Player Matchup

Zhong Kui
Zhong Kui
CRvStriker
Zhong Kui
Level 77
God Stats
14W - 9L
1,494 SR
Queue Stats
346W - 322L
1,478 Elo+
Party 3
Bacchus
Bacchus
Jaalking
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,662 Elo+
Party 2
Achilles
Achilles
MillerHiLyfe69
Achilles
Level 29
God Stats
14W - 20L
1,410 SR
Queue Stats
263W - 292L
1,396 Elo+
Party 3
Nemesis
Nemesis
aPlesiosaur
Nemesis
Level 65
God Stats
20W - 14L
1,691 SR
Queue Stats
79W - 60L
1,840 Elo+
Party 2
Apollo
Apollo
deespace49
Apollo
Level 48
God Stats
1W - 1L
1,666 SR
Queue Stats
31W - 24L
1,664 Elo+
Party 2
Team Averages
Level 47
1,552 SR
1,608 Elo+

VS

Team Averages
Level 94
1,610 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Dany-_-1230
Baron Samedi
Level 69
God Stats
2W - 2L
1,662 SR
Queue Stats
24W - 19L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
JuanPZ96
Ao Kuang
Level 156
God Stats
2W - 1L
1,484 SR
Queue Stats
44W - 39L
1,469 Elo+
Party 1
Mulan
Mulan
WotanCrow
Mulan
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,504 Elo+
Party 1
Geb
Geb
giolml
Geb
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
56W - 62L
1,422 Elo+
Party 1
Hachiman
Hachiman
moncho1088
Hachiman
Level 149
God Stats
1W - 2L
1,690 SR
Queue Stats
54W - 51L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRvStriker
Zhong Kui
20
6 / 7 / 14
19,954
464
62,289
42,863
44,450
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Jaalking
Bacchus
20
3 / 7 / 14
18,062
420
18,838
46,069
95,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
20
3 / 6 / 9
18,335
426
28,304
47,868
84,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
aPlesiosaur
Nemesis
20
10 / 7 / 10
20,105
468
32,221
46,030
39,734
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
deespace49
Apollo
20
11 / 8 / 8
21,390
497
42,763
40,669
33,511
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dany-_-1230
Baron Samedi
20
4 / 10 / 13
19,090
444
37,195
37,082
26,944
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
JuanPZ96
Ao Kuang
20
15 / 5 / 10
23,695
551
34,683
57,383
41,593
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
WotanCrow
Mulan
20
7 / 3 / 16
23,086
537
47,362
52,328
72,740
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Geb
giolml
Geb
20
2 / 4 / 28
19,843
461
18,126
52,700
96,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
moncho1088
Hachiman
20
5 / 11 / 13
19,961
464
29,965
44,972
23,862
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
113
33
Kills
33
35
Deaths
33
55
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CRvStriker
Zhong Kui
6
7
14
1.86
W
Baron Samedi
Dany-_-1230
Baron Samedi
4
10
13
1.05
L
Bacchus
Jaalking
Bacchus
3
7
14
1.43
W
Ao Kuang
JuanPZ96
Ao Kuang
15
5
10
4
L
Achilles
3
6
9
1.25
W
Mulan
WotanCrow
Mulan
7
3
16
5
L
Nemesis
aPlesiosaur
Nemesis
10
7
10
2.14
L
Apollo
deespace49
Apollo
11
8
8
1.88
W
Geb
giolml
Geb
2
4
28
4
W
Hachiman
moncho1088
Hachiman
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,415
Damage
167,331
223,499
Taken
244,465
297,511
Mitigated
261,431
41,944
Healing
97,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CRvStriker
Zhong Kui
62,289
5,397
0
14,102
42,863
44,450
283
23,341
19,522
195,293
0
W
Baron Samedi
Dany-_-1230
Baron Samedi
37,195
4,227
6,753
12,650
37,082
26,944
1,993
12,591
23,883
161,404
0
L
Bacchus
Jaalking
Bacchus
18,838
2,889
0
5,096
46,069
95,046
34
18,391
27,678
59,680
0
W
Ao Kuang
JuanPZ96
Ao Kuang
34,683
6,778
0
31,935
57,383
41,593
2,006
16,273
40,736
290,651
0
L
Achilles
28,304
3,154
0
5,630
47,868
84,770
199
14,212
33,656
0
127,977
W
Mulan
WotanCrow
Mulan
47,362
5,916
0
24,141
52,328
72,740
1,650
14,882
37,328
0
200,823
L
Nemesis
aPlesiosaur
Nemesis
32,221
18,363
0
5,497
46,030
39,734
0
19,862
26,168
0
208,441
L
Apollo
deespace49
Apollo
42,763
31,889
0
11,619
40,669
33,511
3,092
18,569
21,644
0
280,235
W
Geb
giolml
Geb
18,126
3,544
0
10,767
52,700
96,292
400
26,921
25,185
56,576
0
W
Hachiman
moncho1088
Hachiman
29,965
18,307
0
11,123
44,972
23,862
4,401
10,247
34,645
0
179,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,846
Gold Earned
105,675
1,006
Minions Killed
974
0
Camps Cleared
0
3,883,543
Distance Traveled
3,867,152
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
19,954
464
247
6
0
718,313
7
W
Baron Samedi
19,090
444
189
4
0
642,807
0
L
Bacchus
18,062
420
50
1
0
775,467
19
W
Ao Kuang
23,695
551
244
6
0
874,132
2
L
Achilles
18,335
426
154
4
0
770,835
2
W
Mulan
23,086
537
290
7
0
799,279
9
L
Nemesis
20,105
468
229
5
0
893,777
0
L
Apollo
21,390
497
326
8
0
725,151
6
W
Geb
19,843
461
50
1
0
881,269
5
W
Hachiman
19,961
464
201
5
0
669,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role