Player Matchup

Freya
Freya
DiabolicSenpai
Freya
Level 156
God Stats
1W - 5L
1,314 SR
Queue Stats
150W - 140L
1,573 Elo+
Party 1
Chiron
Chiron
Enigma Shot U
Chiron
Level 160
God Stats
3W - 2L
1,764 SR
Queue Stats
252W - 230L
1,609 Elo+
Solo
Yemoja
Yemoja
Megiclion
Yemoja
Level 159
God Stats
3W - 4L
1,252 SR
Queue Stats
212W - 203L
1,593 Elo+
Party 1
Nemesis
Nemesis
Rajiku--
Nemesis
Level 65
God Stats
3W - 8L
1,643 SR
Queue Stats
151W - 149L
1,543 Elo+
Solo
Thanatos
Thanatos
iDeadShots
Thanatos
Level 147
God Stats
8W - 6L
1,739 SR
Queue Stats
178W - 169L
1,589 Elo+
Party 1
Team Averages
Level 137
1,543 SR
1,581 Elo+

VS

Team Averages
Level 146
1,583 SR
1,496 Elo+
King Arthur
King Arthur
Crap Its Jake
King Arthur
Level 151
God Stats
3W - 4L
1,651 SR
Queue Stats
107W - 87L
1,604 Elo+
Party 3
Arachne
Arachne
Pakkun Paw
Arachne
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
105W - 83L
1,603 Elo+
Party 3
Danzaburou
Danzaburou
iSampai
Danzaburou
Level 159
God Stats
8W - 3L
1,833 SR
Queue Stats
218W - 226L
1,307 Elo+
Party 2
Hera
Hera
london-_3
Hera
Level 148
God Stats
13W - 9L
1,647 SR
Queue Stats
154W - 150L
1,576 Elo+
Solo
Artio
Artio
ultramike6
Artio
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
78W - 72L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,231
401
9,747
19,309
8,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
3 / 7 / 2
10,544
458
13,007
24,145
9,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Megiclion
Yemoja
15
0 / 4 / 2
9,438
410
7,615
21,006
18,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Rajiku--
Nemesis
16
1 / 4 / 3
9,969
433
11,531
26,492
12,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
iDeadShots
Thanatos
16
2 / 5 / 2
10,160
442
10,676
24,336
17,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crap Its Jake
King Arthur
20
5 / 2 / 9
14,449
628
27,062
27,632
38,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Pakkun Paw
Arachne
20
9 / 2 / 6
13,956
607
8,732
21,077
11,467
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
iSampai
Danzaburou
20
6 / 0 / 7
15,237
662
29,600
19,366
10,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
19
5 / 2 / 3
13,164
572
18,319
12,251
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
14
0 / 2 / 10
11,176
486
7,743
23,217
25,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
25
25
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Crap Its Jake
King Arthur
5
2
9
4.75
L
0
5
0
0
L
3
7
2
0.57
L
Yemoja
Megiclion
Yemoja
0
4
2
0.25
W
Arachne
Pakkun Paw
Arachne
9
2
6
6
L
Nemesis
Rajiku--
Nemesis
1
4
3
0.63
L
Thanatos
iDeadShots
Thanatos
2
5
2
0.6
W
Danzaburou
iSampai
Danzaburou
6
0
7
9.5
W
Hera
5
2
3
3.25
W
Artio
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,576
Damage
91,456
115,288
Taken
103,543
67,030
Mitigated
91,593
31,491
Healing
40,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Crap Its Jake
King Arthur
27,062
3,205
0
6,288
27,632
38,607
507
2,660
24,972
0
126,640
L
9,747
3,852
0
6,519
19,309
8,103
416
1,867
17,442
77,847
0
L
13,007
3,268
898
3,122
24,145
9,746
0
10,299
13,789
0
82,050
L
Yemoja
Megiclion
Yemoja
7,615
1,882
3,913
4,447
21,006
18,385
297
7,232
13,774
41,065
0
W
Arachne
Pakkun Paw
Arachne
8,732
4,832
0
8,738
21,077
11,467
1,311
2,109
18,968
0
135,510
L
Nemesis
Rajiku--
Nemesis
11,531
5,561
0
3,236
26,492
12,991
0
3,005
23,487
0
101,153
L
Thanatos
iDeadShots
Thanatos
10,676
2,151
0
9,356
24,336
17,805
0
3,602
20,734
0
64,523
W
Danzaburou
iSampai
Danzaburou
29,600
16,349
0
11,547
19,366
10,681
9,283
7,925
11,441
0
161,011
W
Hera
18,319
4,191
0
2,455
12,251
4,922
1,718
530
11,721
114,218
0
W
Artio
7,743
1,310
2,903
8,378
23,217
25,916
607
5,589
17,628
25,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
67,982
564
Minions Killed
750
0
Camps Cleared
0
2,095,159
Distance Traveled
2,268,974
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,449
628
197
9
0
458,934
6
L
Freya
9,231
401
114
5
0
379,709
5
L
Chiron
10,544
458
132
6
0
411,949
3
L
Yemoja
9,438
410
46
2
0
394,400
9
W
Arachne
13,956
607
164
7
0
528,342
7
L
Nemesis
9,969
433
159
7
0
465,572
3
L
Thanatos
10,160
442
113
5
0
443,529
6
W
Danzaburou
15,237
662
219
10
0
434,232
2
W
Hera
13,164
572
146
6
0
442,086
7
W
Artio
11,176
486
24
1
0
405,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role