Player Matchup

Nox
Nox
bnolt_7
Nox
Level 101
God Stats
1W - 4L
1,336 SR
Queue Stats
167W - 155L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
elfspirit
Ah Muzen Cab
Level 119
God Stats
4W - 2L
1,692 SR
Queue Stats
68W - 77L
1,463 Elo+
Solo
Sylvanus
Sylvanus
whats_it_to_ya14
Sylvanus
Level 79
God Stats
12W - 20L
1,378 SR
Queue Stats
167W - 159L
1,351 Elo+
Party 1
Team Averages
Level 100
1,468 SR
1,388 Elo+

VS

Team Averages
Level 105
1,602 SR
1,514 Elo+
Thor
Thor
JayRB456
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,579 Elo+
Solo
Zeus
Zeus
MrGrinch1693
Zeus
Level 128
God Stats
26W - 15L
1,676 SR
Queue Stats
124W - 98L
1,503 Elo+
Party 2
Mulan
Mulan
TheCalmAntiHero
Mulan
Level 129
God Stats
26W - 18L
1,629 SR
Queue Stats
368W - 385L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
7 / 0 / 8
10,191
784
8,969
6,959
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
elfspirit
Ah Muzen Cab
14
4 / 0 / 10
9,775
752
9,781
7,930
3,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 9
9,944
765
4,531
11,277
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 4 / 0
6,737
518
1,050
5,997
2,331
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
7,678
591
7,833
5,811
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 8 / 0
6,859
528
6,590
18,137
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
4
0
0
L
0
3
0
0
L
0
8
0
0
W
Nox
7
0
8
11
W
Ah Muzen Cab
elfspirit
Ah Muzen Cab
4
0
10
9
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
15,473
26,166
Taken
29,945
18,050
Mitigated
20,107
10,862
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,050
134
0
0
5,997
2,331
0
2,175
3,822
0
6,742
L
7,833
767
0
673
5,811
2,358
0
4,003
1,808
34,646
0
L
6,590
625
0
1,535
18,137
15,418
0
7,754
10,383
0
12,569
W
Nox
8,969
1,106
80
1,507
6,959
3,509
357
2,662
4,143
28,339
0
W
Ah Muzen Cab
elfspirit
Ah Muzen Cab
9,781
3,729
0
2,952
7,930
3,588
2,245
1,289
6,447
0
56,914
W
4,531
1,448
2,194
4,129
11,277
10,953
146
4,088
6,931
12,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
21,274
148
Minions Killed
123
9
Camps Cleared
3
691,477
Distance Traveled
523,636
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,737
518
22
2
1
115,755
0
L
Zeus
7,678
591
77
6
2
202,247
1
L
Mulan
6,859
528
24
2
0
205,634
2
W
Nox
10,191
784
41
3
2
228,216
0
W
Ah Muzen Cab
9,775
752
86
7
7
245,666
3
W
Sylvanus
9,944
765
21
2
0
217,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role