Player Matchup

Ares
Ares
Agony G59
Ares
Level 125
God Stats
5W - 1L
2,005 SR
Queue Stats
168W - 132L
1,627 Elo+
Party 2
Merlin
Merlin
DeMafiaPenguin
Merlin
Level 142
God Stats
2W - 2L
1,938 SR
Queue Stats
103W - 89L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
MeteorDoll
Danzaburou
Level 78
God Stats
8W - 6L
1,630 SR
Queue Stats
35W - 28L
1,619 Elo+
Party 2
Tyr
Tyr
Quicctofinish34
Tyr
Level 158
God Stats
2W - 3L
1,577 SR
Queue Stats
197W - 156L
1,612 Elo+
Party 2
Yemoja
Yemoja
johan2017
Yemoja
Level 9
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 2
Team Averages
Level 102
1,768 SR
1,579 Elo+

VS

Team Averages
Level 72
1,498 SR
1,502 Elo+
Chaac
Chaac
HoveringAnt7082
Chaac
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 34L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
LordSarasaland
Zhong Kui
Level 142
God Stats
8W - 9L
1,425 SR
Queue Stats
236W - 228L
1,529 Elo+
Party 1
Nemesis
Nemesis
SgtF4tCokk
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 25L
1,500 Elo+
Party 1
Neith
Neith
hatedmyth_
Neith
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 15L
1,500 Elo+
Party 1
Ymir
Ymir
killzone101897
Ymir
Level 151
God Stats
30W - 24L
1,565 SR
Queue Stats
205W - 166L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 1 / 2
5,043
630
2,642
3,939
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
1 / 0 / 2
4,762
595
1,703
2,090
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MeteorDoll
Danzaburou
7
0 / 1 / 1
4,244
531
1,786
4,351
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
4 / 0 / 1
4,819
602
3,586
5,658
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
johan2017
Yemoja
7
0 / 1 / 1
4,339
542
1,062
3,022
922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,979
372
0
0
0
Zhong Kui
LordSarasaland
Zhong Kui
7
0 / 2 / 1
4,298
537
1,328
4,368
2,643
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
SgtF4tCokk
Nemesis
7
0 / 1 / 1
4,296
537
2,158
5,394
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
7
2 / 0 / 1
4,615
577
4,118
3,291
1,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 3 / 2
4,419
552
3,024
6,896
3,810
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
3
3
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
2
2
W
1
0
2
2
L
0
0
0
0
L
Zhong Kui
LordSarasaland
Zhong Kui
0
2
1
0.25
W
Danzaburou
MeteorDoll
Danzaburou
0
1
1
0.5
W
4
0
1
4.5
L
Nemesis
SgtF4tCokk
Nemesis
0
1
1
0.5
L
Neith
2
0
1
2.5
W
Yemoja
johan2017
Yemoja
0
1
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,779
Damage
10,628
19,060
Taken
19,949
6,708
Mitigated
9,170
6,592
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,642
174
0
1,150
3,939
1,716
0
1,121
2,818
25,130
0
W
1,703
168
0
375
2,090
723
220
638
1,452
27,698
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
LordSarasaland
Zhong Kui
1,328
212
0
1,649
4,368
2,643
0
1,589
2,706
25,215
0
W
Danzaburou
MeteorDoll
Danzaburou
1,786
501
0
470
4,351
1,249
0
714
3,637
0
25,410
W
3,586
863
0
1,549
5,658
2,098
0
747
4,911
0
24,314
L
Nemesis
SgtF4tCokk
Nemesis
2,158
969
0
411
5,394
1,656
0
1,150
4,100
0
27,239
L
Neith
4,118
2,207
0
1,747
3,291
1,061
0
451
2,840
0
30,126
W
Yemoja
johan2017
Yemoja
1,062
411
2,136
912
3,022
922
0
1,132
1,890
4,502
0
L
3,024
1,099
0
1,012
6,896
3,810
0
1,862
4,896
12,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
20,607
203
Minions Killed
182
0
Camps Cleared
0
780,690
Distance Traveled
614,807
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,043
630
47
6
0
154,772
2
W
Merlin
4,762
595
56
7
0
149,980
0
L
Chaac
2,979
372
0
0
0
0
0
L
Zhong Kui
4,298
537
40
5
0
138,473
2
W
Danzaburou
4,244
531
49
6
0
139,525
3
W
Tyr
4,819
602
44
6
0
186,541
4
L
Nemesis
4,296
537
58
7
0
194,686
2
L
Neith
4,615
577
58
7
0
142,382
3
W
Yemoja
4,339
542
7
1
0
149,872
0
L
Ymir
4,419
552
26
3
0
139,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role