Player Matchup

Atlas
Atlas
AmusedCloud942
Atlas
Level 46
God Stats
2W - 1L
1,787 SR
Queue Stats
93W - 82L
1,555 Elo+
Party 1
Ra
Ra
Darcfurie
Ra
Level 49
God Stats
20W - 16L
1,722 SR
Queue Stats
155W - 118L
1,654 Elo+
Party 2
Heimdallr
Heimdallr
SeventhSquash06
Heimdallr
Level 141
God Stats
32W - 21L
1,676 SR
Queue Stats
499W - 477L
1,540 Elo+
Party 1
King Arthur
King Arthur
Xaosheart
King Arthur
Level 116
God Stats
5W - 4L
1,864 SR
Queue Stats
207W - 160L
1,727 Elo+
Party 2
Mercury
Mercury
cloud-snake92
Mercury
Level 123
God Stats
33W - 19L
1,733 SR
Queue Stats
463W - 407L
1,703 Elo+
Party 2
Team Averages
Level 95
1,757 SR
1,636 Elo+

VS

Team Averages
Level 110
1,425 SR
1,404 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DANY-CLA
Freya
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 62L
1,401 Elo+
Party 3
Shiva
Shiva
dariogame2002
Shiva
Level 126
God Stats
6W - 6L
1,294 SR
Queue Stats
68W - 79L
1,282 Elo+
Party 3
Mercury
Mercury
osorio1013
Mercury
Level 112
God Stats
0W - 1L
1,307 SR
Queue Stats
31W - 35L
1,406 Elo+
Party 3
Atlas
Atlas
soybarza2003
Atlas
Level 120
God Stats
1W - 4L
1,525 SR
Queue Stats
28W - 29L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,881
535
3,109
6,723
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 4
6,763
615
3,798
3,584
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SeventhSquash06
Heimdallr
11
2 / 1 / 0
6,047
550
4,541
6,804
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Xaosheart
King Arthur
12
4 / 1 / 2
7,109
646
9,037
8,954
8,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
12
4 / 0 / 4
6,920
629
2,624
5,955
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 3 / 0
4,343
395
1,093
4,812
2,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
DANY-CLA
Freya
9
1 / 2 / 0
5,144
468
3,210
6,579
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 0
5,628
512
4,722
11,359
5,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
osorio1013
Mercury
9
0 / 4 / 2
5,291
481
2,508
9,363
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,881
535
3,436
6,180
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
2
1
1
2.5
L
Freya
DANY-CLA
Freya
1
2
0
0.5
W
2
0
4
4
W
Heimdallr
SeventhSquash06
Heimdallr
2
1
0
2
W
King Arthur
Xaosheart
King Arthur
4
1
2
5
W
Mercury
4
0
4
6
L
1
4
0
0.25
L
Mercury
osorio1013
Mercury
0
4
2
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
14,969
32,020
Taken
38,293
18,645
Mitigated
18,406
9,110
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,093
32
0
1,611
4,812
2,460
0
2,275
2,537
19,272
0
W
3,109
1,440
0
1,732
6,723
4,206
34
2,986
3,737
15,969
0
L
Freya
DANY-CLA
Freya
3,210
1,116
0
3,032
6,579
2,445
0
763
5,816
32,602
0
W
3,798
512
159
1,366
3,584
1,312
0
1,797
1,787
44,405
0
W
Heimdallr
SeventhSquash06
Heimdallr
4,541
1,949
0
3,268
6,804
2,626
0
2,956
3,848
0
45,853
W
King Arthur
Xaosheart
King Arthur
9,037
1,404
0
1,485
8,954
8,553
0
0
8,954
0
52,888
W
Mercury
2,624
1,158
0
1,100
5,955
1,948
0
0
5,955
0
52,740
L
4,722
1,185
0
2,643
11,359
5,416
0
278
11,081
0
37,882
L
Mercury
osorio1013
Mercury
2,508
1,341
0
1,930
9,363
4,194
0
1,039
8,324
0
35,161
L
3,436
1,903
0
1,340
6,180
3,891
0
2,552
3,628
24,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
26,287
360
Minions Killed
265
0
Camps Cleared
0
1,125,267
Distance Traveled
997,663
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,343
395
26
2
0
121,911
2
W
Atlas
5,881
535
21
2
0
220,323
0
L
Freya
5,144
468
67
6
0
214,602
5
W
Ra
6,763
615
88
8
0
213,453
4
W
Heimdallr
6,047
550
71
6
0
200,469
2
W
King Arthur
7,109
646
82
7
0
206,209
4
W
Mercury
6,920
629
98
9
0
284,813
1
L
Shiva
5,628
512
70
6
0
204,455
3
L
Mercury
5,291
481
65
6
0
249,079
2
L
Atlas
5,881
535
37
3
0
207,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role