Player Matchup

Sol
Sol
TR McEnvy
Sol
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 222L
1,322 Elo+
Party 2
Medusa
Medusa
Whiteboydrip283
Medusa
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 129L
1,279 Elo+
Party 2
Nike
Nike
wfwilsonfellipes
Nike
Level 33
God Stats
1W - 0L
1,491 SR
Queue Stats
6W - 4L
1,309 Elo+
Solo
Team Averages
Level 59
1,497 SR
1,303 Elo+

VS

Team Averages
Level 89
1,378 SR
1,363 Elo+
Heimdallr
Heimdallr
Swampstalker50
Heimdallr
Level 126
God Stats
1W - 3L
1,531 SR
Queue Stats
76W - 91L
1,405 Elo+
Solo
Chaac
Chaac
YooJohnson
Chaac
Level 20
God Stats
4W - 10L
1,327 SR
Queue Stats
13W - 19L
1,261 Elo+
Party 1
Nu Wa
Nu Wa
papa_wes15
Nu Wa
Level 120
God Stats
1W - 8L
1,277 SR
Queue Stats
184W - 217L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,585
917
3,328
2,573
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 1 / 1
4,271
854
1,696
3,543
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 0 / 2
4,800
960
2,127
3,137
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Swampstalker50
Heimdallr
1
0 / 0 / 0
1,992
398
0
0
0
Chaac
8
0 / 1 / 1
3,987
797
1,902
5,039
3,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
8
1 / 2 / 0
4,144
829
3,520
3,432
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Swampstalker50
Heimdallr
0
0
0
0
W
1
0
2
2
W
1
1
1
1.5
L
Chaac
0
1
1
0.5
L
Nu Wa
1
2
0
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,151
Damage
5,422
9,253
Taken
8,471
3,920
Mitigated
4,850
1,629
Healing
886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Swampstalker50
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
3,328
1,675
0
652
2,573
1,010
26
530
2,043
10,444
1,281
W
1,696
1,020
0
81
3,543
1,280
372
1,504
2,039
0
10,054
L
Chaac
1,902
487
0
691
5,039
3,602
0
1,729
3,310
0
9,292
L
Nu Wa
3,520
1,306
0
195
3,432
1,248
0
1,319
2,113
11,745
0
W
2,127
200
141
755
3,137
1,630
0
1,690
1,447
0
13,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,656
Gold Earned
10,123
59
Minions Killed
36
3
Camps Cleared
1
295,810
Distance Traveled
211,583
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
1,992
398
0
0
0
0
0
W
Sol
4,585
917
24
5
3
93,264
1
W
Medusa
4,271
854
20
4
0
87,711
1
L
Chaac
3,987
797
18
4
1
119,433
1
L
Nu Wa
4,144
829
18
4
0
92,150
4
W
Nike
4,800
960
15
3
0
114,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role