Player Matchup

Baba Yaga
Baba Yaga
Evochronicle
Baba Yaga
Level 24
God Stats
4W - 1L
1,416 SR
Queue Stats
11W - 12L
1,272 Elo+
Party 3
Chaac
Chaac
INFINITY_LEONE
Chaac
Level 135
God Stats
3W - 0L
1,423 SR
Queue Stats
29W - 23L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Krispyy Rush
Jormungandr
Level 15
God Stats
4W - 0L
1,850 SR
Queue Stats
11W - 11L
1,257 Elo+
Party 3
Sol
Sol
Slumlvrdak
Sol
Level 29
God Stats
1W - 1L
1,204 SR
Queue Stats
17W - 25L
1,273 Elo+
Party 3
Fenrir
Fenrir
Sphinxtus
Fenrir
Level 78
God Stats
14W - 4L
1,638 SR
Queue Stats
24W - 31L
1,332 Elo+
Party 3
Team Averages
Level 56
1,506 SR
1,316 Elo+

VS

Team Averages
Level 35
1,449 SR
1,312 Elo+
Bastet
Bastet
Diabetecus27
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 229L
1,271 Elo+
Party 2
Arachne
Arachne
EC_fetty69
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HelpedElk618076
Gilgamesh
Level 29
God Stats
0W - 3L
1,118 SR
Queue Stats
61W - 128L
1,237 Elo+
Party 2
Skadi
Skadi
PeakFlame400028
Skadi
Level 23
God Stats
1W - 2L
1,495 SR
Queue Stats
41W - 102L
1,149 Elo+
Party 2
Baron Samedi
Baron Samedi
SHADOW SUCKER9
Baron Samedi
Level 62
God Stats
0W - 1L
1,631 SR
Queue Stats
8W - 16L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Evochronicle
Baba Yaga
19
3 / 1 / 27
12,940
1,078
13,504
6,511
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 1 / 10
13,044
1,087
14,059
15,240
15,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Krispyy Rush
Jormungandr
20
6 / 1 / 30
14,999
1,250
20,915
17,058
30,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 0 / 21
13,036
1,086
19,905
15,320
7,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sphinxtus
Fenrir
19
16 / 5 / 12
14,819
1,235
24,877
14,078
8,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 11 / 5
11,136
928
8,931
22,508
12,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Arachne
EC_fetty69
Arachne
17
1 / 11 / 4
11,360
947
8,981
22,012
13,394
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
HelpedElk618076
Gilgamesh
18
3 / 6 / 5
12,598
1,050
16,743
18,248
8,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 9 / 4
12,027
1,002
17,388
22,672
10,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SHADOW SUCKER9
Baron Samedi
17
1 / 6 / 3
11,254
938
11,753
16,624
9,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
29
43
Kills
8
8
Deaths
43
100
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
11
5
0.32
L
Arachne
EC_fetty69
Arachne
1
11
4
0.27
W
Baba Yaga
Evochronicle
Baba Yaga
3
1
27
16.5
L
Gilgamesh
HelpedElk618076
Gilgamesh
3
6
5
0.92
W
13
1
10
18
W
Jormungandr
Krispyy Rush
Jormungandr
6
1
30
21
L
2
9
4
0.44
L
Baron Samedi
SHADOW SUCKER9
Baron Samedi
1
6
3
0.42
W
5
0
21
15.5
W
Fenrir
Sphinxtus
Fenrir
16
5
12
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,260
Damage
63,796
68,207
Taken
102,064
64,574
Mitigated
54,075
15,408
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,931
1,561
0
1,760
22,508
12,174
0
13,503
9,005
0
15,918
L
Arachne
EC_fetty69
Arachne
8,981
7,084
0
2,056
22,012
13,394
0
11,871
10,141
0
21,047
W
Baba Yaga
Evochronicle
Baba Yaga
13,504
1,482
0
1,744
6,511
3,144
0
795
5,716
33,333
0
L
Gilgamesh
HelpedElk618076
Gilgamesh
16,743
4,283
0
717
18,248
8,475
0
12,248
6,000
0
25,591
W
14,059
7,058
64
4,017
15,240
15,505
0
2,589
12,651
0
28,671
W
Jormungandr
Krispyy Rush
Jormungandr
20,915
6,827
0
1,041
17,058
30,405
0
3,012
14,046
42,925
0
L
17,388
11,823
0
1,805
22,672
10,734
0
9,671
13,001
0
50,522
L
Baron Samedi
SHADOW SUCKER9
Baron Samedi
11,753
859
1,162
2,069
16,624
9,298
0
7,031
9,593
45,092
0
W
19,905
7,777
0
6,165
15,320
7,054
0
2,642
12,678
45,100
0
W
Fenrir
Sphinxtus
Fenrir
24,877
15,665
0
2,377
14,078
8,466
0
2,715
11,363
0
40,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,838
Gold Earned
58,375
260
Minions Killed
211
8
Camps Cleared
5
1,030,711
Distance Traveled
1,067,022
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,136
928
15
1
0
191,297
0
L
Arachne
11,360
947
22
2
0
224,650
0
W
Baba Yaga
12,940
1,078
62
5
1
210,628
0
L
Gilgamesh
12,598
1,050
23
2
1
257,638
0
W
Chaac
13,044
1,087
38
3
0
188,982
0
W
Jormungandr
14,999
1,250
43
4
0
228,610
0
L
Skadi
12,027
1,002
75
6
3
190,398
3
L
Baron Samedi
11,254
938
76
6
1
203,039
0
W
Sol
13,036
1,086
76
6
4
213,694
1
W
Fenrir
14,819
1,235
41
3
3
188,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role