Player Matchup

Bastet
Bastet
Im_Popping_Off
Bastet
Level 61
God Stats
2W - 2L
1,599 SR
Queue Stats
27W - 22L
1,562 Elo+
Party 1
Neith
Neith
N1CKMY3RS
Neith
Level 116
God Stats
0W - 2L
1,646 SR
Queue Stats
73W - 72L
1,546 Elo+
Party 1
Khepri
Khepri
Tinmanjr3
Khepri
Level 160
God Stats
0W - 1L
1,288 SR
Queue Stats
13W - 11L
1,556 Elo+
Party 1
Cupid
Cupid
olpopp
Cupid
Level 128
God Stats
3W - 7L
1,734 SR
Queue Stats
185W - 180L
1,561 Elo+
Party 1
Janus
Janus
x-AuTGC-x
Janus
Level 63
God Stats
3W - 5L
1,533 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 1
Team Averages
Level 106
1,560 SR
1,538 Elo+

VS

Team Averages
Level 128
1,560 SR
1,556 Elo+
Horus
Horus
Deitred
Horus
Level 119
God Stats
1W - 2L
1,214 SR
Queue Stats
93W - 87L
1,575 Elo+
Party 2
Chang'e
Chang'e
JosAn7145
Chang'e
Level 139
God Stats
7W - 4L
1,676 SR
Queue Stats
343W - 318L
1,589 Elo+
Solo
Ne Zha
Ne Zha
Le Sambo Qc
Ne Zha
Level 128
God Stats
3W - 1L
1,675 SR
Queue Stats
21W - 13L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NaroMeii
Ah Muzen Cab
Level 107
God Stats
6W - 3L
1,534 SR
Queue Stats
111W - 88L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
lI Action Il
Baron Samedi
Level 149
God Stats
7W - 6L
1,703 SR
Queue Stats
552W - 528L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,549
427
13,910
23,703
10,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
N1CKMY3RS
Neith
13
1 / 7 / 2
8,584
429
13,247
17,697
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Tinmanjr3
Khepri
12
1 / 2 / 5
8,748
437
8,424
16,180
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
olpopp
Cupid
18
7 / 2 / 2
11,686
584
18,325
13,803
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
x-AuTGC-x
Janus
12
1 / 2 / 1
7,288
364
13,980
11,144
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deitred
Horus
19
7 / 2 / 8
12,300
615
18,548
32,004
34,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
JosAn7145
Chang'e
16
5 / 1 / 6
11,116
556
13,517
17,356
7,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
17
4 / 2 / 10
11,164
558
16,350
23,857
12,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
NaroMeii
Ah Muzen Cab
15
0 / 5 / 4
9,814
491
4,448
15,345
6,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
lI Action Il
Baron Samedi
15
2 / 1 / 9
10,787
539
10,229
24,338
22,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
18
18
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Horus
Deitred
Horus
7
2
8
5.5
L
1
5
2
0.4
W
Chang'e
JosAn7145
Chang'e
5
1
6
8
W
Ne Zha
4
2
10
4.5
L
Neith
N1CKMY3RS
Neith
1
7
2
0.29
W
Ah Muzen Cab
NaroMeii
Ah Muzen Cab
0
5
4
0.4
L
Khepri
Tinmanjr3
Khepri
1
2
5
1.75
W
Baron Samedi
lI Action Il
Baron Samedi
2
1
9
6.5
L
Cupid
olpopp
Cupid
7
2
2
4
L
Janus
x-AuTGC-x
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,886
Damage
63,092
82,527
Taken
112,900
53,166
Mitigated
83,169
21,968
Healing
65,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Deitred
Horus
18,548
9,116
3,097
15,987
32,004
34,459
2,564
4,635
27,156
0
108,157
L
13,910
3,380
0
6,384
23,703
10,311
0
6,383
17,082
0
65,568
W
Chang'e
JosAn7145
Chang'e
13,517
581
6,253
8,602
17,356
7,962
1,217
6,089
10,841
68,134
0
W
Ne Zha
16,350
5,385
0
12,264
23,857
12,164
3,906
3,868
19,883
0
97,450
L
Neith
N1CKMY3RS
Neith
13,247
5,773
0
3,603
17,697
8,983
0
1,696
15,899
0
68,047
W
Ah Muzen Cab
NaroMeii
Ah Muzen Cab
4,448
1,709
0
1,811
15,345
6,507
3,342
3,186
11,995
0
73,331
L
Khepri
Tinmanjr3
Khepri
8,424
1,817
529
3,014
16,180
21,848
0
7,561
8,238
30,087
0
W
Baron Samedi
lI Action Il
Baron Samedi
10,229
724
6,419
10,594
24,338
22,077
690
7,707
16,139
42,206
0
L
Cupid
olpopp
Cupid
18,325
10,896
579
6,059
13,803
6,963
1,611
4,118
9,559
0
109,685
L
Janus
x-AuTGC-x
Janus
13,980
294
0
1,800
11,144
5,061
0
4,238
6,704
50,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,855
Gold Earned
55,181
457
Minions Killed
596
0
Camps Cleared
0
1,832,978
Distance Traveled
1,926,985
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,300
615
154
8
0
402,914
1
L
Bastet
8,549
427
91
5
0
410,981
8
W
Chang'e
11,116
556
141
7
0
398,392
2
W
Ne Zha
11,164
558
130
7
0
401,248
0
L
Neith
8,584
429
95
5
0
287,423
6
W
Ah Muzen Cab
9,814
491
126
6
0
358,065
3
L
Khepri
8,748
437
30
2
0
421,192
7
W
Baron Samedi
10,787
539
45
2
0
366,366
3
L
Cupid
11,686
584
169
8
0
344,976
4
L
Janus
7,288
364
72
4
0
368,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role