Player Matchup

Danzaburou
Danzaburou
PancitoGuy
Danzaburou
Level 124
God Stats
1W - 3L
1,309 SR
Queue Stats
382W - 374L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
SennaLotus
Baron Samedi
Level 105
God Stats
12W - 5L
1,585 SR
Queue Stats
249W - 111L
1,679 Elo+
Party 1
Scylla
Scylla
Wellzin
Scylla
Level 148
God Stats
60W - 32L
1,658 SR
Queue Stats
392W - 211L
1,608 Elo+
Party 1
Set
Set
ZRoachD
Set
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,607 Elo+
Solo
Ares
Ares
picopalqlee
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,352 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,556 Elo+

VS

Team Averages
Level 109
1,451 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MarkolaPCC
Cernunnos
Level 66
God Stats
7W - 3L
1,603 SR
Queue Stats
170W - 180L
1,504 Elo+
Solo
Raijin
Raijin
Morfeu69
Raijin
Level 160
God Stats
4W - 3L
1,559 SR
Queue Stats
867W - 947L
1,520 Elo+
Solo
Janus
Janus
Paulinho_ap
Janus
Level 157
God Stats
1W - 12L
1,116 SR
Queue Stats
157W - 177L
1,511 Elo+
Party 2
Fenrir
Fenrir
Slamander
Fenrir
Level 45
God Stats
4W - 1L
1,475 SR
Queue Stats
51W - 64L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PancitoGuy
Danzaburou
14
1 / 1 / 4
8,318
1,188
7,445
11,106
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SennaLotus
Baron Samedi
13
2 / 2 / 4
7,850
1,121
5,567
5,520
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Wellzin
Scylla
13
2 / 0 / 3
7,988
1,141
8,455
3,546
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
13
1 / 1 / 3
7,963
1,138
4,319
6,454
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 6
8,227
1,175
7,210
11,285
12,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

324

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 1 / 3
7,326
1,047
7,148
9,228
3,795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
MarkolaPCC
Cernunnos
13
0 / 0 / 3
7,504
1,072
6,077
3,240
1,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Morfeu69
Raijin
13
1 / 0 / 2
7,568
1,081
6,909
6,199
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
7,960
1,137
6,914
6,276
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Slamander
Fenrir
13
3 / 5 / 2
8,383
1,198
8,253
10,851
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
8
Kills
5
5
Deaths
8
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
3
1.5
W
Cernunnos
MarkolaPCC
Cernunnos
0
0
3
1.5
W
Raijin
Morfeu69
Raijin
1
0
2
2
L
Danzaburou
PancitoGuy
Danzaburou
1
1
4
3
W
1
2
2
1
L
Baron Samedi
SennaLotus
Baron Samedi
2
2
4
2
W
Fenrir
Slamander
Fenrir
3
5
2
0.8
L
Scylla
Wellzin
Scylla
2
0
3
3.5
L
Set
1
1
3
2.5
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,996
Damage
35,301
37,911
Taken
35,794
27,655
Mitigated
15,443
7,975
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,148
3,932
0
573
9,228
3,795
0
6,862
2,331
0
13,829
W
Cernunnos
MarkolaPCC
Cernunnos
6,077
2,582
0
584
3,240
1,323
0
2,003
1,164
0
14,505
W
Raijin
Morfeu69
Raijin
6,909
456
129
532
6,199
2,560
0
2,982
3,217
14,664
0
L
Danzaburou
PancitoGuy
Danzaburou
7,445
2,834
0
3,108
11,106
5,199
0
4,151
6,509
0
37,979
W
6,914
454
0
136
6,276
2,623
0
4,281
1,995
29,266
0
L
Baron Samedi
SennaLotus
Baron Samedi
5,567
389
1,787
621
5,520
3,074
0
647
4,805
10,740
0
W
Fenrir
Slamander
Fenrir
8,253
4,476
0
1,648
10,851
5,142
0
5,104
5,593
0
15,494
L
Scylla
Wellzin
Scylla
8,455
1,652
0
166
3,546
1,437
0
1,179
2,311
15,870
0
L
Set
4,319
1,408
0
1,020
6,454
5,764
0
2,510
3,666
0
19,005
L
7,210
238
0
1,273
11,285
12,181
0
4,158
6,797
9,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
38,741
142
Minions Killed
137
7
Camps Cleared
4
687,580
Distance Traveled
733,014
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,326
1,047
18
3
1
150,864
0
W
Cernunnos
7,504
1,072
17
2
0
148,524
0
W
Raijin
7,568
1,081
24
3
1
127,115
0
L
Danzaburou
8,318
1,188
72
10
3
154,952
0
W
Janus
7,960
1,137
62
9
0
151,882
0
L
Baron Samedi
7,850
1,121
11
2
2
106,545
0
W
Fenrir
8,383
1,198
16
2
2
154,629
1
L
Scylla
7,988
1,141
27
4
0
118,535
0
L
Set
7,963
1,138
25
4
2
153,870
1
L
Ares
8,227
1,175
7
1
0
153,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role