Player Matchup

Anhur
Anhur
BigCharb9846
Anhur
Level 103
God Stats
3W - 0L
1,595 SR
Queue Stats
31W - 31L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Doomwalker16
Gilgamesh
Level 88
God Stats
3W - 2L
1,188 SR
Queue Stats
14W - 23L
1,343 Elo+
Solo
Chang'e
Chang'e
Killem Wallace
Chang'e
Level 152
God Stats
1W - 1L
1,421 SR
Queue Stats
107W - 129L
1,472 Elo+
Solo
Team Averages
Level 114
1,401 SR
1,433 Elo+

VS

Team Averages
Level 148
1,461 SR
1,444 Elo+
Yemoja
Yemoja
Heccra
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,362 Elo+
Solo
Bastet
Bastet
jhonatanOne5615
Bastet
Level 146
God Stats
33W - 30L
1,531 SR
Queue Stats
336W - 409L
1,478 Elo+
Solo
Zeus
Zeus
steffenwins
Zeus
Level 155
God Stats
2W - 10L
1,351 SR
Queue Stats
302W - 332L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,547
755
8,837
10,728
3,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Doomwalker16
Gilgamesh
11
2 / 2 / 6
6,929
693
4,315
8,960
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 6
7,226
723
7,700
10,253
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heccra
Yemoja
12
0 / 0 / 3
6,309
631
3,957
7,994
7,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
3 / 4 / 0
7,134
713
7,717
10,160
4,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 2
6,389
639
6,586
8,419
3,367
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
4
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Gilgamesh
Doomwalker16
Gilgamesh
2
2
6
2.5
L
Yemoja
Heccra
Yemoja
0
0
3
1.5
W
2
2
6
2.5
L
3
4
0
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,852
Damage
18,260
29,941
Taken
26,573
12,137
Mitigated
14,906
11,189
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,837
5,536
0
853
10,728
3,856
1,593
2,855
7,853
0
26,540
W
Gilgamesh
Doomwalker16
Gilgamesh
4,315
1,008
526
1,092
8,960
4,166
148
3,461
5,455
0
12,296
L
Yemoja
Heccra
Yemoja
3,957
1,127
1,704
2,028
7,994
7,481
0
1,941
6,053
13,515
0
W
7,700
1,125
4,023
4,695
10,253
4,115
0
4,336
5,769
21,699
0
L
7,717
2,195
0
722
10,160
4,058
0
3,795
6,365
0
23,257
L
6,586
1,452
0
1,716
8,419
3,367
42
2,748
5,671
19,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
19,832
101
Minions Killed
79
4
Camps Cleared
5
508,811
Distance Traveled
493,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,547
755
52
5
2
167,937
0
W
Gilgamesh
6,929
693
15
2
0
175,268
0
L
Yemoja
6,309
631
15
2
0
176,257
0
W
Chang'e
7,226
723
34
3
2
165,606
2
L
Bastet
7,134
713
41
4
5
193,446
2
L
Zeus
6,389
639
23
2
0
124,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role