Player Matchup

Odin
Odin
 
Odin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Ciivic
Lancelot
Level 40
God Stats
2W - 6L
1,228 SR
Queue Stats
17W - 21L
1,155 Elo+
Party 1
Anubis
Anubis
Daddy Foss
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 1
Heimdallr
Heimdallr
Rubs3146
Heimdallr
Level 46
God Stats
0W - 2L
1,419 SR
Queue Stats
5W - 8L
1,204 Elo+
Party 1
Jormungandr
Jormungandr
TH3 G33SE
Jormungandr
Level 46
God Stats
2W - 4L
1,177 SR
Queue Stats
2W - 9L
1,155 Elo+
Party 1
Team Averages
Level 39
1,365 SR
1,246 Elo+

VS

Team Averages
Level 55
1,551 SR
1,747 Elo+
Cerberus
Cerberus
CrunchyMint
Cerberus
Level 78
God Stats
2W - 0L
1,748 SR
Queue Stats
36W - 11L
1,800 Elo+
Party 2
Mercury
Mercury
SonyGiveMeMySkin
Mercury
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 26L
1,796 Elo+
Party 2
Nu Wa
Nu Wa
TheSquishyTank
Nu Wa
Level 26
God Stats
3W - 2L
1,560 SR
Queue Stats
34W - 10L
1,813 Elo+
Party 2
Ratatoskr
Ratatoskr
Tiny Itachi
Ratatoskr
Level 108
God Stats
7W - 7L
1,673 SR
Queue Stats
332W - 295L
1,544 Elo+
Solo
Rama
Rama
jSamssy
Rama
Level 30
God Stats
1W - 0L
1,273 SR
Queue Stats
61W - 18L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 0 / 0
5,666
567
3,770
7,558
5,073
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Ciivic
Lancelot
10
2 / 2 / 0
5,723
572
3,437
7,025
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Daddy Foss
Anubis
8
0 / 5 / 2
4,693
469
2,995
7,483
3,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Rubs3146
Heimdallr
7
0 / 4 / 0
4,221
422
3,751
8,001
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TH3 G33SE
Jormungandr
8
0 / 5 / 0
4,664
466
4,013
10,307
4,066
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrunchyMint
Cerberus
10
1 / 0 / 11
6,463
646
5,493
8,523
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 0 / 2
6,488
649
3,370
6,682
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 2 / 5
7,066
707
8,286
6,372
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Tiny Itachi
Ratatoskr
11
0 / 0 / 0
6,705
671
4,032
6,026
2,531
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
jSamssy
Rama
11
6 / 0 / 6
6,803
680
7,568
5,974
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
16
16
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
Lancelot
Ciivic
Lancelot
2
2
0
1
W
Cerberus
CrunchyMint
Cerberus
1
0
11
6.5
L
Anubis
Daddy Foss
Anubis
0
5
2
0.2
L
Heimdallr
Rubs3146
Heimdallr
0
4
0
0
W
4
0
2
5
L
Jormungandr
TH3 G33SE
Jormungandr
0
5
0
0
W
5
2
5
3.75
W
Ratatoskr
Tiny Itachi
Ratatoskr
0
0
0
0
W
Rama
jSamssy
Rama
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
28,749
40,374
Taken
33,577
17,445
Mitigated
14,853
3,794
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,770
999
0
1,253
7,558
5,073
0
518
6,956
0
37,466
L
Lancelot
Ciivic
Lancelot
3,437
382
0
240
7,025
2,553
0
1,545
5,302
0
37,734
W
Cerberus
CrunchyMint
Cerberus
5,493
595
0
3,167
8,523
6,270
347
1,979
6,544
17,336
0
L
Anubis
Daddy Foss
Anubis
2,995
417
0
278
7,483
3,229
0
4,140
3,051
23,795
0
L
Heimdallr
Rubs3146
Heimdallr
3,751
1,578
0
937
8,001
2,524
694
2,616
5,299
0
15,277
W
3,370
1,884
0
1,125
6,682
2,278
803
440
6,242
0
45,189
L
Jormungandr
TH3 G33SE
Jormungandr
4,013
1,332
0
1,086
10,307
4,066
204
4,234
5,987
31,166
0
W
8,286
1,339
76
875
6,372
1,630
476
2,428
3,944
45,387
0
W
Ratatoskr
Tiny Itachi
Ratatoskr
4,032
2,272
0
1,927
6,026
2,531
0
0
6,026
0
48,738
W
Rama
jSamssy
Rama
7,568
6,327
0
2,641
5,974
2,144
1,022
2,161
3,813
0
47,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
33,525
258
Minions Killed
386
0
Camps Cleared
0
989,248
Distance Traveled
1,121,481
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,666
567
88
9
0
200,951
3
L
Lancelot
5,723
572
68
7
0
229,138
0
W
Cerberus
6,463
646
26
3
0
245,227
3
L
Anubis
4,693
469
34
3
0
163,350
1
L
Heimdallr
4,221
422
17
2
0
200,443
0
W
Mercury
6,488
649
76
8
0
305,231
3
L
Jormungandr
4,664
466
51
5
0
195,366
5
W
Nu Wa
7,066
707
83
8
0
183,263
3
W
Ratatoskr
6,705
671
112
11
0
200,869
1
W
Rama
6,803
680
89
9
0
186,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role