Player Matchup

King Arthur
King Arthur
CardinalPlus
King Arthur
Level 11
God Stats
37W - 25L
1,500 SR
Queue Stats
237W - 172L
1,521 Elo+
Party 2
Cerberus
Cerberus
FirstMolar6
Cerberus
Level 43
God Stats
4W - 4L
1,533 SR
Queue Stats
200W - 229L
1,516 Elo+
Party 3
Chang'e
Chang'e
Jossevvi
Chang'e
Level 148
God Stats
1W - 0L
1,536 SR
Queue Stats
14W - 5L
1,736 Elo+
Party 3
Nox
Nox
NoXiousPower
Nox
Level 92
God Stats
7W - 4L
1,500 SR
Queue Stats
190W - 122L
1,538 Elo+
Party 2
Awilix
Awilix
TheVincent27
Awilix
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
234W - 163L
1,535 Elo+
Party 2
Team Averages
Level 83
1,514 SR
1,569 Elo+

VS

Team Averages
Level 46
1,633 SR
1,551 Elo+
Izanami
Izanami
AZFARIS
Izanami
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 6L
1,703 Elo+
Party 1
Amaterasu
Amaterasu
Boowalker102
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,673 Elo+
Party 1
Ullr
Ullr
LordPlebius
Ullr
Level 49
God Stats
3W - 4L
1,674 SR
Queue Stats
135W - 183L
1,387 Elo+
Solo
Ra
Ra
Wazh0le
Ra
Level 65
God Stats
0W - 2L
1,536 SR
Queue Stats
1W - 5L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
cornkage9000
Jormungandr
Level 7
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 6L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CardinalPlus
King Arthur
17
3 / 4 / 17
10,142
1,014
13,042
15,802
13,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
FirstMolar6
Cerberus
19
6 / 1 / 34
11,934
1,193
16,540
15,510
17,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Jossevvi
Chang'e
18
10 / 0 / 23
12,495
1,250
24,742
10,320
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 1 / 13
12,888
1,289
24,476
13,238
6,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
19
12 / 0 / 26
12,588
1,259
26,603
12,273
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AZFARIS
Izanami
15
0 / 12 / 2
9,190
919
4,097
20,913
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Boowalker102
Amaterasu
15
2 / 10 / 4
10,843
1,084
13,105
25,636
26,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 12 / 4
9,538
954
10,874
25,433
11,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 6 / 2
9,778
978
16,128
13,274
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
cornkage9000
Jormungandr
15
1 / 6 / 3
10,600
1,060
12,951
27,744
22,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
21
46
Kills
6
6
Deaths
46
113
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
AZFARIS
Izanami
0
12
2
0.08
L
Amaterasu
Boowalker102
Amaterasu
2
10
4
0.4
W
King Arthur
CardinalPlus
King Arthur
3
4
17
2.88
W
Cerberus
FirstMolar6
Cerberus
6
1
34
23
W
Chang'e
Jossevvi
Chang'e
10
0
23
21.5
L
1
12
4
0.25
W
15
1
13
21.5
W
Awilix
12
0
26
25
L
2
6
2
0.5
L
Jormungandr
cornkage9000
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,403
Damage
57,155
67,143
Taken
113,000
48,409
Mitigated
74,428
26,499
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AZFARIS
Izanami
4,097
2,139
0
633
20,913
8,376
0
13,221
7,692
0
25,679
L
Amaterasu
Boowalker102
Amaterasu
13,105
6,368
828
2,407
25,636
26,180
0
12,884
12,752
0
16,919
W
King Arthur
CardinalPlus
King Arthur
13,042
2,648
451
2,358
15,802
13,160
0
5,534
10,268
0
25,958
W
Cerberus
FirstMolar6
Cerberus
16,540
884
0
3,897
15,510
17,812
0
8,101
7,409
23,356
0
W
Chang'e
Jossevvi
Chang'e
24,742
1,697
6,964
5,574
10,320
4,607
0
5,002
5,318
55,235
0
L
10,874
4,404
0
288
25,433
11,956
0
13,916
11,517
0
21,820
W
24,476
4,451
0
5,155
13,238
6,844
0
5,417
7,821
44,171
0
W
Awilix
26,603
13,787
0
2,100
12,273
5,986
0
5,025
7,248
0
38,232
L
16,128
1,948
1,818
603
13,274
5,087
0
10,257
3,017
33,949
0
L
Jormungandr
cornkage9000
Jormungandr
12,951
5,178
0
4,446
27,744
22,829
0
15,480
12,264
41,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,047
Gold Earned
49,949
223
Minions Killed
170
6
Camps Cleared
3
989,230
Distance Traveled
885,843
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,190
919
51
5
2
167,417
0
L
Amaterasu
10,843
1,084
6
1
0
179,542
0
W
King Arthur
10,142
1,014
18
2
0
142,530
0
W
Cerberus
11,934
1,193
39
4
1
207,932
3
W
Chang'e
12,495
1,250
62
6
1
211,252
1
L
Ullr
9,538
954
23
2
1
175,593
0
W
Nox
12,888
1,289
60
6
1
197,792
0
W
Awilix
12,588
1,259
44
4
3
229,724
0
L
Ra
9,778
978
45
5
0
202,869
0
L
Jormungandr
10,600
1,060
45
5
0
160,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role