Player Matchup

Thanatos
Thanatos
Lorddraigo
Thanatos
Level 128
God Stats
0W - 3L
1,163 SR
Queue Stats
123W - 101L
1,538 Elo+
Party 2
Anubis
Anubis
WaywardBoots
Anubis
Level 125
God Stats
6W - 4L
1,669 SR
Queue Stats
94W - 86L
1,544 Elo+
Party 2
Medusa
Medusa
irie9333
Medusa
Level 114
God Stats
0W - 1L
1,694 SR
Queue Stats
20W - 16L
1,558 Elo+
Solo
Athena
Athena
n00bSickle
Athena
Level 128
God Stats
4W - 4L
1,690 SR
Queue Stats
80W - 76L
1,498 Elo+
Party 2
Mulan
Mulan
tcapling
Mulan
Level 85
God Stats
8W - 10L
1,560 SR
Queue Stats
72W - 74L
1,552 Elo+
Party 2
Team Averages
Level 116
1,555 SR
1,538 Elo+

VS

Team Averages
Level 140
1,578 SR
1,499 Elo+
Osiris
Osiris
EL GIBBO THE II
Osiris
Level 144
God Stats
2W - 1L
1,673 SR
Queue Stats
25W - 36L
1,523 Elo+
Party 1
Tiamat
Tiamat
Johnny Way
Tiamat
Level 151
God Stats
8W - 4L
1,642 SR
Queue Stats
219W - 206L
1,544 Elo+
Party 1
Arachne
Arachne
Kennison Kaos
Arachne
Level 131
God Stats
15W - 9L
1,555 SR
Queue Stats
103W - 111L
1,429 Elo+
Solo
Freya
Freya
NRG Gamebred
Freya
Level 129
God Stats
2W - 2L
1,631 SR
Queue Stats
22W - 18L
1,517 Elo+
Party 1
Khepri
Khepri
RamzaBel
Khepri
Level 146
God Stats
2W - 4L
1,387 SR
Queue Stats
325W - 339L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lorddraigo
Thanatos
13
1 / 1 / 0
7,008
701
6,146
7,918
3,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
14
0 / 0 / 1
7,470
747
4,075
5,526
3,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
irie9333
Medusa
10
0 / 7 / 0
6,123
612
70
9,067
3,807
Athena
n00bSickle
Athena
14
1 / 1 / 1
7,730
773
2,765
9,945
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
tcapling
Mulan
13
0 / 1 / 1
6,765
677
4,367
9,035
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,640
764
4,490
7,006
8,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Johnny Way
Tiamat
14
2 / 0 / 4
7,636
764
6,652
4,794
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
14
1 / 0 / 6
7,464
746
7,299
7,133
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 1 / 2
8,336
834
9,215
4,945
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
RamzaBel
Khepri
13
2 / 0 / 3
8,080
808
4,160
7,113
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Tiamat
Johnny Way
Tiamat
2
0
4
4
W
Arachne
1
0
6
4
L
Thanatos
Lorddraigo
Thanatos
1
1
0
1
W
3
1
2
4
W
Khepri
RamzaBel
Khepri
2
0
3
3.5
L
Anubis
0
0
1
0.5
L
Medusa
irie9333
Medusa
0
7
0
0
L
Athena
n00bSickle
Athena
1
1
1
1.5
L
Mulan
tcapling
Mulan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
31,816
41,491
Taken
30,991
30,818
Mitigated
30,735
12,597
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,490
385
86
590
7,006
8,900
66
2,198
4,735
0
18,616
W
Tiamat
Johnny Way
Tiamat
6,652
1,270
0
1,158
4,794
3,231
810
1,005
3,726
30,462
0
W
Arachne
7,299
6,036
0
2,443
7,133
5,857
766
1,644
5,375
0
26,061
L
Thanatos
Lorddraigo
Thanatos
6,146
1,223
0
4,488
7,918
3,700
0
4,790
3,128
0
14,176
W
9,215
3,102
0
1,948
4,945
2,804
26
697
4,149
45,894
0
W
Khepri
RamzaBel
Khepri
4,160
319
0
378
7,113
9,943
33
1,296
5,750
17,495
0
L
Anubis
4,075
234
0
3,420
5,526
3,296
0
2,740
2,786
35,182
0
L
Medusa
irie9333
Medusa
70
70
0
0
9,067
3,807
0
4,073
4,994
0
1,031
L
Athena
n00bSickle
Athena
2,765
805
0
1,145
9,945
11,157
0
4,126
5,819
19,642
0
L
Mulan
tcapling
Mulan
4,367
272
0
3,544
9,035
8,858
0
4,298
4,737
0
23,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
39,156
194
Minions Killed
240
0
Camps Cleared
0
981,565
Distance Traveled
1,092,226
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,640
764
37
4
0
231,893
0
W
Tiamat
7,636
764
62
6
0
205,071
3
W
Arachne
7,464
746
36
4
0
220,166
0
L
Thanatos
7,008
701
30
3
0
233,543
2
W
Freya
8,336
834
86
9
0
210,481
2
W
Khepri
8,080
808
19
2
0
224,615
1
L
Anubis
7,470
747
78
8
0
189,317
0
L
Medusa
6,123
612
1
0
0
131,550
2
L
Athena
7,730
773
38
4
0
212,677
0
L
Mulan
6,765
677
47
5
0
214,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role