Player Matchup

Atlas
Atlas
DevoBlack
Atlas
Level 77
God Stats
2W - 0L
1,712 SR
Queue Stats
12W - 12L
1,389 Elo+
Party 2
Ra
Ra
NingendoXX
Ra
Level 83
God Stats
1W - 1L
1,302 SR
Queue Stats
45W - 37L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
iFrog Milk
Jing Wei
Level 23
God Stats
1W - 2L
1,275 SR
Queue Stats
4W - 2L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
l HXTR3D l
Cthulhu
Level 88
God Stats
30W - 27L
1,563 SR
Queue Stats
146W - 140L
1,450 Elo+
Party 2
Set
Set
oKitaro
Set
Level 99
God Stats
2W - 0L
1,673 SR
Queue Stats
9W - 11L
1,314 Elo+
Party 2
Team Averages
Level 74
1,505 SR
1,430 Elo+

VS

Team Averages
Level 58
1,460 SR
1,430 Elo+
Bastet
Bastet
 
Bastet
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Bl3wm3
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 115L
1,438 Elo+
Party 1
Thor
Thor
Dark_Hinokami
Thor
Level 38
God Stats
18W - 12L
1,565 SR
Queue Stats
223W - 248L
1,428 Elo+
Party 1
Neith
Neith
eca2127
Neith
Level 44
God Stats
0W - 1L
1,199 SR
Queue Stats
9W - 13L
1,421 Elo+
Solo
Khepri
Khepri
greenshark1928
Khepri
Level 39
God Stats
10W - 8L
1,538 SR
Queue Stats
53W - 56L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DevoBlack
Atlas
10
1 / 2 / 3
6,058
551
4,485
7,218
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 0
5,981
544
3,148
5,183
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
iFrog Milk
Jing Wei
9
0 / 0 / 0
5,286
481
598
1,903
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
l HXTR3D l
Cthulhu
9
0 / 0 / 2
5,621
511
2,705
8,381
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
9
4 / 1 / 1
5,765
524
6,635
8,252
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 2 / 1
5,703
518
4,196
10,013
3,654
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Bl3wm3
Thoth
9
2 / 2 / 1
5,838
531
3,620
5,184
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
5,248
477
3,374
9,251
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
eca2127
Neith
7
0 / 2 / 0
4,505
410
2,049
3,382
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
5,342
486
1,470
2,762
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
1
0.75
L
Thoth
Bl3wm3
Thoth
2
2
1
1.25
L
1
3
2
0.67
W
Atlas
DevoBlack
Atlas
1
2
3
1.25
W
3
1
0
3
L
Neith
eca2127
Neith
0
2
0
0
L
0
0
0
0
W
Jing Wei
iFrog Milk
Jing Wei
0
0
0
0
W
Cthulhu
l HXTR3D l
Cthulhu
0
0
2
1
W
Set
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
14,709
30,937
Taken
30,592
14,270
Mitigated
12,405
6,170
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,196
1,402
0
3,691
10,013
3,654
12
3,735
5,960
0
30,798
L
Thoth
Bl3wm3
Thoth
3,620
126
0
500
5,184
1,842
0
1,870
3,264
27,037
0
L
3,374
1,087
0
2,224
9,251
3,515
0
3,434
5,687
0
22,891
W
Atlas
DevoBlack
Atlas
4,485
1,789
0
250
7,218
3,406
352
1,125
6,011
27,327
0
W
3,148
560
106
1,876
5,183
1,928
25
1,887
3,107
33,712
0
L
Neith
eca2127
Neith
2,049
659
0
631
3,382
1,519
0
671
2,711
0
24,234
L
1,470
111
0
619
2,762
1,875
0
632
2,130
15,409
0
W
Jing Wei
iFrog Milk
Jing Wei
598
396
0
1,380
1,903
617
697
365
1,538
0
27,850
W
Cthulhu
l HXTR3D l
Cthulhu
2,705
331
0
1,313
8,381
5,047
0
1,724
6,637
28,354
0
W
Set
6,635
3,821
0
1,245
8,252
3,272
0
667
7,479
0
33,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
26,636
256
Minions Killed
269
0
Camps Cleared
0
1,063,144
Distance Traveled
1,038,058
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,703
518
68
6
0
223,330
0
L
Thoth
5,838
531
67
6
0
200,009
3
L
Thor
5,248
477
54
5
0
225,749
0
W
Atlas
6,058
551
49
4
0
195,998
2
W
Ra
5,981
544
53
5
0
229,316
2
L
Neith
4,505
410
64
6
0
171,790
0
L
Khepri
5,342
486
16
1
0
217,180
0
W
Jing Wei
5,286
481
52
5
0
191,021
2
W
Cthulhu
5,621
511
39
4
0
223,560
5
W
Set
5,765
524
63
6
0
223,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role