Player Matchup

Hades
Hades
CallMeSilencer
Hades
Level 129
God Stats
6W - 4L
1,603 SR
Queue Stats
595W - 498L
1,572 Elo+
Solo
Odin
Odin
Dxjitan
Odin
Level 139
God Stats
11W - 10L
1,554 SR
Queue Stats
262W - 221L
1,590 Elo+
Solo
Nox
Nox
ElbowKnees
Nox
Level 68
God Stats
2W - 5L
1,417 SR
Queue Stats
126W - 115L
1,543 Elo+
Party 2
Hachiman
Hachiman
Poogedocter
Hachiman
Level 115
God Stats
1W - 5L
1,367 SR
Queue Stats
79W - 70L
1,581 Elo+
Party 2
Geb
Geb
YourHeroCK
Geb
Level 160
God Stats
5W - 3L
1,812 SR
Queue Stats
410W - 361L
1,572 Elo+
Solo
Team Averages
Level 122
1,551 SR
1,571 Elo+

VS

Team Averages
Level 97
1,654 SR
1,596 Elo+
Danzaburou
Danzaburou
BirdmanOG
Danzaburou
Level 139
God Stats
4W - 3L
1,701 SR
Queue Stats
153W - 126L
1,627 Elo+
Party 1
Bellona
Bellona
DannyBlaze
Bellona
Level 107
God Stats
13W - 6L
1,692 SR
Queue Stats
51W - 43L
1,626 Elo+
Party 1
Lancelot
Lancelot
Iklopticwarrior
Lancelot
Level 68
God Stats
28W - 19L
1,603 SR
Queue Stats
139W - 111L
1,592 Elo+
Party 1
Janus
Janus
iSnugglezz
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 155L
1,619 Elo+
Party 1
Fafnir
Fafnir
xPoolay
Fafnir
Level 28
God Stats
2W - 1L
1,775 SR
Queue Stats
6W - 7L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
9,186
835
15,783
12,286
8,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Dxjitan
Odin
15
5 / 2 / 7
8,441
767
10,705
13,462
9,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 0 / 11
8,264
751
8,214
5,331
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Poogedocter
Hachiman
15
3 / 3 / 8
8,613
783
10,726
10,332
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 11
8,131
739
5,153
10,900
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BirdmanOG
Danzaburou
15
1 / 3 / 2
8,272
752
7,057
8,875
4,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DannyBlaze
Bellona
13
3 / 2 / 1
8,245
750
8,358
15,615
14,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
12
0 / 5 / 2
6,853
623
4,008
12,915
10,189
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
15
2 / 5 / 2
8,511
774
11,668
8,377
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
xPoolay
Fafnir
12
0 / 2 / 3
7,368
670
2,542
12,280
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
17
Kills
6
6
Deaths
17
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BirdmanOG
Danzaburou
1
3
2
0.67
W
9
1
7
12.5
L
Bellona
DannyBlaze
Bellona
3
2
1
1.75
W
Odin
Dxjitan
Odin
5
2
7
4.25
W
0
0
11
5.5
L
Lancelot
0
5
2
0.2
W
Hachiman
Poogedocter
Hachiman
3
3
8
2.33
W
0
0
11
5.5
L
Janus
2
5
2
0.6
L
Fafnir
xPoolay
Fafnir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,581
Damage
33,633
52,311
Taken
58,062
37,789
Mitigated
46,603
14,597
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BirdmanOG
Danzaburou
7,057
3,539
0
1,964
8,875
4,747
216
3,697
5,178
0
40,831
W
15,783
1,687
1,104
7,062
12,286
8,218
431
3,017
9,116
42,226
0
L
Bellona
DannyBlaze
Bellona
8,358
1,585
1,303
1,375
15,615
14,941
0
8,904
6,711
420
12,492
W
Odin
Dxjitan
Odin
10,705
1,460
0
250
13,462
9,965
246
4,107
9,101
0
27,121
W
8,214
1,521
0
692
5,331
2,923
240
2,555
2,664
33,441
0
L
Lancelot
4,008
391
0
310
12,915
10,189
0
6,287
6,628
0
16,725
W
Hachiman
Poogedocter
Hachiman
10,726
6,125
0
2,458
10,332
4,453
459
2,244
7,958
0
45,288
W
5,153
844
0
3,031
10,900
12,230
0
1,876
8,842
15,190
0
L
Janus
11,668
1,013
0
105
8,377
3,486
0
3,956
4,421
40,797
0
L
Fafnir
xPoolay
Fafnir
2,542
1,288
0
2,099
12,280
13,240
0
6,306
5,974
6,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
39,249
257
Minions Killed
193
0
Camps Cleared
0
1,136,979
Distance Traveled
1,084,695
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,272
752
65
6
0
216,633
3
W
Hades
9,186
835
58
5
0
223,827
3
L
Bellona
8,245
750
10
1
0
234,066
3
W
Odin
8,441
767
44
4
0
265,603
3
W
Nox
8,264
751
70
6
0
244,529
0
L
Lancelot
6,853
623
31
3
0
232,750
2
W
Hachiman
8,613
783
69
6
0
201,110
0
W
Geb
8,131
739
16
1
0
201,910
1
L
Janus
8,511
774
84
8
0
216,393
2
L
Fafnir
7,368
670
3
0
0
184,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role