Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
 
Chaac
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Verisar
Morgan Le Fay
Level 105
God Stats
2W - 1L
1,576 SR
Queue Stats
13W - 14L
1,413 Elo+
Party 2
Janus
Janus
dani22027
Janus
Level 48
God Stats
4W - 2L
1,837 SR
Queue Stats
23W - 14L
1,529 Elo+
Party 4
Nemesis
Nemesis
thForeverKnight
Nemesis
Level 45
God Stats
1W - 1L
1,336 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 2
Team Averages
Level 78
1,550 SR
1,472 Elo+

VS

Team Averages
Level 53
1,513 SR
1,340 Elo+
Cupid
Cupid
Ajax Osana
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,281 Elo+
Party 1
Poseidon
Poseidon
FIFASUD
Poseidon
Level 14
God Stats
9W - 18L
1,571 SR
Queue Stats
32W - 44L
1,473 Elo+
Party 3
Fenrir
Fenrir
Mitzzbburn
Fenrir
Level 128
God Stats
1W - 8L
1,500 SR
Queue Stats
73W - 85L
1,429 Elo+
Party 3
Tyr
Tyr
l AA GUN l
Tyr
Level 88
God Stats
37W - 50L
1,496 SR
Queue Stats
40W - 55L
1,365 Elo+
Party 1
Sobek
Sobek
psychoshaclz
Sobek
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
8 / 4 / 5
11,849
846
13,091
14,737
7,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
 
Chaac
17
4 / 1 / 9
10,786
770
9,698
14,737
19,660
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Verisar
Morgan Le Fay
17
2 / 4 / 7
10,523
752
13,042
10,845
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
dani22027
Janus
17
4 / 6 / 9
11,031
788
13,291
10,734
3,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
5 / 4 / 5
10,499
750
14,981
12,506
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
0 / 4 / 3
8,476
605
1,321
11,126
5,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
FIFASUD
Poseidon
17
3 / 2 / 4
9,841
703
5,337
7,344
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Mitzzbburn
Fenrir
17
6 / 9 / 6
10,189
728
13,992
21,202
12,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 4 / 8
11,159
797
15,450
18,150
12,424
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 10
10,410
744
4,537
19,169
26,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
23
Kills
19
19
Deaths
23
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
4
5
2.63
W
Chaac
 
Chaac
4
1
9
8.5
L
Cupid
0
4
3
0.38
L
Poseidon
FIFASUD
Poseidon
3
2
4
2.5
L
Fenrir
Mitzzbburn
Fenrir
6
9
6
1
W
Morgan Le Fay
Verisar
Morgan Le Fay
2
4
7
1.38
W
Janus
dani22027
Janus
4
6
9
1.42
L
7
4
8
2.75
L
3
4
10
2
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,103
Damage
40,637
63,559
Taken
76,991
42,680
Mitigated
59,345
17,693
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,091
7,587
0
4,165
14,737
7,596
3,688
2,528
12,209
0
64,119
W
Chaac
 
Chaac
9,698
1,462
30
7,783
14,737
19,660
277
2,646
12,091
0
30,230
L
Cupid
1,321
543
300
671
11,126
5,415
0
3,518
7,527
0
12,925
L
Poseidon
FIFASUD
Poseidon
5,337
569
229
1,053
7,344
3,231
0
3,214
4,130
29,139
0
L
Fenrir
Mitzzbburn
Fenrir
13,992
4,143
0
1,098
21,202
12,118
0
4,624
16,558
0
23,787
W
Morgan Le Fay
Verisar
Morgan Le Fay
13,042
886
0
1,289
10,845
5,448
2,161
1,975
8,870
40,753
0
W
Janus
dani22027
Janus
13,291
1,822
503
1,904
10,734
3,686
573
1,527
9,207
34,179
0
L
15,450
3,651
0
3,498
18,150
12,424
0
5,342
12,568
0
27,705
L
4,537
472
0
1,086
19,169
26,157
0
9,279
9,600
14,106
0
W
14,981
8,646
0
2,019
12,506
6,290
1,075
1,198
11,308
0
33,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
50,075
256
Minions Killed
130
0
Camps Cleared
0
1,522,345
Distance Traveled
1,292,208
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,849
846
99
7
0
272,856
3
W
Chaac
10,786
770
42
3
0
305,731
4
L
Cupid
8,476
605
22
2
0
229,337
0
L
Poseidon
9,841
703
44
3
0
224,845
0
L
Fenrir
10,189
728
22
2
0
257,802
1
W
Morgan Le Fay
10,523
752
47
3
0
318,607
2
W
Janus
11,031
788
37
3
0
281,892
0
L
Tyr
11,159
797
22
2
0
304,130
0
L
Sobek
10,410
744
20
1
0
276,094
0
W
Nemesis
10,499
750
31
2
0
343,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role