Player Matchup

Medusa
Medusa
Bashoo11
Medusa
Level 48
God Stats
29W - 39L
1,460 SR
Queue Stats
33W - 42L
1,392 Elo+
Party 1
Achilles
Achilles
DopeScopeBaller
Achilles
Level 82
God Stats
2W - 3L
1,465 SR
Queue Stats
59W - 66L
1,433 Elo+
Party 1
Mercury
Mercury
DopeScopeTexan
Mercury
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
59W - 84L
1,431 Elo+
Party 1
Vulcan
Vulcan
DopeScopeYeeter
Vulcan
Level 86
God Stats
2W - 0L
1,679 SR
Queue Stats
112W - 118L
1,452 Elo+
Party 1
Ares
Ares
Jaketoocomp
Ares
Level 120
God Stats
3W - 1L
1,488 SR
Queue Stats
125W - 134L
1,464 Elo+
Party 1
Team Averages
Level 81
1,518 SR
1,434 Elo+

VS

Team Averages
Level 53
1,449 SR
1,577 Elo+
Chang'e
Chang'e
Deimosnexus
Chang'e
Level 75
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo
Artemis
Artemis
Santani
Artemis
Level 12
God Stats
1W - 3L
1,612 SR
Queue Stats
1W - 3L
1,710 Elo+
Party 2
Odin
Odin
SotoGt8
Odin
Level 56
God Stats
0W - 3L
1,317 SR
Queue Stats
31W - 43L
1,480 Elo+
Party 2
Ares
Ares
YampY09xX
Ares
Level 98
God Stats
0W - 2L
1,551 SR
Queue Stats
93W - 86L
1,638 Elo+
Party 2
Izanami
Izanami
prenchos
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bashoo11
Medusa
17
5 / 1 / 16
10,047
837
11,898
9,597
4,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
15
4 / 2 / 16
9,458
788
11,803
13,268
14,951
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 17
10,222
852
11,335
11,723
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 1 / 13
10,276
856
23,630
6,290
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 15
10,157
846
13,931
16,610
15,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deimosnexus
Chang'e
14
1 / 6 / 1
8,705
725
7,295
16,146
6,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Santani
Artemis
13
2 / 6 / 2
7,866
656
10,682
15,231
7,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
SotoGt8
Odin
15
1 / 2 / 4
8,334
695
5,967
16,389
14,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
14
2 / 7 / 3
8,892
741
8,727
20,857
21,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
prenchos
Izanami
12
0 / 9 / 4
7,437
620
6,362
15,023
6,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
30
Kills
6
6
Deaths
30
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bashoo11
Medusa
5
1
16
13
L
Chang'e
Deimosnexus
Chang'e
1
6
1
0.25
W
Achilles
4
2
16
6
W
6
0
17
14.5
W
9
1
13
15.5
W
6
2
15
6.75
L
Artemis
Santani
Artemis
2
6
2
0.5
L
Odin
SotoGt8
Odin
1
2
4
1.5
L
Ares
2
7
3
0.5
L
Izanami
prenchos
Izanami
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,597
Damage
39,033
57,488
Taken
83,646
45,015
Mitigated
56,796
12,523
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bashoo11
Medusa
11,898
5,511
0
3,512
9,597
4,788
2,628
3,684
5,757
0
44,673
L
Chang'e
Deimosnexus
Chang'e
7,295
739
1,197
3,051
16,146
6,734
0
6,165
9,861
26,370
0
W
Achilles
11,803
2,652
219
2,808
13,268
14,951
1,159
3,673
9,514
0
18,919
W
11,335
7,040
0
2,344
11,723
6,772
2,373
4,135
7,438
0
31,387
W
23,630
11,636
0
1,154
6,290
3,359
3,070
739
5,476
50,529
0
W
13,931
1,527
0
2,486
16,610
15,145
179
3,791
12,677
29,743
0
L
Artemis
Santani
Artemis
10,682
4,317
0
1,099
15,231
7,080
0
8,213
6,782
0
21,520
L
Odin
SotoGt8
Odin
5,967
1,302
0
3,008
16,389
14,477
18
6,291
9,864
0
17,773
L
Ares
8,727
655
0
1,323
20,857
21,794
0
8,304
12,171
18,076
0
L
Izanami
prenchos
Izanami
6,362
4,408
73
952
15,023
6,711
0
7,410
6,867
0
14,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,160
Gold Earned
41,234
216
Minions Killed
112
0
Camps Cleared
0
1,341,585
Distance Traveled
1,084,492
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,047
837
55
5
0
253,183
0
L
Chang'e
8,705
725
35
3
0
187,094
0
W
Achilles
9,458
788
12
1
0
258,191
0
W
Mercury
10,222
852
44
4
0
303,757
0
W
Vulcan
10,276
856
61
5
0
269,435
0
W
Ares
10,157
846
44
4
0
257,019
2
L
Artemis
7,866
656
19
2
0
204,569
1
L
Odin
8,334
695
24
2
0
282,168
1
L
Ares
8,892
741
14
1
0
211,567
2
L
Izanami
7,437
620
20
2
0
199,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role