Player Matchup

Jormungandr
Jormungandr
Badeku
Jormungandr
Level 125
God Stats
2W - 2L
1,224 SR
Queue Stats
46W - 32L
1,577 Elo+
Party 1
Achilles
Achilles
Napunjee
Achilles
Level 108
God Stats
7W - 0L
1,761 SR
Queue Stats
51W - 31L
1,592 Elo+
Party 1
Scylla
Scylla
Snizlor
Scylla
Level 63
God Stats
5W - 0L
1,620 SR
Queue Stats
38W - 25L
1,602 Elo+
Party 1
Cupid
Cupid
Thenobody348769
Cupid
Level 43
God Stats
2W - 1L
1,383 SR
Queue Stats
23W - 22L
1,499 Elo+
Solo
Odin
Odin
Yarvine
Odin
Level 28
God Stats
3W - 0L
1,726 SR
Queue Stats
9W - 3L
1,590 Elo+
Party 1
Team Averages
Level 73
1,543 SR
1,572 Elo+

VS

Team Averages
Level 40
1,616 SR
1,461 Elo+
Loki
Loki
PaleDeathHunter
Loki
Level 34
God Stats
33W - 38L
1,628 SR
Queue Stats
260W - 271L
1,498 Elo+
Solo
Cliodhna
Cliodhna
SirStaypuft
Cliodhna
Level 105
God Stats
16W - 19L
1,365 SR
Queue Stats
272W - 282L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TuWeezyBayBee
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,754 SR
Queue Stats
12W - 16L
1,424 Elo+
Party 2
Raijin
Raijin
iAMunch
Raijin
Level 23
God Stats
2W - 3L
1,594 SR
Queue Stats
39W - 45L
1,484 Elo+
Party 2
Thanatos
Thanatos
oPlatanoo
Thanatos
Level 25
God Stats
1W - 1L
1,737 SR
Queue Stats
37W - 40L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Badeku
Jormungandr
20
11 / 1 / 10
12,286
878
16,829
20,558
26,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Napunjee
Achilles
18
8 / 4 / 7
11,131
795
9,746
21,112
31,389
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Snizlor
Scylla
18
5 / 3 / 12
11,162
797
19,579
8,115
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 1 / 9
10,726
766
7,059
14,217
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odin
Yarvine
Odin
17
2 / 1 / 17
10,710
765
5,689
11,352
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 2
10,569
755
9,693
10,813
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
SirStaypuft
Cliodhna
15
0 / 5 / 2
9,295
664
8,143
13,455
5,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
TuWeezyBayBee
Ah Muzen Cab
17
3 / 6 / 4
10,145
725
15,036
17,730
7,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
iAMunch
Raijin
17
2 / 3 / 5
10,193
728
8,915
13,160
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
oPlatanoo
Thanatos
15
2 / 10 / 3
9,365
669
8,527
15,423
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
27
Kills
10
10
Deaths
27
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Badeku
Jormungandr
11
1
10
16
W
Achilles
Napunjee
Achilles
8
4
7
2.88
L
3
3
2
1.33
L
Cliodhna
SirStaypuft
Cliodhna
0
5
2
0.2
W
Scylla
Snizlor
Scylla
5
3
12
3.67
W
1
1
9
5.5
L
Ah Muzen Cab
TuWeezyBayBee
Ah Muzen Cab
3
6
4
0.83
W
Odin
Yarvine
Odin
2
1
17
10.5
L
Raijin
iAMunch
Raijin
2
3
5
1.5
L
Thanatos
oPlatanoo
Thanatos
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,902
Damage
50,314
75,354
Taken
70,581
77,967
Mitigated
29,140
18,908
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Badeku
Jormungandr
16,829
4,090
987
4,964
20,558
26,860
1,652
1,874
18,684
62,643
0
W
Achilles
Napunjee
Achilles
9,746
2,333
636
3,325
21,112
31,389
778
2,847
18,265
0
30,681
L
9,693
2,117
0
0
10,813
4,227
12
6,707
3,978
0
41,662
L
Cliodhna
SirStaypuft
Cliodhna
8,143
1,182
0
2,723
13,455
5,437
1,762
5,712
7,443
0
32,784
W
Scylla
Snizlor
Scylla
19,579
1,304
0
513
8,115
3,443
1,109
99
8,016
45,299
0
W
7,059
3,650
1,408
3,581
14,217
5,923
2,137
2,200
12,017
0
36,191
L
Ah Muzen Cab
TuWeezyBayBee
Ah Muzen Cab
15,036
7,477
0
4,124
17,730
7,247
26
10,173
7,316
0
40,501
W
Odin
Yarvine
Odin
5,689
599
0
3,494
11,352
10,352
567
1,895
9,457
0
15,375
L
Raijin
iAMunch
Raijin
8,915
1,247
0
449
13,160
5,466
0
6,311
6,603
32,229
0
L
Thanatos
oPlatanoo
Thanatos
8,527
1,611
0
4,543
15,423
6,763
0
6,965
8,078
0
20,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,015
Gold Earned
49,567
277
Minions Killed
260
0
Camps Cleared
0
1,523,045
Distance Traveled
1,351,389
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,286
878
104
7
0
310,266
1
W
Achilles
11,131
795
20
1
0
296,485
0
L
Loki
10,569
755
76
5
0
306,742
5
L
Cliodhna
9,295
664
52
4
0
284,257
4
W
Scylla
11,162
797
66
5
0
298,280
0
W
Cupid
10,726
766
59
4
0
311,875
3
L
Ah Muzen Cab
10,145
725
61
4
0
249,101
1
W
Odin
10,710
765
28
2
0
306,139
0
L
Raijin
10,193
728
48
3
0
263,730
1
L
Thanatos
9,365
669
23
2
0
247,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role