209
L
Bacchus
slwoody21
Bacchus
7,187
780
0
1,304
16,675
21,834
846
5,190
11,485
24,439
0
L
Persephone
thumper618
Persephone
7,363
765
0
2,947
11,444
4,759
234
3,796
7,646
80,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
54,211
561
Minions Killed
663
0
Camps Cleared
0
1,774,229
Distance Traveled
1,851,762
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,819
491
33
2
0
348,691
1
L
Cliodhna
10,266
513
161
8
0
379,652
0
W
Zhong Kui
10,955
548
181
9
0
365,570
5
W
Thanatos
11,512
576
127
6
0
399,831
7
W
Cupid
10,280
514
150
8
0
349,127
8
W
Chaac
11,645
582
172
9
0
388,543
4
L
Arachne
9,486
474
105
5
0
375,074
7
L
Danzaburou
10,936
547
137
7
0
328,378
1
L
Bacchus
8,771
439
18
1
0
339,869
3
L
Persephone
10,198
510
140
7
0
351,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role