Player Matchup

Mulan
Mulan
ItsJustFuture
Mulan
Level 139
God Stats
0W - 1L
1,507 SR
Queue Stats
10W - 9L
1,342 Elo+
Solo
Nu Wa
Nu Wa
MikeDegraff3
Nu Wa
Level 100
God Stats
141W - 110L
1,676 SR
Queue Stats
234W - 238L
1,607 Elo+
Solo
Arachne
Arachne
cdmarlow11
Arachne
Level 143
God Stats
0W - 2L
1,269 SR
Queue Stats
110W - 103L
1,611 Elo+
Party 2
Neith
Neith
hdcole11
Neith
Level 44
God Stats
19W - 22L
1,562 SR
Queue Stats
46W - 49L
1,563 Elo+
Party 2
Kuzenbo
Kuzenbo
leddfarmer
Kuzenbo
Level 119
God Stats
0W - 1L
1,561 SR
Queue Stats
76W - 58L
1,619 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,548 Elo+

VS

Team Averages
Level 87
1,570 SR
1,476 Elo+
Scylla
Scylla
SsgtEmndz
Scylla
Level 126
God Stats
3W - 1L
1,851 SR
Queue Stats
174W - 132L
1,565 Elo+
Party 3
Sobek
Sobek
Takayuuki
Sobek
Level 127
God Stats
3W - 3L
1,465 SR
Queue Stats
184W - 186L
1,539 Elo+
Party 1
Neith
Neith
Tanukisu
Neith
Level 20
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 1
Baron Samedi
Baron Samedi
Wickedwarlock
Baron Samedi
Level 129
God Stats
6W - 8L
1,545 SR
Queue Stats
190W - 183L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
mikey2224
Heimdallr
Level 34
God Stats
20W - 14L
1,696 SR
Queue Stats
104W - 101L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
9,861
657
18,120
21,463
13,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 3 / 3
10,649
710
18,241
8,583
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
cdmarlow11
Arachne
15
2 / 4 / 2
9,299
620
8,318
16,435
8,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
hdcole11
Neith
15
0 / 2 / 5
8,928
595
7,724
9,655
4,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
leddfarmer
Kuzenbo
17
4 / 4 / 3
10,482
699
12,878
19,303
26,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SsgtEmndz
Scylla
19
7 / 0 / 6
11,293
753
22,745
15,088
6,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Takayuuki
Sobek
17
1 / 1 / 12
10,612
707
7,235
17,849
23,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Tanukisu
Neith
18
3 / 0 / 5
10,420
695
10,463
9,341
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Wickedwarlock
Baron Samedi
16
2 / 6 / 7
9,699
647
14,315
21,337
12,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
mikey2224
Heimdallr
16
2 / 2 / 5
9,964
664
8,574
12,010
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
9
Kills
15
15
Deaths
9
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
0
3
3
0.5
W
Scylla
SsgtEmndz
Scylla
7
0
6
10
W
Sobek
Takayuuki
Sobek
1
1
12
7
W
Neith
Tanukisu
Neith
3
0
5
5.5
W
Baron Samedi
Wickedwarlock
Baron Samedi
2
6
7
0.92
L
Arachne
cdmarlow11
Arachne
2
4
2
0.75
L
Neith
hdcole11
Neith
0
2
5
1.25
L
Kuzenbo
leddfarmer
Kuzenbo
4
4
3
1.38
W
Heimdallr
mikey2224
Heimdallr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,281
Damage
63,332
75,439
Taken
75,625
56,421
Mitigated
52,993
11,414
Healing
25,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,120
578
0
6,383
21,463
13,611
0
13,730
7,355
0
45,455
L
18,241
2,629
0
10
8,583
3,630
858
4,280
4,277
76,431
0
W
Scylla
SsgtEmndz
Scylla
22,745
3,412
0
3,993
15,088
6,916
432
6,482
8,606
60,494
0
W
Sobek
Takayuuki
Sobek
7,235
640
248
4,123
17,849
23,362
0
5,749
12,100
28,448
0
W
Neith
Tanukisu
Neith
10,463
2,317
0
3,791
9,341
4,923
0
4,881
4,460
0
56,387
W
Baron Samedi
Wickedwarlock
Baron Samedi
14,315
998
3,850
7,311
21,337
12,053
702
8,472
12,865
36,206
0
L
Arachne
cdmarlow11
Arachne
8,318
6,365
0
3,012
16,435
8,349
0
9,001
7,181
0
23,921
L
Neith
hdcole11
Neith
7,724
1,910
0
1,270
9,655
4,221
0
5,588
3,917
0
24,147
L
Kuzenbo
leddfarmer
Kuzenbo
12,878
4,137
0
739
19,303
26,610
67
10,558
8,414
25,878
0
W
Heimdallr
mikey2224
Heimdallr
8,574
5,746
0
2,677
12,010
5,739
0
5,535
6,475
0
41,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
51,988
275
Minions Killed
332
0
Camps Cleared
0
1,489,075
Distance Traveled
1,380,449
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,861
657
55
4
0
306,772
3
L
Nu Wa
10,649
710
99
7
0
284,418
2
W
Scylla
11,293
753
109
7
0
332,141
0
W
Sobek
10,612
707
20
1
0
296,583
0
W
Neith
10,420
695
99
7
0
229,298
1
W
Baron Samedi
9,699
647
41
3
0
257,904
0
L
Arachne
9,299
620
34
2
0
323,917
1
L
Neith
8,928
595
57
4
0
253,097
0
L
Kuzenbo
10,482
699
30
2
0
320,871
1
W
Heimdallr
9,964
664
63
4
0
264,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role