Player Matchup

Atlas
Atlas
Darkwolf619
Atlas
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 63L
1,140 Elo+
Party 2
Olorun
Olorun
Fulmanator
Olorun
Level 44
God Stats
1W - 3L
1,306 SR
Queue Stats
130W - 211L
1,236 Elo+
Party 2
Neith
Neith
ianelson
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 221L
1,341 Elo+
Party 2
Team Averages
Level 35
1,435 SR
1,239 Elo+

VS

Team Averages
Level 60
1,436 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CourtlyAA
Mulan
Level 58
God Stats
1W - 1L
1,309 SR
Queue Stats
24W - 17L
1,651 Elo+
Party 1
Nemesis
Nemesis
MessirFalcon
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,528
711
5,590
7,205
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Fulmanator
Olorun
12
4 / 0 / 3
8,215
685
9,249
4,984
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
ianelson
Neith
12
1 / 0 / 5
7,550
629
4,966
5,412
2,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 0 / 0
7,316
610
3,621
4,464
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
CourtlyAA
Mulan
11
0 / 3 / 0
6,763
564
5,855
10,935
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
MessirFalcon
Nemesis
11
0 / 4 / 0
6,720
560
2,155
8,624
5,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
Mulan
CourtlyAA
Mulan
0
3
0
0
W
2
0
4
4
W
Olorun
Fulmanator
Olorun
4
0
3
5.5
L
Nemesis
MessirFalcon
Nemesis
0
4
0
0
W
Neith
ianelson
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
11,631
17,601
Taken
24,023
10,397
Mitigated
14,780
6,756
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,621
135
0
1,074
4,464
2,288
0
3,366
1,098
29,674
0
L
Mulan
CourtlyAA
Mulan
5,855
494
0
1,694
10,935
7,180
0
6,770
4,165
0
18,715
W
5,590
1,965
0
2,086
7,205
5,891
0
1,234
5,914
23,376
0
W
Olorun
Fulmanator
Olorun
9,249
4,127
419
2,286
4,984
2,347
0
1,063
3,757
23,192
4,040
L
Nemesis
MessirFalcon
Nemesis
2,155
302
60
249
8,624
5,312
24
3,790
4,834
0
10,666
W
Neith
ianelson
Neith
4,966
825
0
1,965
5,412
2,159
0
1,591
3,707
0
17,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
20,799
105
Minions Killed
98
6
Camps Cleared
5
652,034
Distance Traveled
667,226
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,316
610
55
5
4
205,026
3
L
Mulan
6,763
564
31
3
1
219,918
2
W
Atlas
8,528
711
29
2
3
224,701
1
W
Olorun
8,215
685
46
4
2
227,090
6
L
Nemesis
6,720
560
12
1
0
242,282
3
W
Neith
7,550
629
30
3
1
200,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role