Player Matchup

Guan Yu
Guan Yu
Birds2Godly
Guan Yu
Level 158
God Stats
3W - 4L
1,600 SR
Queue Stats
323W - 271L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
JayTrill210
Baron Samedi
Level 21
God Stats
53W - 18L
1,747 SR
Queue Stats
98W - 49L
1,587 Elo+
Party 1
Fenrir
Fenrir
TxDubZ210
Fenrir
Level 76
God Stats
46W - 20L
1,721 SR
Queue Stats
226W - 154L
1,577 Elo+
Party 1
Team Averages
Level 85
1,690 SR
1,586 Elo+

VS

Team Averages
Level 69
1,454 SR
1,365 Elo+
Ra
Ra
GABITO-MD_69
Ra
Level 82
God Stats
6W - 8L
1,600 SR
Queue Stats
109W - 161L
1,335 Elo+
Party 2
Sobek
Sobek
esteban11632
Sobek
Level 105
God Stats
2W - 8L
1,247 SR
Queue Stats
32W - 55L
1,373 Elo+
Party 2
Neith
Neith
machoTM
Neith
Level 21
God Stats
6W - 6L
1,514 SR
Queue Stats
14W - 21L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Birds2Godly
Guan Yu
16
5 / 0 / 14
12,257
817
12,335
20,182
26,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JayTrill210
Baron Samedi
16
7 / 2 / 10
11,476
765
17,117
12,425
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
TxDubZ210
Fenrir
16
7 / 0 / 12
11,463
764
10,349
11,908
10,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
8,981
599
8,119
14,176
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 0
10,380
692
7,005
17,833
23,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
machoTM
Neith
11
0 / 7 / 0
8,149
543
4,496
12,868
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
19
Kills
2
2
Deaths
19
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Birds2Godly
Guan Yu
5
0
14
12
L
0
9
1
0.06
W
Baron Samedi
JayTrill210
Baron Samedi
7
2
10
6
W
Fenrir
TxDubZ210
Fenrir
7
0
12
13
L
2
3
0
0.67
L
Neith
machoTM
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,801
Damage
19,620
44,515
Taken
44,877
43,530
Mitigated
33,764
21,013
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Birds2Godly
Guan Yu
12,335
711
3,909
8,614
20,182
26,550
642
6,155
14,027
0
37,643
L
8,119
636
737
1,551
14,176
5,557
0
3,709
10,467
50,710
0
W
Baron Samedi
JayTrill210
Baron Samedi
17,117
914
3,878
3,849
12,425
6,953
744
4,556
7,104
57,932
0
W
Fenrir
TxDubZ210
Fenrir
10,349
1,551
0
763
11,908
10,027
1,495
5,049
6,551
0
29,966
L
7,005
324
0
3,948
17,833
23,649
0
8,702
9,131
18,827
0
L
Neith
machoTM
Neith
4,496
1,821
0
772
12,868
4,558
0
4,956
7,912
0
17,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
27,510
167
Minions Killed
133
11
Camps Cleared
3
885,018
Distance Traveled
757,499
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,257
817
29
2
4
303,398
6
L
Ra
8,981
599
76
5
1
262,679
5
W
Baron Samedi
11,476
765
96
6
2
274,935
4
W
Fenrir
11,463
764
42
3
5
306,685
2
L
Sobek
10,380
692
16
1
1
291,579
4
L
Neith
8,149
543
41
3
1
203,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role