Player Matchup

Medusa
Medusa
DontGiveTheHerp
Medusa
Level 86
God Stats
14W - 16L
1,483 SR
Queue Stats
128W - 160L
1,468 Elo+
Party 1
Ganesha
Ganesha
IcebergSymsun
Ganesha
Level 86
God Stats
1W - 4L
1,442 SR
Queue Stats
45W - 64L
1,429 Elo+
Party 1
Da Ji
Da Ji
JOEBALLS
Da Ji
Level 108
God Stats
19W - 23L
1,533 SR
Queue Stats
161W - 201L
1,522 Elo+
Party 1
Anubis
Anubis
Jazo1799
Anubis
Level 65
God Stats
3W - 3L
1,612 SR
Queue Stats
102W - 101L
1,502 Elo+
Solo
Nike
Nike
klogan431027
Nike
Level 98
God Stats
6W - 6L
1,566 SR
Queue Stats
75W - 56L
1,541 Elo+
Solo
Team Averages
Level 89
1,527 SR
1,492 Elo+

VS

Team Averages
Level 126
1,514 SR
1,490 Elo+
Merlin
Merlin
Akyllez
Merlin
Level 154
God Stats
30W - 42L
1,409 SR
Queue Stats
949W - 954L
1,457 Elo+
Party 2
Geb
Geb
Blazelwood209
Geb
Level 123
God Stats
39W - 31L
1,608 SR
Queue Stats
553W - 545L
1,510 Elo+
Party 2
Apollo
Apollo
GlaciumVulpes
Apollo
Level 128
God Stats
8W - 3L
1,784 SR
Queue Stats
402W - 437L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
Zoeyll
Amaterasu
Level 107
God Stats
1W - 1L
1,271 SR
Queue Stats
179W - 178L
1,494 Elo+
Party 2
Charybdis
Charybdis
seafox450
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 8
12,476
499
26,007
20,340
10,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
14
0 / 4 / 14
10,621
425
12,650
30,765
35,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
JOEBALLS
Da Ji
16
7 / 9 / 5
11,437
457
13,689
22,512
14,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Jazo1799
Anubis
19
5 / 5 / 2
12,743
510
15,848
21,979
14,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 2
10,425
417
10,901
28,589
33,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akyllez
Merlin
18
4 / 3 / 11
12,769
511
24,122
12,836
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 3 / 13
12,045
482
12,709
28,262
30,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
9 / 3 / 8
13,302
532
15,725
20,373
9,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Zoeyll
Amaterasu
20
10 / 3 / 5
15,564
623
24,894
33,459
29,889
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
seafox450
Charybdis
17
2 / 8 / 8
12,369
495
14,510
19,779
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
20
Kills
29
29
Deaths
20
31
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akyllez
Merlin
4
3
11
3.17
W
4
3
13
3.5
L
7
6
8
1.83
W
9
3
8
4.33
L
Ganesha
0
4
14
1.75
L
Da Ji
JOEBALLS
Da Ji
7
9
5
1.06
L
Anubis
Jazo1799
Anubis
5
5
2
1.2
W
Amaterasu
Zoeyll
Amaterasu
10
3
5
4.17
L
1
5
2
0.4
W
Charybdis
seafox450
Charybdis
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,095
Damage
91,960
124,185
Taken
114,709
108,901
Mitigated
83,849
26,982
Healing
37,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akyllez
Merlin
24,122
1,121
0
4,723
12,836
5,969
1,324
4,039
8,797
101,195
0
W
12,709
1,656
455
5,810
28,262
30,627
199
9,021
19,241
34,905
0
L
26,007
12,504
0
3,188
20,340
10,270
6,216
5,115
15,022
0
103,916
W
15,725
9,821
0
6,420
20,373
9,486
1,629
3,519
16,854
0
116,934
L
Ganesha
12,650
1,792
820
7,011
30,765
35,876
283
10,040
20,313
37,376
0
L
Da Ji
JOEBALLS
Da Ji
13,689
3,472
393
4,124
22,512
14,577
0
6,240
16,062
0
74,047
L
Anubis
Jazo1799
Anubis
15,848
1,166
0
9,471
21,979
14,845
785
8,193
13,326
103,686
0
W
Amaterasu
Zoeyll
Amaterasu
24,894
13,901
0
16,145
33,459
29,889
2,436
7,818
25,641
0
132,867
L
10,901
3,817
0
1,975
28,589
33,333
178
5,873
22,470
0
70,747
W
Charybdis
seafox450
Charybdis
14,510
8,051
0
3,459
19,779
7,878
1,999
4,347
15,432
0
78,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,702
Gold Earned
66,049
551
Minions Killed
616
0
Camps Cleared
0
2,188,543
Distance Traveled
2,383,774
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,769
511
124
5
0
451,630
5
W
Geb
12,045
482
16
1
0
510,724
12
L
Medusa
12,476
499
156
6
0
439,977
2
W
Apollo
13,302
532
149
6
0
484,867
1
L
Ganesha
10,621
425
23
1
0
481,920
3
L
Da Ji
11,437
457
94
4
0
478,490
0
L
Anubis
12,743
510
160
6
0
360,098
4
W
Amaterasu
15,564
623
207
8
0
517,145
3
L
Nike
10,425
417
118
5
0
428,058
8
W
Charybdis
12,369
495
120
5
0
419,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role