Player Matchup

Neith
Neith
Dorielg
Neith
Level 10
God Stats
12W - 0L
2,090 SR
Queue Stats
12W - 0L
1,859 Elo+
Party 2
Olorun
Olorun
JoanRdzO
Olorun
Level 118
God Stats
2W - 2L
1,463 SR
Queue Stats
200W - 129L
1,671 Elo+
Party 2
Anhur
Anhur
Mono3312
Anhur
Level 127
God Stats
24W - 18L
1,648 SR
Queue Stats
231W - 143L
1,678 Elo+
Party 2
Team Averages
Level 85
1,734 SR
1,736 Elo+

VS

Team Averages
Level 85
1,638 SR
1,593 Elo+
Janus
Janus
Birds2Godly
Janus
Level 158
God Stats
7W - 8L
1,483 SR
Queue Stats
323W - 271L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
JayTrill210
Baron Samedi
Level 21
God Stats
53W - 18L
1,784 SR
Queue Stats
98W - 49L
1,595 Elo+
Party 1
Hercules
Hercules
TxDubZ210
Hercules
Level 76
God Stats
5W - 2L
1,646 SR
Queue Stats
226W - 154L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dorielg
Neith
16
1 / 1 / 9
10,666
627
6,181
7,554
3,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
JoanRdzO
Olorun
18
4 / 3 / 8
12,042
708
12,678
15,623
7,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Mono3312
Anhur
18
9 / 2 / 5
12,759
751
21,304
16,914
7,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
10,867
639
15,089
15,862
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JayTrill210
Baron Samedi
16
3 / 5 / 2
10,909
642
11,590
17,234
8,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
TxDubZ210
Hercules
15
0 / 3 / 6
11,144
656
6,859
19,928
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
6
6
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Neith
Dorielg
Neith
1
1
9
5.5
L
Baron Samedi
JayTrill210
Baron Samedi
3
5
2
0.8
W
Olorun
JoanRdzO
Olorun
4
3
8
2.67
W
Anhur
Mono3312
Anhur
9
2
5
5.75
L
Hercules
TxDubZ210
Hercules
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,163
Damage
33,538
40,091
Taken
53,024
18,002
Mitigated
35,345
12,352
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,089
250
0
1,508
15,862
5,349
343
4,522
11,340
59,523
0
W
Neith
Dorielg
Neith
6,181
2,527
0
963
7,554
3,263
1,066
4,850
2,500
0
22,465
L
Baron Samedi
JayTrill210
Baron Samedi
11,590
249
1,409
4,643
17,234
8,773
205
3,198
14,036
36,542
0
W
Olorun
JoanRdzO
Olorun
12,678
7,014
1,187
7,092
15,623
7,267
1,304
9,673
5,721
55,829
0
W
Anhur
Mono3312
Anhur
21,304
8,699
0
3,110
16,914
7,472
296
11,629
4,867
0
47,194
L
Hercules
TxDubZ210
Hercules
6,859
831
0
2,995
19,928
21,223
455
5,311
14,617
0
14,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
32,920
174
Minions Killed
167
5
Camps Cleared
9
932,528
Distance Traveled
873,659
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,867
639
110
6
5
273,081
4
W
Neith
10,666
627
38
2
1
297,253
0
L
Baron Samedi
10,909
642
43
3
2
286,005
4
W
Olorun
12,042
708
88
5
0
302,281
1
W
Anhur
12,759
751
48
3
4
332,994
1
L
Hercules
11,144
656
14
1
2
314,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role