Player Matchup

Anhur
Anhur
A-Discovery
Anhur
Level 136
God Stats
0W - 1L
1,746 SR
Queue Stats
190W - 267L
1,435 Elo+
Party 2
King Arthur
King Arthur
BigDChief
King Arthur
Level 29
God Stats
1W - 2L
1,452 SR
Queue Stats
2W - 5L
1,397 Elo+
Party 2
Atlas
Atlas
Cruzgel
Atlas
Level 84
God Stats
4W - 10L
1,325 SR
Queue Stats
180W - 194L
1,407 Elo+
Solo
Thoth
Thoth
StL_Fitted314
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,558 Elo+
Party 2
Da Ji
Da Ji
uhh--Hello
Da Ji
Level 145
God Stats
2W - 2L
1,487 SR
Queue Stats
66W - 118L
1,389 Elo+
Party 2
Team Averages
Level 104
1,502 SR
1,437 Elo+

VS

Team Averages
Level 95
1,526 SR
1,407 Elo+
Izanami
Izanami
BEASTLY535
Izanami
Level 118
God Stats
3W - 7L
1,363 SR
Queue Stats
288W - 302L
1,413 Elo+
Party 3
Olorun
Olorun
CG ACE22
Olorun
Level 49
God Stats
12W - 10L
1,869 SR
Queue Stats
31W - 36L
1,392 Elo+
Party 3
Nike
Nike
CG Spam409
Nike
Level 100
God Stats
23W - 24L
1,503 SR
Queue Stats
326W - 338L
1,397 Elo+
Party 3
Agni
Agni
KIBSADIOS
Agni
Level 85
God Stats
5W - 2L
1,460 SR
Queue Stats
275W - 308L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
PChavez16
Heimdallr
Level 125
God Stats
14W - 17L
1,434 SR
Queue Stats
325W - 383L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,672
734
1,902
3,823
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BigDChief
King Arthur
6
1 / 0 / 0
3,565
713
1,575
2,220
834
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Cruzgel
Atlas
1
0 / 0 / 0
2,499
500
0
91
39
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,025
605
1,067
2,129
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
5
0 / 0 / 3
3,384
677
752
2,935
779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEASTLY535
Izanami
6
0 / 1 / 1
3,587
717
1,745
2,611
254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
CG ACE22
Olorun
5
0 / 1 / 0
3,347
669
1,004
2,846
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 1 / 0
3,366
673
1,046
2,638
770
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
6
0 / 0 / 0
3,479
696
523
469
127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
PChavez16
Heimdallr
6
1 / 0 / 0
3,644
729
717
2,747
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Izanami
BEASTLY535
Izanami
0
1
1
0.5
L
King Arthur
BigDChief
King Arthur
1
0
0
1
W
Olorun
CG ACE22
Olorun
0
1
0
0
W
1
1
0
1
L
Atlas
Cruzgel
Atlas
0
0
0
0
W
Agni
0
0
0
0
W
Heimdallr
PChavez16
Heimdallr
1
0
0
1
L
0
1
0
0
L
Da Ji
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,296
Damage
5,035
11,198
Taken
11,311
3,062
Mitigated
3,229
2,155
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,902
1,058
0
1,250
3,823
868
0
0
3,823
0
13,960
W
Izanami
BEASTLY535
Izanami
1,745
1,071
0
866
2,611
254
1,316
0
2,611
0
18,503
L
King Arthur
BigDChief
King Arthur
1,575
141
0
129
2,220
834
0
859
1,361
0
17,897
W
Olorun
CG ACE22
Olorun
1,004
682
0
684
2,846
861
0
0
2,846
14,535
0
W
1,046
190
0
625
2,638
770
544
0
2,638
0
10,985
L
Atlas
Cruzgel
Atlas
0
0
0
36
91
39
0
0
91
235
0
W
Agni
523
116
0
250
469
127
366
151
318
17,087
0
W
Heimdallr
PChavez16
Heimdallr
717
450
0
1,080
2,747
1,217
152
916
1,831
0
18,989
L
1,067
208
0
500
2,129
542
0
266
1,863
13,350
0
L
Da Ji
752
255
0
240
2,935
779
0
402
2,533
0
7,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,145
Gold Earned
17,423
96
Minions Killed
150
0
Camps Cleared
0
393,877
Distance Traveled
441,949
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,672
734
29
6
0
80,195
1
W
Izanami
3,587
717
46
9
0
82,472
2
L
King Arthur
3,565
713
26
5
0
101,114
3
W
Olorun
3,347
669
25
5
0
87,741
1
W
Nike
3,366
673
15
3
0
85,449
1
L
Atlas
2,499
500
0
0
0
19,197
0
W
Agni
3,479
696
30
6
0
93,127
2
W
Heimdallr
3,644
729
34
7
0
93,160
0
L
Thoth
3,025
605
25
5
0
82,999
1
L
Da Ji
3,384
677
16
3
0
110,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role